0x00x029C
Members 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | LookAtBillboard2 | UBillboardComponent* | 7 flags | nullptr | |
| 0x08 | LookAtBillboard | UBillboardComponent* | 7 flags | nullptr | |
| 0x08 | Spline | USplineComponent* | 7 flags | nullptr | |
| 0x08 | Camera | UCameraComponent* | 7 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x01 | TL_LinearMovementLongSpline__Direction_50229FFF4E3A98E59A2113AB9580F4D2 | ETimelineDirection | 4 flags | Forward | |
| 0x0251 | 0x07 | padding / unreflected | |||
| 0x08 | TL_LinearMovementLongSpline | UTimelineComponent* | 6 flags | nullptr | |
| 0x04 | TL_CamLerpAlongSpline_LerpAlpha_D06F56564470E86223425A950CF9A888 | float | 4 flags | 0 | |
| 0x01 | TL_CamLerpAlongSpline__Direction_D06F56564470E86223425A950CF9A888 | ETimelineDirection | 4 flags | Forward | |
| 0x0265 | 0x03 | padding / unreflected | |||
| 0x08 | TL_CamLerpAlongSpline | UTimelineComponent* | 6 flags | nullptr | |
| 0x04 | PreviewSpline | float | 7 flags | 0 | |
| 0x04 | FOV | float | 7 flags | 70 | |
| 0x0C | LookAtLoc | FVector | 6 flags | {X=150, Y=0, Z=0} | |
| 0x0C | LookAtLoc2 | FVector | 6 flags | {X=150, Y=0, Z=250} | |
| 0x04 | BattleModeTeamCamera | int32 | 7 flags | -1 | |
| 0x01 | AttractModeCam | bool | 6 flags | false | |
| 0x0295 | 0x03 | padding / unreflected | |||
| 0x04 | LinearMovementAlongSpline | float | 7 flags | 0 | |
Inherited from AActor 75
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 7 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 3 | bool | Transient+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0114 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+3 flags | [] | |
| 0x0148 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 3 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0168 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 6 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0190 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
void UserConstructionScript()Script22 statements · 1,045 bytes of bytecode0x0000LookAtBillboard.K2_SetRelativeLocation(LookAtLoc, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x0034LookAtBillboard2.K2_SetRelativeLocation(LookAtLoc2, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0068CallFunc_GetSplineLength_ReturnValue = Spline.GetSplineLength();0x009ACallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(PreviewSpline, 0f, 1f, 0f, CallFunc_GetSplineLength_ReturnValue);0x00D7CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue = Spline.GetTransformAtDistanceAlongSpline(CallFunc_MapRangeClamped_ReturnValue, 0, false);0x0115BreakTransform(CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0143Camera.K2_SetRelativeLocation(CallFunc_BreakTransform_Location, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_2, false);0x0177CallFunc_K2_GetComponentLocation_ReturnValue = LookAtBillboard2.K2_GetComponentLocation();0x01A9Temp_bool_Variable = AttractModeCam;0x01BCCallFunc_K2_GetComponentLocation_ReturnValue_1 = LookAtBillboard.K2_GetComponentLocation();0x01EECallFunc_K2_GetComponentLocation_ReturnValue_2 = Camera.K2_GetComponentLocation();0x0220CallFunc_VLerp_ReturnValue = VLerp(CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_K2_GetComponentLocation_ReturnValue, PreviewSpline);0x0257CallFunc_GetSplineLength_ReturnValue = Spline.GetSplineLength();0x0289CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_VLerp_ReturnValue, CallFunc_K2_GetComponentLocation_ReturnValue_2);0x02B7CallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(PreviewSpline, 0f, 1f, 0f, CallFunc_GetSplineLength_ReturnValue);0x02F4CallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(CallFunc_Subtract_VectorVector_ReturnValue);0x0319CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue = Spline.GetTransformAtDistanceAlongSpline(CallFunc_MapRangeClamped_ReturnValue, 0, false);0x0357BreakTransform(CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0385Camera.K2_SetWorldRotation(Switch(Temp_bool_Variable, false => CallFunc_Conv_VectorToRotator_ReturnValue, true => CallFunc_BreakTransform_Rotation, default => K2Node_Select_Default), false, CallFunc_K2_SetWorldRotation_SweepHitResult, false);0x03E5Camera.SetFieldOfView(FOV);0x0412return;0x0414// end of script | EventPublic | 0x00 | |
void TL_CamLerpAlongSpline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_KartIntroCamera(1607);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_CamLerpAlongSpline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_KartIntroCamera(1602);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_LinearMovementLongSpline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_KartIntroCamera(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_LinearMovementLongSpline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_KartIntroCamera(52);0x000Freturn;0x0011// end of script | 0x00 | ||
