0x0000PushFlow(Label_3610);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCloseMessengerCheckGate();0x001DPopFlow();0x001EPushFlow(Label_0037);0x0023Label_0023:0x0023PushFlow(Label_013E);0x0028if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0176;0x0036PopFlow();0x0037Label_0037:0x0037if (!(Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable)) PopFlow();0x0041CallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(NSLOCTEXT("02A2F96C43A4A3EF1E5514ABC8ADD1FE", "", "Lend Attire"));0x0090MainCharRef.W_MainUIRef.W_ChoiceOption.Message Text = CallFunc_MakeLiteralText_ReturnValue_1;0x00EDMainCharRef.W_MainUIRef.W_ChoiceOption.UpdateText();0x013DPopFlow();0x013ELabel_013E:0x013Eif (!(Temp_bool_IsClosed_Variable)) goto Label_014D;0x014CPopFlow();0x014DLabel_014D:0x014DTemp_bool_IsClosed_Variable = true;0x0158if (!(true)) goto Label_016A;0x015ETemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x0169PopFlow();0x016ALabel_016A:0x016ATemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x0175PopFlow();0x0176Label_0176:0x0176Temp_bool_Has_Been_Initd_Variable = true;0x0181if (!(false)) PopFlow();0x0183Temp_bool_IsClosed_Variable = true;0x018EPopFlow();0x018FCallFunc_GetAllActorsOfClass_OutActors_1 = {};0x019AGetAllActorsOfClass(this, /Game/Char/NPCs/Messenger/BP_Messenger.BP_Messenger_C, CallFunc_GetAllActorsOfClass_OutActors_1);0x01B7Temp_int_Loop_Counter_Variable_3 = 0;0x01CETemp_int_Array_Index_Variable_3 = 0;0x01E5Label_01E5:0x01E5CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x0220CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_3);0x0246if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_0480;0x0254Temp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_3;0x026FPushFlow(Label_0436);0x0274/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x02AFCallFunc_Array_Get_Item_2.AttireCheck();0x02D3/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x030ECallFunc_GetOverlappingActors_OverlappingActors_1 = {};0x0319CallFunc_Array_Get_Item_2.DetectionRadius.GetOverlappingActors(CallFunc_GetOverlappingActors_OverlappingActors_1, /Game/BP/Core/MainChar/BP_MainChar.BP_MainChar_C);0x0361CallFunc_Array_Length_ReturnValue_4 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetOverlappingActors_OverlappingActors_1);0x039CCallFunc_LessEqual_IntInt_ReturnValue_1 = LessEqual_IntInt(CallFunc_Array_Length_ReturnValue_4, 0);0x03BEif (!(CallFunc_LessEqual_IntInt_ReturnValue_1)) goto Label_03CD;0x03CCPopFlow();0x03CDLabel_03CD:0x03CD/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x0408CallFunc_Array_Get_Item_2.ForceShowMessenger(MainCharRef);0x0435PopFlow();0x0436Label_0436:0x0436CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x0460Temp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x047Bgoto Label_01E5;0x0480Label_0480:0x0480if (!(SkipHunterOpinion)) goto Label_0554;0x048EMainCharRef.W_MainUIRef.W_ChoiceOption.SetVisibility(2);0x04E0MainCharRef.DisableAllGameInput = false;0x0501CallFunc_GetPlayerController_ReturnValue_6 = GetPlayerController(this, 0);0x051B/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_6);0x0544SetActorEnableCollision(true);0x054Fgoto Label_000F;0x0554Label_0554:0x0554Delay(this, 2f, LatentActionInfo{0x58B, 2037132190, FName(ExecuteUbergraph_BP_MessengerAttire), this});0x058APopFlow();0x058BMainCharRef.W_MainUIRef.W_ChoiceOption.SetVisibility(0);0x05DDCallFunc_MakeLiteralText_ReturnValue_2 = MakeLiteralText(NSLOCTEXT("EC660F2A40C0DA1CE4D106A8FB30D93B", "", "The messengers want to