Zdexby TheHolyOneZ
2,291 classes
Class

ABP_InvPickup_C

: AActor : UObject
/Game/BP/General/BP_InvPickup.BP_InvPickup_C 0x04A8 (1,192 B) align 8 inherited 0x0220 16 scripted vtable /Game/BP/General/BP_InvPickup
0x00x04A8

Members 25

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08ParticleSystemUParticleSystemComponent*7 flagsnullptr
0x08SphereUSphereComponent*7 flagsnullptr
0x08RotatingMovementURotatingMovementComponent*7 flagsnullptr
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x04FadeUpContinueButton_Opacity_43EF2A0345434A277DF4B69230B2E67Bfloat4 flags0
0x01FadeUpContinueButton__Direction_43EF2A0345434A277DF4B69230B2E67BETimelineDirection4 flagsForward
0x024D0x03padding / unreflected
0x08FadeUpContinueButtonUTimelineComponent*6 flagsnullptr
0x08MainCharRefABP_MainChar_C*8 flagsnullptr
0x50InvDropsTMap<FString, int32>3 flags<TMap>
0x01WillNotInvRefreshbool6 flagstrue
0x02B10x03padding / unreflected
0x04ExistingItemInInvToAddIndexint327 flags0
0x01HasInteractedbool6 flagsfalse
0x02B90x07padding / unreflected
0x198FoundInvFS_InvCons5 flags{DisplayName_52_659621D24D7F705542949A8905E62880=<FText>, D…
0x01InvTypeE_InvCategory7 flagsNewEnumerator0
0x01WeaponUnlockbool6 flagsfalse
0x01WeaponToUnlockE_WhichHunterWeapon7 flagsNewEnumerator4
0x045B0x05padding / unreflected
0x10PickedUpFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10PressedContinueFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01InstantGrantbool6 flagsfalse
0x01DroppedFromEnemybool6 flagsfalse
0x01SpecialPowerUpbool6 flagsfalse
0x04830x05padding / unreflected
0x08CurrentSpecialPowerUpOwnerABP_KartPawn_C*8 flagsnullptr
0x10IgnoreRacersTArray<ABP_KartPawn_C*>5 flags[]
0x08SpecialPowerUpSMRefUStaticMeshComponent*8 flagsnullptr
Inherited from AActor 75
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bCanBeDamaged : 1bit 7boolNet+6 flagstrue
0x01bBlockInput : 1bit 0bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 2bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 3boolTransient+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x009C0x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01140x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+3 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+3 flags[]
0x01480x08padding / unreflected
0x10LayersTArray<FName>3 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01680x08padding / unreflected
0x10TagsTArray<FName>6 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01900x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>5 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>7 flags[]