void UpdateCamLocAlongSpline(float Value)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Value = Value;0x0012ExecuteUbergraph_BP_KartIntroCamera(527);0x0021return;0x0023// end of script | 0x04 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_KartIntroCamera(1578);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void AnimateCamAlongSpline(float Duration)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Duration = Duration;0x0012ExecuteUbergraph_BP_KartIntroCamera(1612);0x0021return;0x0023// end of script | 0x04 | ||
void ExecuteUbergraph_BP_KartIntroCamera(int32 EntryPoint)Script58 statements · 1,722 bytes of bytecode0x0000goto [EntryPoint];0x000Agoto Label_06B7;0x000FLabel_000F:0x000FTL_CamLerpAlongSpline.PlayFromStart();0x002Fgoto Label_06B7;0x0034CallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(0.015f);0x0055CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x0072CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_MakeLiteralFloat_ReturnValue, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x00A0CallFunc_Add_FloatFloat_ReturnValue_1 = Add_FloatFloat(LinearMovementAlongSpline, CallFunc_Multiply_FloatFloat_ReturnValue);0x00CELinearMovementAlongSpline = CallFunc_Add_FloatFloat_ReturnValue_1;0x00E9CallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(0.015f);0x010ACallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x0127CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_MakeLiteralFloat_ReturnValue, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x0155CallFunc_Add_FloatFloat_ReturnValue_1 = Add_FloatFloat(LinearMovementAlongSpline, CallFunc_Multiply_FloatFloat_ReturnValue);0x0183UpdateCamLocAlongSpline(CallFunc_Add_FloatFloat_ReturnValue_1);0x019Agoto Label_06B7;0x019FLabel_019F:0x019FTL_LinearMovementLongSpline.PlayFromStart();0x01BFgoto Label_06B7;0x01C4Label_01C4:0x01C4CallFunc_Lerp_ReturnValue = Lerp(0.05f, 1f, TL_CamLerpAlongSpline_LerpAlpha_D06F56564470E86223425A950CF9A888);0x01F3UpdateCamLocAlongSpline(CallFunc_Lerp_ReturnValue);0x020Agoto Label_06B7;0x020FCallFunc_GetSplineLength_ReturnValue = Spline.GetSplineLength();0x0241CallFunc_MapRangeClamped_ReturnValue_1 = MapRangeClamped(K2Node_CustomEvent_Value, 0f, 1f, 0f, CallFunc_GetSplineLength_ReturnValue);0x027ECallFunc_GetTransformAtDistanceAlongSpline_ReturnValue = Spline.GetTransformAtDistanceAlongSpline(CallFunc_MapRangeClamped_ReturnValue_1, 0, false);0x02BCBreakTransform(CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x02EACamera.K2_SetRelativeLocation(CallFunc_BreakTransform_Location, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x031ECallFunc_K2_GetComponentLocation_ReturnValue = Camera.K2_GetComponentLocation();0x0350CallFunc_K2_GetComponentLocation_ReturnValue_1 = LookAtBillboard.K2_GetComponentLocation();0x0382CallFunc_K2_GetComponentLocation_ReturnValue_2 = LookAtBillboard2.K2_GetComponentLocation();0x03B4CallFunc_VLerp_ReturnValue = VLerp(CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_K2_GetComponentLocation_ReturnValue_2, K2Node_CustomEvent_Value);0x03EBTemp_bool_Variable = AttractModeCam;0x03FECallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(Switch(Temp_bool_Variable, false => CallFunc_VLerp_ReturnValue, true => CallFunc_K2_GetComponentLocation_ReturnValue_1, default => K2Node_Select_Default), CallFunc_K2_GetComponentLocation_ReturnValue);0x0458CallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(CallFunc_Subtract_VectorVector_ReturnValue);0x047DCamera.K2_SetWorldRotation(CallFunc_Conv_VectorToRotator_ReturnValue, false, CallFunc_K2_SetWorldRotation_SweepHitResult, false);0x04B1Camera.SetFieldOfView(FOV);0x04DEif (!(AttractModeCam)) goto Label_06B7;0x04ECCallFunc_Add_FloatFloat_ReturnValue = Add_FloatFloat(K2Node_CustomEvent_Value, 0.05f);0x0516CallFunc_GetSplineLength_ReturnValue = Spline.GetSplineLength();0x0548CallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(CallFunc_Add_FloatFloat_ReturnValue, 0f, 1f, 0f, CallFunc_GetSplineLength_ReturnValue);0x0585CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue_1 = Spline.GetTransformAtDistanceAlongSpline(CallFunc_MapRangeClamped_ReturnValue, 0, false);0x05C3BreakTransform(CallFunc_GetTransformAtDistanceAlongSpline_ReturnValue_1, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x05F1LookAtBillboard.K2_SetRelativeLocation(CallFunc_BreakTransform_Location_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x0625goto Label_06B7;0x062AUpdateCamLocAlongSpline(0.05f);0x063Dgoto Label_06B7;0x0642goto Label_01C4;0x0647goto Label_06B7;0x064Cif (!(AttractModeCam)) goto Label_065F;0x065Agoto Label_019F;0x065FLabel_065F:0x065FCallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(1f, K2Node_CustomEvent_Duration);0x0689TL_CamLerpAlongSpline.SetPlayRate(CallFunc_Divide_FloatFloat_ReturnValue);0x06B2goto Label_000F;0x06B7Label_06B7:0x06B7return;0x06B9// end of script | Final | 0x04 |