know your opinion."));0x064AMainCharRef.W_MainUIRef.W_ChoiceOption.Message Text = CallFunc_MakeLiteralText_ReturnValue_2;0x06A7MainCharRef.W_MainUIRef.W_ChoiceOption.UpdateText();0x06F7CallFunc_SlotAsCanvasSlot_ReturnValue_1 = SlotAsCanvasSlot(MainCharRef.W_MainUIRef.W_ChoiceOption);0x0740CallFunc_SlotAsCanvasSlot_ReturnValue_1.SetSize(Vector2D{740f, 365f});0x0778CallFunc_SlotAsCanvasSlot_ReturnValue_1 = SlotAsCanvasSlot(MainCharRef.W_MainUIRef.W_ChoiceOption);0x07C1CallFunc_SlotAsCanvasSlot_ReturnValue_1.SetPosition(Vector2D{0f, -50f});0x07F9/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_Menu_Open.A_Menu_Open, 1f, 1f, 0f, nullptr, nullptr);0x0834/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/VO/Messengers/a_messenger_laugh.A_Messenger_Laugh, 1f, 1f, 0f, nullptr, nullptr);0x086FMainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.SetScrollOffset(0f);0x08D6MainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x093CPushFlow(Label_0B3E);0x0941CallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x0976Temp_text_Variable_1 = NSLOCTEXT("DF903E044C72AB0730856F9E79C9397C", "", "This is a fine look");0x09C3SetTextPropertyByName(CallFunc_Create_ReturnValue_1, FName(ButtonText), Temp_text_Variable_1);0x09ECSetObjectPropertyByName(CallFunc_Create_ReturnValue_1, FName(MainCharRef), MainCharRef);0x0A15CallFunc_AddChild_ReturnValue_1 = MainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_1);0x0A8AK2Node_CreateDelegate_OutputDelegate_1.Bind(this, CustomEvent);0x0AA1CallFunc_Create_ReturnValue_1.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_1;0x0ACACallFunc_GetPlayerController_ReturnValue_3 = GetPlayerController(this, MainCharRef.PlayerIndex);0x0AFECallFunc_Create_ReturnValue_1.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue_3);0x0B3DPopFlow();0x0B3ELabel_0B3E:0x0B3ECallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x0B73Temp_text_Variable = NSLOCTEXT("AEFB4BD141F160B35CBFFDBD4E6874BD", "", "This is a foul look");0x0BC0SetTextPropertyByName(CallFunc_Create_ReturnValue, FName(ButtonText), Temp_text_Variable);0x0BE9SetObjectPropertyByName(CallFunc_Create_ReturnValue, FName(MainCharRef), MainCharRef);0x0C12CallFunc_AddChild_ReturnValue = MainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue);0x0C87K2Node_CreateDelegate_OutputDelegate.Bind(this, CustomEvent_1);0x0C9ECallFunc_Create_ReturnValue.ButtonPressed += K2Node_CreateDelegate_OutputDelegate;0x0CC7PopFlow();0x0CC8Label_0CC8:0x0CC8Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x0CD3PopFlow();0x0CD4Label_0CD4:0x0CD4Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x0CDFPopFlow();0x0CE0Label_0CE0:0x0CE0PushFlow(Label_0CD4);0x0CE5goto Label_0023;0x0CEALabel_0CEA:0x0CEAPushFlow(Label_0CC8);0x0CEFgoto Label_0023;0x0CF4Label_0CF4:0x0CF4Temp_int_Array_Index_Variable = 0;0x0D0BLabel_0D0B:0x0D0B/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0D39CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetGI_BBPSX_AsGI_BBPSX.PlayerInvAttire);0x0D8ACallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_4, CallFunc_Array_Length_ReturnValue);0x0DB0if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0DBATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_4;0x0DD5PushFlow(Label_151A);0x0DDA/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0E08/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGI_BBPSX_AsGI_BBPSX.PlayerInvAttire, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0E59CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_Array_Get_Item.SubCategory_11_4F4ACDFB4C6D632B779D94986564BB35, 