Functions 16

SignatureFlagsNativeParams
void UserConstructionScript()
Script17 statements · 536 bytes of bytecode
0x0000CallFunc_Map_Keys_Keys = {};0x000B/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(InvDrops, CallFunc_Map_Keys_Keys);0x003DCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Keys_Keys);0x0078CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_Array_Length_ReturnValue, 1);0x009Aif (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_0215;0x00A8CallFunc_Conv_StringToName_ReturnValue = Conv_StringToName(CallFunc_Map_Keys_Keys[0]);0x00D3CallFunc_GetDataTableRowFromName_ReturnValue = /Script/Engine.Default__DataTableFunctionLibrary.GetDataTableRowFromName(/Game/BP/Kart/PowerUps/DaT_ParentKartPowerUpList.DaT_ParentKartPowerUpList, CallFunc_Conv_StringToName_ReturnValue, CallFunc_GetDataTableRowFromName_OutRow);0x0118if (!(CallFunc_GetDataTableRowFromName_ReturnValue)) goto Label_0157;0x0126CallFunc_AddComponent_ReturnValue = AddComponent(FName(NODE_AddRotatingMovementComponent-0), false, Temp_struct_Variable, this);0x0152goto Label_0215;0x0157Label_0157:0x0157CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("row name \"", CallFunc_Map_Keys_Keys[0]);0x018ECallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, "\" not found (bloodborne kart)\r\n\r\n-L");0x01D8PrintString(this, CallFunc_Concat_StrStr_ReturnValue_1, true, true, LinearColor{1f, 0f, 0f, 1f}, 5f);0x0215Label_0215:0x0215return;0x0217// end of script
EventPublic0x00
void FadeUpContinueButton__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_InvPickup(17626);0x000Freturn;0x0011// end of script
0x00
void FadeUpContinueButton__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_InvPickup(17545);0x000Freturn;0x0011// end of script
0x00
void SwitchInteract()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_InvPickup(13838);0x000Freturn;0x0011// end of script
Public0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_InvPickup(13839);0x000Freturn;0x0011// end of script
EventProtected0x00
void GenericInteract(ABP_MainChar_C* MainCharRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MainCharRef = MainCharRef;0x0012ExecuteUbergraph_BP_InvPickup(13927);0x0021return;0x0023// end of script
Public0x08
void BndEvt__Sphere_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)
Script9 statements · 126 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent_1 = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor_1 = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp_1 = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex_1 = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_InvPickup(16135);0x007Breturn;0x007D// end of script
0xA8
void BndEvt__Sphere_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex)
Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048ExecuteUbergraph_BP_InvPickup(16667);0x0057return;0x0059// end of script
0x1C
void PressedInteract_Event()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_InvPickup(16668);0x000Freturn;0x0011// end of script
0x00
void ButtonPressed_Event(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef = ButtonRef;0x0012ExecuteUbergraph_BP_InvPickup(16687);0x0021return;0x0023// end of script
0x08
void CheckSavedInvPickups()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_InvPickup(17492);0x000Freturn;0x0011// end of script
0x00
void ForcePickUp(ABP_MainChar_C* MainCharRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_MainCharRef = MainCharRef;0x0012ExecuteUbergraph_BP_InvPickup(17497);0x0021return;0x0023// end of script
0x08
void KartPickedUpInv()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_InvPickup(17540);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_InvPickup(int32 EntryPoint)
Script456 statements · 17,630 bytes of bytecode
0x0000PushFlow(Label_44DB);0x0005goto [EntryPoint];0x000FPushFlow(Label_074A);0x0014PushFlow(Label_008F);0x0019if (!(InstantGrant)) PopFlow();0x0023Sphere.SetCollisionEnabled(0);0x0049/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char);0x0077ForcePickUp(CallFunc_GetBP_MainChar0_AsBP_Main_Char);0x008EPopFlow();0x008FLabel_008F:0x008FDelay(this, 0.1f, LatentActionInfo{0xC6, -1139584241, FName(ExecuteUbergraph_BP_InvPickup), this});0x00C5PopFlow();0x00C6if (!(DroppedFromEnemy)) goto Label_00D5;0x00D4PopFlow();0x00D5Label_00D5:0x00D5if (!(InstantGrant)) goto Label_00E4;0x00E3PopFlow();0x00E4Label_00E4:0x00E4Temp_int_Loop_Counter_Variable_3 = 0;0x00FBTemp_int_Array_Index_Variable_2 = 0;0x0112Label_0112:0x0112/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0140CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetGI_BBPSX_AsGI_BBPSX.SavedInvPickups);0x0191CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_2);0x01B7if (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_02C4;0x01C5Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_3;0x01E0PushFlow(Label_0CAE);0x01E5/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0213CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x022F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGI_BBPSX_AsGI_BBPSX.SavedInvPickups, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x0280CallFunc_EqualEqual_VectorVector_ReturnValue = EqualEqual_VectorVector(CallFunc_Array_Get_Item_1, CallFunc_K2_GetActorLocation_ReturnValue, 0.01f);0x02ABif (!