0x00x0279
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Box | UBoxComponent* | 7 flags | nullptr | |
| 0x10 | HunterOverlap | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x0C | BoxExtent | FVector | 7 flags | {X=250, Y=100, Z=250} | |
| 0x024C | 0x04 | padding / unreflected | |||
| 0x18 | LevelTitle | FText | 3 flags | <FText> | |
| 0x10 | TitleDisplayUpdate | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | DelayTitle | bool | 6 flags | true | |
Inherited from AActor 75
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 7 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 3 | bool | Transient+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0114 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+3 flags | [] | |
| 0x0148 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 3 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0168 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 6 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0190 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void UserConstructionScript()Script3 statements · 45 bytes of bytecode0x0000Box.SetBoxExtent(BoxExtent, true);0x002Areturn;0x002C// end of script | EventPublic | 0x00 | |
void BndEvt__Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_LevelTitleTrigger(1312);0x007Breturn;0x007D// end of script | 0xA8 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_LevelTitleTrigger(1317);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ForceTitleDisplay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_LevelTitleTrigger(1372);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_LevelTitleTrigger(int32 EntryPoint)Script57 statements · 1,380 bytes of bytecode0x0000PushFlow(Label_0561);0x0005goto [EntryPoint];0x000FDelayTitle = false;0x001ATemp_int_Loop_Counter_Variable = 0;0x0031Temp_int_Array_Index_Variable = 0;0x0048Label_0048:0x0048CallFunc_GetOverlappingActors_OverlappingActors = {};0x0053Box.GetOverlappingActors(CallFunc_GetOverlappingActors_OverlappingActors, /Game/BP/Core/MainChar/BP_MainChar.BP_MainChar_C);0x0085CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetOverlappingActors_OverlappingActors);0x00C0CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00E6if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x00F0Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x010BPushFlow(Label_028E);0x0110CallFunc_GetOverlappingActors_OverlappingActors = {};0x011BBox.GetOverlappingActors(CallFunc_GetOverlappingActors_OverlappingActors, /Game/BP/Core/MainChar/BP_MainChar.BP_MainChar_C);0x014D/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetOverlappingActors_OverlappingActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0188K2Node_DynamicCast_AsBP_Main_Char_1 = Cast<BP_MainChar_C>(CallFunc_Array_Get_Item);0x01ACK2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_1);0x01C9if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x01D3CallFunc_EqualEqual_IntInt_ReturnValue_1 = EqualEqual_IntInt(K2Node_DynamicCast_AsBP_Main_Char_1.PlayerIndex, 0);0x020Bif (!(CallFunc_EqualEqual_IntInt_ReturnValue_1)) PopFlow();0x0215Label_0215:0x0215/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0243CallFunc_EqualEqual_TextText_ReturnValue = EqualEqual_TextText(CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentLocationTitle, LevelTitle);0x027Fif (!(CallFunc_EqualEqual_TextText_ReturnValue)) goto Label_02D8;0x028DPopFlow();0x028ELabel_028E:0x028ECallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02B8Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02D3goto Label_0048;0x02D8Label_02D8:0x02D8/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0306CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentLocationTitle = LevelTitle;0x0337/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char);0x0365/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0393CallFunc_GetBP_MainChar0_AsBP_Main_Char.W_MainUIRef.W_TitleDisplay.StartTitleAnim(CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentLocationTitle);0x0402PopFlow();0x0403Label_0403:0x0403if (!(DelayTitle)) goto Label_0448;0x0411Delay(this, 1f, LatentActionInfo{0x448, -1846090835, FName(ExecuteUbergraph_BP_LevelTitleTrigger), this});0x0447PopFlow();0x0448Label_0448:0x0448K2Node_DynamicCast_AsBP_Main_Char = Cast<BP_MainChar_C>(K2Node_ComponentBoundEvent_OtherActor);0x046CK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char);0x0489if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0493CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(K2Node_DynamicCast_AsBP_Main_Char.PlayerIndex, 0);0x04CBif (!(CallFunc_EqualEqual_IntInt_ReturnValue)) PopFlow();0x04D5CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(K2Node_DynamicCast_AsBP_Main_Char.CapsuleComponent, K2Node_ComponentBoundEvent_OtherComp);0x0511if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) PopFlow();0x051Bgoto Label_0215;0x0520goto Label_0403;0x0525Delay(this, 1f, LatentActionInfo{0xF, -1676654334, FName(ExecuteUbergraph_BP_LevelTitleTrigger), this});0x055BPopFlow();0x055Cgoto Label_02D8;0x0561Label_0561:0x0561return;0x0563// end of script | Final | 0x04 | |
void TitleDisplayUpdate__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 | |
void HunterOverlap__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 |