5);0x0E81if (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) PopFlow();0x0E8BCallFunc_Create_ReturnValue_2 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x0EC0/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0EEE/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGI_BBPSX_AsGI_BBPSX.PlayerInvAttire, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0F3FCallFunc_EqualEqual_NameName_ReturnValue = EqualEqual_NameName(CallFunc_GetGI_BBPSX_AsGI_BBPSX.MessengerAttire.DaTRowName_51_2372832743B32CB66C7228ABA175996B, CallFunc_Array_Get_Item.DaTRowName_51_2372832743B32CB66C7228ABA175996B);0x0F8DCallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Array_Get_Item.DisplayName_52_659621D24D7F705542949A8905E62880);0x0FBBCallFunc_Conv_TextToString_ReturnValue_1 = Conv_TextToString(CallFunc_Array_Get_Item.DisplayName_52_659621D24D7F705542949A8905E62880);0x0FE9CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue_1, " ");0x1011CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("E2EDEDBF4A4B9393F54F449D74962818", "", "(E)"));0x1058CallFunc_Conv_TextToString_ReturnValue_2 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue);0x107DCallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_Conv_TextToString_ReturnValue_2);0x10ABTemp_bool_Variable_1 = CallFunc_EqualEqual_NameName_ReturnValue;0x10BECallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(Switch(Temp_bool_Variable_1, false => CallFunc_Conv_TextToString_ReturnValue, true => CallFunc_Concat_StrStr_ReturnValue_1, default => K2Node_Select_Default));0x110FSetTextPropertyByName(CallFunc_Create_ReturnValue_2, FName(ButtonText), CallFunc_Conv_StringToText_ReturnValue);0x1138SetObjectPropertyByName(CallFunc_Create_ReturnValue_2, FName(MainCharRef), MainCharRef);0x1161/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x118F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGI_BBPSX_AsGI_BBPSX.PlayerInvAttire, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x11E0CallFunc_Create_ReturnValue_2.RowNameCache = CallFunc_Array_Get_Item.DaTRowName_51_2372832743B32CB66C7228ABA175996B;0x121A/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x1248/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGI_BBPSX_AsGI_BBPSX.PlayerInvAttire, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x1299/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x12C7K2Node_MakeArray_Array = {CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentHeadAttireP1.DaTRowName_51_2372832743B32CB66C7228ABA175996B, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentHeadAttireP2.DaTRowName_51_2372832743B32CB66C7228ABA175996B, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentHeadAttireP3.DaTRowName_51_2372832743B32CB66C7228ABA175996B, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentHeadAttireP4.DaTRowName_51_2372832743B32CB66C7228ABA175996B};0x1372CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(K2Node_MakeArray_Array, CallFunc_Array_Get_Item.DaTRowName_51_2372832743B32CB66C7228ABA175996B);0x13B7if (!(CallFunc_Array_Contains_ReturnValue)) goto Label_1483;0x13C5K2Node_MakeStruct_SlateColor.SpecifiedColor = LinearColor{0.08f, 0.08f, 0.08f, 1f};0x1402K2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x141FCallFunc_Create_ReturnValue_2.TextBlock_16.