Zdexby TheHolyOneZ
2,291 classes
Class

ABPC_Dynamus_KartMainMenu_C

: ABP_DynamusKartParent_C : AActor : UObject
/Game/BP/Kart/Audio/BPC_Dynamus_KartMainMenu.BPC_Dynamus_KartMainMenu_C 0x0280 (640 B) align 8 inherited 0x0250 8 scripted vtable /Game/BP/Kart/Audio/BPC_Dynamus_KartMainMenu
0x00x0280

Members 6

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x04Timeline_4_LerpAlpha_C37308084D34B097A6A7C580824BA32Efloat4 flags0
0x01Timeline_4__Direction_C37308084D34B097A6A7C580824BA32EETimelineDirection4 flagsForward
0x025D0x03padding / unreflected
0x08Timeline_4UTimelineComponent*6 flagsnullptr
0x08KartMainMenuRefUAudioComponent*8 flagsnullptr
0x10MusicFinishedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
Inherited from ABP_DynamusKartParent_C 6
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BillboardUBillboardComponent*7 flagsnullptr
0x08KartTutorialIntroUAudioComponent*8 flagsnullptr
0x08KartTutorialLoopUAudioComponent*8 flagsnullptr
0x08KartTutorialEnterHunterUAudioComponent*8 flagsnullptr
0x08FinalLapJingleUAudioComponent*8 flagsnullptr
Inherited from AActor 75
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bCanBeDamaged : 1bit 7boolNet+6 flagstrue
0x01bBlockInput : 1bit 0bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 2bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 3boolTransient+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x009C0x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01140x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+3 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+3 flags[]
0x01480x08padding / unreflected
0x10LayersTArray<FName>3 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01680x08padding / unreflected
0x10TagsTArray<FName>6 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01900x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>5 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>7 flags[]

Functions 8

SignatureFlagsNativeParams
void Timeline_4__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_Dynamus_KartMainMenu(822);0x000Freturn;0x0011// end of script
0x00
void Timeline_4__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_Dynamus_KartMainMenu(774);0x000Freturn;0x0011// end of script
0x00
void FadeOutMusic()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_Dynamus_KartMainMenu(779);0x000Freturn;0x0011// end of script
Public0x00
void StartMusic()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_Dynamus_KartMainMenu(812);0x000Freturn;0x0011// end of script
Public0x00
void StopMusic()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_Dynamus_KartMainMenu(817);0x000Freturn;0x0011// end of script
Public0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_Dynamus_KartMainMenu(823);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_BPC_Dynamus_KartMainMenu(int32 EntryPoint)
Script43 statements · 860 bytes of bytecode
0x0000PushFlow(Label_0359);0x0005goto [EntryPoint];0x000FMusicFinished.Broadcast();0x0022PopFlow();0x0023Label_0023:0x0023CallFunc_Lerp_ReturnValue = Lerp(1f, 0f, Timeline_4_LerpAlpha_C37308084D34B097A6A7C580824BA32E);0x0052KartMainMenuRef.SetVolumeMultiplier(CallFunc_Lerp_ReturnValue);0x007BPopFlow();0x007CLabel_007C:0x007CCallFunc_IsValid_ReturnValue = IsValid(KartMainMenuRef);0x0099if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x00A3goto Label_0023;0x00A8Label_00A8:0x00A8CallFunc_IsValid_ReturnValue_1 = IsValid(KartMainMenuRef);0x00C5if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_00F7;0x00D3KartMainMenuRef.Stop();0x00F7Label_00F7:0x00F7Timeline_4.Stop();0x0117PopFlow();0x0118Label_0118:0x0118/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0146Temp_bool_Variable = CallFunc_GetGI_BBPSX_AsGI_BBPSX.NotBloodborneMode;0x016FTemp_object_Variable = /Game/Audio/Music/NMKart/A_NMKart_Title.A_NMKart_Title;0x0182Temp_object_Variable_1 = /Game/Audio/Music/A_Music_BBKartTitle.A_Music_BBKartTitle;0x0195CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, Switch(Temp_bool_Variable, false => Temp_object_Variable_1, true => Temp_object_Variable, default => K2Node_Select_Default), 1f, 1f, 0f, nullptr, false, true);0x0207KartMainMenuRef = CallFunc_SpawnSound2D_ReturnValue;0x021A/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0248Temp_bool_Variable_1 = CallFunc_GetGI_BBPSX_AsGI_BBPSX.NotBloodborneMode;0x0271Temp_float_Variable = 67.502f;0x0288Temp_float_Variable_1 = 54.187f;0x029FDelay(this, Switch(Temp_bool_Variable_1, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default_1), LatentActionInfo{0xF, 269417604, FName(ExecuteUbergraph_BPC_Dynamus_KartMainMenu), this});0x0305PopFlow();0x0306goto Label_007C;0x030BTimeline_4.PlayFromStart();0x032BPopFlow();0x032Cgoto Label_0118;0x0331goto Label_00A8;0x0336PopFlow();0x0337Timeline_4.SetTickableWhenPaused(true);0x0358PopFlow();0x0359Label_0359:0x0359return;0x035B// end of script
Final0x04
void MusicFinished__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Used by 1

types with a member, parameter or interface of this type