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x145ECallFunc_Create_ReturnValue_2.SetIsEnabled(false);0x1483Label_1483:0x1483CallFunc_AddChild_ReturnValue_2 = MainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_2);0x14F8CallFunc_Create_ReturnValue_2.MessengerAttireRef = this;0x1519PopFlow();0x151ALabel_151A:0x151ACallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(Temp_int_Loop_Counter_Variable_4, 1);0x1544Temp_int_Loop_Counter_Variable_4 = CallFunc_Add_IntInt_ReturnValue_4;0x155Fgoto Label_0D0B;0x1564Label_1564:0x1564CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x158ETemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x15A9Label_15A9:0x15A9CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x15E4CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_2);0x160Aif (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_1792;0x1618Temp_int_Array_Index_Variable_4 = Temp_int_Loop_Counter_Variable;0x1633PushFlow(Label_1564);0x1638/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_1);0x1673CallFunc_GetOverlappingActors_OverlappingActors = {};0x167ECallFunc_Array_Get_Item_1.DetectionRadius.GetOverlappingActors(CallFunc_GetOverlappingActors_OverlappingActors, /Game/BP/Core/MainChar/BP_MainChar.BP_MainChar_C);0x16C6CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetOverlappingActors_OverlappingActors);0x1701CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(CallFunc_Array_Length_ReturnValue_1, 0);0x1723if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_1732;0x1731PopFlow();0x1732Label_1732:0x1732/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_1);0x176DCallFunc_Array_Get_Item_1.ForceHideMessenger();0x1791PopFlow();0x1792Label_1792:0x1792MainCharRef.W_MainUIRef.W_ChoiceOption.SetVisibility(2);0x17E4MainCharRef.DisableAllGameInput = true;0x1805CallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x181F/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_2);0x1848Delay(this, 1.5f, LatentActionInfo{0x18F, -395638630, FName(ExecuteUbergraph_BP_MessengerAttire), this});0x187EPopFlow();0x187FLabel_187F:0x187FTemp_int_Loop_Counter_Variable = 0;0x1896Temp_int_Array_Index_Variable_4 = 0;0x18ADgoto Label_15A9;0x18B2Label_18B2:0x18B2PushFlow(Label_1A50);0x18B7K2Node_DynamicCast_AsBP_Messenger = Cast<BP_Messenger_C>(ChildActor.ChildActor);0x18F1K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Messenger);0x190EK2Node_DynamicCast_AsBP_Messenger_1 = Cast<BP_Messenger_C>(ChildActor2.ChildActor);0x1948K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Messenger_1);0x1965K2Node_DynamicCast_AsBP_Messenger_2 = Cast<BP_Messenger_C>(ChildActor1.ChildActor);0x199FK2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsBP_Messenger_2);0x19BCK2Node_MakeArray_Array_1 = {K2Node_DynamicCast_AsBP_Messenger, K2Node_DynamicCast_AsBP_Messenger_2, K2Node_DynamicCast_AsBP_Messenger_1};0x19E2/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array_1, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_3);0x1A1DCallFunc_Array_Get_Item_3.EmoteAnim(/Game/Char/NPCs/Messenger/Anim/Anim_Dance.Anim_Dance, 0.4f);0x1A4FPopFlow();0x1A50Label_1A50:0x1A50CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x1A7ATemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x1A95Label_1A95:0x1A95K2Node_DynamicCast_AsBP_Messenger = Cast<BP_Messenger_C>(ChildActor.ChildActor);0x1ACFK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Messenger);0x1AECK2Node_DynamicCast_AsBP_Messenger_1 = Cast<BP_Messenger_C>(ChildActor2.ChildActor);0x1B26K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Messenger_1);0x1B43K2Node_DynamicCast_AsBP_Messenger_2 = Cast<BP_Messenger_C>(ChildActor1.ChildActor);0x1B7DK2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsBP_Messenger_2);0x1B9AK2Node_MakeArray_Array_1 = {K2Node_DynamicCast_AsBP_Messenger, K2Node_DynamicCast_AsBP_Messenger_2, K2Node_DynamicCast_AsBP_Messenger_1};0x1BC0CallFunc_Array_Length_ReturnValue_5 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_MakeArray_Array_1);0x1BFBCallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_5);0x1C21if (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_1C4F;0x1C2FTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x1C4Agoto Label_18B2;0x1C4FLabel_1C4F:0x1C4FCallFunc_Create_ReturnValue_1.ButtonPressed.Clear();0x1C6FMainCharRef.W_MainUIRef.W_ChoiceOption.SetVisibility(2);0x1CC1MainCharRef.DisableAllGameInput = false;0x1CE2CallFunc_GetPlayerController_ReturnValue_4 = GetPlayerController(this, 0);0x1CFC/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_4);0x1D25SetActorEnableCollision(true);0x1D30/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_Menu_Close.A_Menu_Close, 1f, 1f, 0f, nullptr, nullptr);0x1D6BCloseMessengerCheckGate();0x1D79PopFlow();0x1D7ALabel_1D7A:0x1D7ATemp_int_Loop_Counter_Variable_1 = 0;0x1D91Temp_int_Array_Index_Variable_1 = 0;0x1DA8goto Label_1A95;0x1DADLabel_1DAD:0x1DADPushFlow(Label_1F4B);0x1DB2K2Node_DynamicCast_AsBP_Messenger_3 = Cast<BP_Messenger_C>(ChildActor.ChildActor);0x1DECK2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsBP_Messenger_3);0x1E09K2Node_DynamicCast_AsBP_Messenger_4 = Cast<BP_Messenger_C>(ChildActor2.ChildActor);0x1E43K2Node_DynamicCast_bSuccess_4 = Cast<71>(K2Node_DynamicCast_AsBP_Messenger_4);0x1E60K2Node_DynamicCast_AsBP_Messenger_5 = Cast<BP_Messenger_C>(ChildActor1.ChildActor);0x1E9AK2Node_DynamicCast_bSuccess_5 = Cast<71>(K2Node_DynamicCast_AsBP_Messenger_5);0x1EB7K2Node_MakeArray_Array_2 = {K2Node_DynamicCast_AsBP_Messenger_3, K2Node_DynamicCast_AsBP_Messenger_5, K2Node_DynamicCast_AsBP_Messenger_4};0x1EDD/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array_2, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_4);0x1F18CallFunc_Array_Get_Item_4.EmoteAnim(/Game/Char/NPCs/Messenger/Anim/Anim_Cry.Anim_Cry, 0.15f);0x1F4APopFlow();0x1F4BLabel_1F4B:0x1F4BCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x1F75Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x1F90Label_1F90:0x1F90K2Node_DynamicCast_AsBP_Messenger_3 = Cast<BP_Messenger_C>(ChildActor.ChildActor);0x1FCAK2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsBP_Messenger_3);0x1FE7K2Node_DynamicCast_AsBP_Messenger_4 = Cast<BP_Messenger_C>(ChildActor2.ChildActor);0x2021K2Node_DynamicCast_bSuccess_4 = Cast<71>(K2Node_DynamicCast_AsBP_Messenger_4);0x203EK2Node_DynamicCast_AsBP_Messenger_5 = Cast<BP_Messenger_C>(ChildActor1.ChildActor);0x2078K2Node_DynamicCast_bSuccess_5 = Cast<71>(K2Node_DynamicCast_AsBP_Messenger_5);0x2095K2Node_MakeArray_Array_2 = {K2Node_DynamicCast_AsBP_Messenger_3, K2Node_DynamicCast_AsBP_Messenger_5, K2Node_DynamicCast_AsBP_Messenger_4};0x20BBCallFunc_Array_Length_ReturnValue_6 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_MakeArray_Array_2);0x20F6CallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_6);0x211Cif (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_214A;0x212ATemp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_2;0x2145goto Label_1DAD;0x214ALabel_214A:0x214ACallFunc_Create_ReturnValue.ButtonPressed.Clear();0x216AMainCharRef.W_MainUIRef.W_ChoiceOption.SetVisibility(2);0x21BCMainCharRef.DisableAllGameInput = false;0x21DDCallFunc_GetPlayerController_ReturnValue_5 = GetPlayerController(this, 0);0x21F7/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_5);0x2220SetActorEnableCollision(true);0x222B/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_Menu_Close.A_Menu_Close, 1f, 1f, 0f, nullptr, nullptr);0x2266CloseMessengerCheckGate();0x2274PopFlow();0x2275Label_2275:0x2275Temp_int_Loop_Counter_Variable_2 = 0;0x228CTemp_int_Array_Index_Variable_2 = 0;0x22A3goto Label_1F90;0x22A8PopFlow();0x22A9Label_22A9:0x22A9/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_Menu_Open.A_Menu_Open, 1f, 1f, 0f, nullptr, nullptr);0x22E4/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/VO/Messengers/a_messenger_laugh.A_Messenger_Laugh, 1f, 1f, 0f, nullptr, nullptr);0x231FMainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.SetScrollOffset(0f);0x2386MainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x23ECPushFlow(Label_0CE0);0x23F1PushFlow(Label_2629);0x23F6PushFlow(Label_27A5);0x23FBCallFunc_Create_ReturnValue_4 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x2430Temp_text_Variable_5 = NSLOCTEXT("3A9B07BF4C79F79C6C17FC8901E46838", "", "Leave Unadorned");0x2479SetTextPropertyByName(CallFunc_Create_ReturnValue_4, FName(ButtonText), Temp_text_Variable_5);0x24A2SetObjectPropertyByName(CallFunc_Create_ReturnValue_4, FName(MainCharRef), MainCharRef);0x24CBCallFunc_Create_ReturnValue_4.RowNameCache = FName(unadorned);0x2500CallFunc_AddChild_ReturnValue_4 = MainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_4);0x2575K2Node_CreateDelegate_OutputDelegate_3.Bind(this, Pressed Purchase Items);0x258CCallFunc_Create_ReturnValue_4.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_3;0x25B5CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, MainCharRef.PlayerIndex);0x25E9CallFunc_Create_ReturnValue_4.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue);0x2628PopFlow();0x2629Label_2629:0x2629CallFunc_Create_ReturnValue_3 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x265ETemp_text_Variable_4 = NSLOCTEXT("13DC3A0C4DBD72DFBEE6F0AE70EF27D7", "", "Leave");0x269DSetTextPropertyByName(CallFunc_Create_ReturnValue_3, FName(ButtonText), Temp_text_Variable_4);0x26C6SetObjectPropertyByName(CallFunc_Create_ReturnValue_3, FName(MainCharRef), MainCharRef);0x26EFCallFunc_AddChild_ReturnValue_3 = MainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_3);0x2764K2Node_CreateDelegate_OutputDelegate_2.Bind(this, Pressed Leave);0x277BCallFunc_Create_ReturnValue_3.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_2;0x27A4PopFlow();0x27A5Label_27A5:0x27A5Temp_int_Loop_Counter_Variable_4 = 0;0x27BCgoto Label_0CF4;0x27C1Label_27C1:0x27C1/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_UIBad.A_UIBad, 1f, 1f, 0f, nullptr, nullptr);0x27FCPopFlow();0x27FDSelectedAttire(FName(unadorned));0x2818PopFlow();0x2819Label_2819:0x2819MainCharRef.W_MainUIRef.W_ChoiceOption.UpdateText();0x2869CallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(MainCharRef.W_MainUIRef.W_ChoiceOption);0x28B2CallFunc_SlotAsCanvasSlot_ReturnValue.SetSize(Vector2D{650f, 400f});0x28EACallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(MainCharRef.W_MainUIRef.W_ChoiceOption);0x2933CallFunc_SlotAsCanvasSlot_ReturnValue.SetPosition(Vector2D{0f, -50f});0x296Bgoto Label_22A9;0x2970Label_2970:0x2970MainCharRef.W_MainUIRef.W_ChoiceOption.SetVisibility(0);0x29C2CallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(NSLOCTEXT("02A2F96C43A4A3EF1E5514ABC8ADD1FE", "", "Lend Attire"));0x2A11MainCharRef.W_MainUIRef.W_ChoiceOption.Message Text = CallFunc_MakeLiteralText_ReturnValue_1;0x2A6Egoto Label_2819;0x2A73Label_2A73:0x2A73MainCharRef.DisableAllGameInput = true;0x2A94goto Label_2970;0x2A99/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char);0x2AC7CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(K2Node_Event_MainCharRef, CallFunc_GetBP_MainChar0_AsBP_Main_Char);0x2AEDif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_27C1;0x2AFBMainCharRef = K2Node_Event_MainCharRef;0x2B0Egoto Label_2A73;0x2B13CallFunc_Create_ReturnValue_3.ButtonPressed.Clear();0x2B33MainCharRef.W_MainUIRef.W_ChoiceOption.SetVisibility(2);0x2B85MainCharRef.DisableAllGameInput = false;0x2BA6CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x2BC0/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_1);0x2BE9SetActorEnableCollision(true);0x2BF4/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_Menu_Close.A_Menu_Close, 1f, 1f, 0f, nullptr, nullptr);0x2C2FCloseMessengerCheckGate();0x2C3DPopFlow();0x2C3E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x2C6CK2Node_MakeArray_Array = {CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentHeadAttireP1.DaTRowName_51_2372832743B32CB66C7228ABA175996B, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentHeadAttireP2.DaTRowName_51_2372832743B32CB66C7228ABA175996B, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentHeadAttireP3.DaTRowName_51_2372832743B32CB66C7228ABA175996B, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentHeadAttireP4.DaTRowName_51_2372832743B32CB66C7228ABA175996B};0x2D17CallFunc_Array_Contains_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(K2Node_MakeArray_Array, K2Node_CustomEvent_AttireRowName);0x2D53/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x2D81CallFunc_EqualEqual_NameName_ReturnValue_2 = EqualEqual_NameName(CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.MessengerAttire.DaTRowName_51_2372832743B32CB66C7228ABA175996B, K2Node_CustomEvent_AttireRowName);0x2DC6CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_NameName_ReturnValue_2, CallFunc_Array_Contains_ReturnValue_2);0x2DECif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_31A9;0x2DFA/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_UIBad.A_UIBad, 1f, 1f, 0f, nullptr, nullptr);0x2E35Temp_name_Variable = FName(unadorned);0x2E54/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x2E82K2Node_MakeArray_Array = {CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentHeadAttireP1.DaTRowName_51_2372832743B32CB66C7228ABA175996B, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentHeadAttireP2.DaTRowName_51_2372832743B32CB66C7228ABA175996B, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentHeadAttireP3.DaTRowName_51_2372832743B32CB66C7228ABA175996B, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentHeadAttireP4.DaTRowName_51_2372832743B32CB66C7228ABA175996B};0x2F2DCallFunc_Array_Contains_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(K2Node_MakeArray_Array, Temp_name_Variable);0x2F69if (!(CallFunc_Array_Contains_ReturnValue_1)) goto Label_2F78;0x2F77PopFlow();0x2F78Label_2F78:0x2F78Temp_text_Variable_2 = NSLOCTEXT("D8F3795747C1FBA410ADDBAE25585734", "", "Can't lend current attire!");0x2FCCTemp_text_Variable_3 = NSLOCTEXT("5E57DDBA490E1818E6F46EB4114231F5", "", "Already lent!");0x3013/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x3041CallFunc_EqualEqual_NameName_ReturnValue_2 = EqualEqual_NameName(CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.MessengerAttire.DaTRowName_51_2372832743B32CB66C7228ABA175996B, K2Node_CustomEvent_AttireRowName);0x3086Temp_bool_Variable = CallFunc_EqualEqual_NameName_ReturnValue_2;0x3099MainCharRef.W_MainUIRef.W_ChoiceOption.Message Text = Switch(Temp_bool_Variable, false => Temp_text_Variable_2, true => Temp_text_Variable_3, default => K2Node_Select_Default_1);0x3122MainCharRef.W_MainUIRef.W_ChoiceOption.UpdateText();0x3172RetriggerableDelay(this, 3f, LatentActionInfo{0x1E, -500764428, FName(ExecuteUbergraph_BP_MessengerAttire), this});0x31A8PopFlow();0x31A9Label_31A9:0x31A9/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x31E4CallFunc_EqualEqual_NameName_ReturnValue_1 = EqualEqual_NameName(K2Node_CustomEvent_AttireRowName, FName(unadorned));0x320Eif (!(CallFunc_EqualEqual_NameName_ReturnValue_1)) goto Label_3448;0x321CSkipHunterOpinion = true;0x3227/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x3255K2Node_MakeStruct_S_InvCons.DisplayName_52_659621D24D7F705542949A8905E62880 = FText();0x3272K2Node_MakeStruct_S_InvCons.DaTRowName_51_2372832743B32CB66C7228ABA175996B = FName(unadorned);0x329AK2Node_MakeStruct_S_InvCons.Image_5_E01241374A1988E7FA903684D2BE0C5D = nullptr;0x32AEK2Node_MakeStruct_S_InvCons.DescriptionText_22_EAF9796643BF3C5820A18686A6503E2F = FText();0x32CBK2Node_MakeStruct_S_InvCons.FlavorText_20_31EAC92B4B43A9E7131B34AE35C66648 = FText();0x32E8K2Node_MakeStruct_S_InvCons.PSText_23_BAE188DA48DE43DBA9109394C8B3E4A7 = FText();0x3305K2Node_MakeStruct_S_InvCons.InfiniteUse_28_FDBA01EA4C4499AC78B5D1BBAD103D52 = false;0x3319K2Node_MakeStruct_S_InvCons.SubCategory_11_4F4ACDFB4C6D632B779D94986564BB35 = 0;0x3336K2Node_MakeStruct_S_InvCons.ThrowableInfo_45_8528D44F45E537AE00FB048A3E4F06E2 = S_ThrowableCons{nullptr, false, 0, 0, 0f, 0, nullptr, FName(None), 0f, false, 1100f, true, 0f, nullptr, nullptr, true, LinearColor{1f, 0.341176f, 0f, 1f}};0x33B6K2Node_MakeStruct_S_InvCons.AmtStored_36_5523F9534A987DBBD98A6C9B53B0F5D2 = 0;0x33D6K2Node_MakeStruct_S_InvCons.DisplayMesh_40_B8796F3644547315EAFDC895742A992F = nullptr;0x33EACallFunc_GetGI_BBPSX_AsGI_BBPSX_2.MessengerAttire = K2Node_MakeStruct_S_InvCons;0x341BLabel_341B:0x341BCallFunc_GetAllActorsOfClass_OutActors = {};0x3426GetAllActorsOfClass(this, /Game/Char/NPCs/Messenger/BP_Messenger.BP_Messenger_C, CallFunc_GetAllActorsOfClass_OutActors);0x3443goto Label_187F;0x3448Label_3448:0x3448SkipHunterOpinion = false;0x3453CallFunc_Conv_NameToString_ReturnValue = Conv_NameToString(K2Node_CustomEvent_AttireRowName);0x3478/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.FindAttireFromString(CallFunc_Conv_NameToString_ReturnValue, this, CallFunc_FindAttireFromString_OutInvCons, CallFunc_FindAttireFromString_Found);0x34B8if (!(CallFunc_FindAttireFromString_Found)) goto Label_352A;0x34C6/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x34F4CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.MessengerAttire = CallFunc_FindAttireFromString_OutInvCons;0x3525goto Label_341B;0x352ALabel_352A:0x352APrintString(this, "BP_MessengerAttire: Row not found!!!\r\n\r\n-L", true, true, LinearColor{1f, 0f, 0f, 1f}, 2f);0x358APopFlow();0x358B/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/VO/Messengers/a_messenger_laugh.A_Messenger_Laugh, 1f, 1f, 0f, nullptr, nullptr);0x35C6goto Label_1D7A;0x35CB/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/VO/Messengers/a_messenger_cry.a_messenger_cry, 1f, 1f, 0f, nullptr, nullptr);0x3606goto Label_2275;0x360Bgoto Label_0CEA;0x3610Label_3610:0x3610return;