(CallFunc_EqualEqual_VectorVector_ReturnValue)) PopFlow();0x02B5K2_DestroyActor();0x02C3PopFlow();0x02C4Label_02C4:0x02C4Temp_int_Loop_Counter_Variable_2 = 0;0x02DBTemp_int_Array_Index_Variable_3 = 0;0x02F2Label_02F2:0x02F2/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0320CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetGI_BBPSX_AsGI_BBPSX.SavedInvPickupsRefreshable);0x0371CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue);0x0397if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_04A4;0x03A5Temp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_2;0x03C0PushFlow(Label_0CF8);0x03C5/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x03F3/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGI_BBPSX_AsGI_BBPSX.SavedInvPickupsRefreshable, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_2);0x0444CallFunc_K2_GetActorLocation_ReturnValue_2 = K2_GetActorLocation();0x0460CallFunc_EqualEqual_VectorVector_ReturnValue_1 = EqualEqual_VectorVector(CallFunc_Array_Get_Item_2, CallFunc_K2_GetActorLocation_ReturnValue_2, 0.01f);0x048Bif (!(CallFunc_EqualEqual_VectorVector_ReturnValue_1)) PopFlow();0x0495K2_DestroyActor();0x04A3PopFlow();0x04A4Label_04A4:0x04A4Temp_int_Loop_Counter_Variable = 0;0x04BBTemp_int_Array_Index_Variable = 0;0x04D2Label_04D2:0x04D2/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0500CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetGI_BBPSX_AsGI_BBPSX.OverallProgressionKart.ConsumedUmbilicals_55_3E5724BE436BE00E0A5B4F92534A286F);0x055ACallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0580if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x058ATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x05A5PushFlow(Label_0700);0x05AA/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x05D8/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetGI_BBPSX_AsGI_BBPSX.OverallProgressionKart.ConsumedUmbilicals_55_3E5724BE436BE00E0A5B4F92534A286F, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0632CallFunc_K2_GetActorLocation_ReturnValue_3 = K2_GetActorLocation();0x064ECallFunc_EqualEqual_VectorVector_ReturnValue_2 = EqualEqual_VectorVector(CallFunc_Array_Get_Item, CallFunc_K2_GetActorLocation_ReturnValue_3, 0.01f);0x0679if (!(CallFunc_EqualEqual_VectorVector_ReturnValue_2)) PopFlow();0x0683Sphere.K2_DestroyComponent(this);0x06A4SpecialPowerUpSMRef.SetMaterial(0, /Game/General/Mat/MI_FogWallAnimChar.MI_FogWallAnimChar);0x06D6ParticleSystem.SetTemplate(/Game/VFX/Particles/ItemPickup/P_ItemPickupFaint.P_ItemPickupFaint);0x06FFPopFlow();0x0700Label_0700:0x0700CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x072ATemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0745goto Label_04D2;0x074ALabel_074A:0x074ACallFunc_IsValid_ReturnValue_1 = IsValid(SpecialPowerUpSMRef);0x0767if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0796;0x0775SpecialPowerUpSMRef.K2_DestroyComponent(this);0x0796Label_0796:0x0796CallFunc_Map_Keys_Keys_2 = {};0x07A1/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(InvDrops, CallFunc_Map_Keys_Keys_2);0x07D3CallFunc_Array_Length_ReturnValue_6 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Keys_Keys_2);0x080ECallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_Array_Length_ReturnValue_6, 1);0x0830if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) PopFlow();0x083ACallFunc_Conv_StringToName_ReturnValue = Conv_StringToName(CallFunc_Map_Keys_Keys_2[0]);0x0865CallFunc_GetDataTableRowFromName_ReturnValue = /Script/Engine.Default__DataTableFunctionLibrary.GetDataTableRowFromName(/Game/BP/Kart/PowerUps/DaT_ParentKartPowerUpList.DaT_ParentKartPowerUpList, CallFunc_Conv_StringToName_ReturnValue, CallFunc_GetDataTableRowFromName_OutRow);0x08AAif (!(CallFunc_GetDataTableRowFromName_ReturnValue)) goto Label_0BEF;0x08B8/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x08E6Temp_bool_Variable = CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.NotBloodborneMode;0x090FCallFunc_IsValid_ReturnValue_3 = IsValid(Switch(Temp_bool_Variable, false => CallFunc_GetDataTableRowFromName_OutRow.Model_14_CA0BF0024082477618CA7BBF132219AF, true => CallFunc_GetDataTableRowFromName_OutRow.ModelNM_69_393987C14748B77905D0D38A0EAD43E5, default => K2Node_Select_Default_9));0x096Aif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_0D42;0x0978Temp_float_Variable = 1f;0x098FTemp_float_Variable_1 = 2f;0x09A6CallFunc_Conv_NameToString_ReturnValue_1 = Conv_NameToString(CallFunc_GetDataTableRowFromName_OutRow.RowName_47_8263D13B4D26700FBD9AB59C46A6B276);0x09D4CallFunc_Contains_ReturnValue_3 = Contains(CallFunc_Conv_NameToString_ReturnValue_1, "vial", false, false);0x09F9Temp_bool_Variable_2 = CallFunc_Contains_ReturnValue_3;0x0A0CCallFunc_Conv_FloatToVector_ReturnValue = Conv_FloatToVector(Switch(Temp_bool_Variable_2, false => Temp_float_Variable, true => Temp_float_Variable_1, default => K2Node_Select_Default_6));0x0A5DCallFunc_MakeTransform_ReturnValue_5 = MakeTransform(FVector(0, 0, 100), FRotator(0, 0, 0), CallFunc_Conv_FloatToVector_ReturnValue);0x0A9CCallFunc_AddComponent_ReturnValue_5 = AddComponent(FName(NODE_AddStaticMeshComponent-3), false, CallFunc_MakeTransform_ReturnValue_5, this);0x0AC8SpecialPowerUpSMRef = CallFunc_AddComponent_ReturnValue_5;0x0ADB/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x0B09Temp_bool_Variable = CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.NotBloodborneMode;0x0B32CallFunc_SetStaticMesh_ReturnValue = CallFunc_AddComponent_ReturnValue_5.SetStaticMesh(Switch(Temp_bool_Variable, false => CallFunc_GetDataTableRowFromName_OutRow.Model_14_CA0BF0024082477618CA7BBF132219AF, true => CallFunc_GetDataTableRowFromName_OutRow.ModelNM_69_393987C14748B77905D0D38A0EAD43E5, default => K2Node_Select_Default_9));0x0BA7CallFunc_K2_AttachToComponent_ReturnValue_2 = CallFunc_AddComponent_ReturnValue_5.K2_AttachToComponent(DefaultSceneRoot, FName(None), 2, 2, 1, true);0x0BEEPopFlow();0x0BEFLabel_0BEF:0x0BEFCallFunc_Concat_StrStr_ReturnValue_4 = Concat_StrStr("row name \"", CallFunc_Map_Keys_Keys_2[0]);0x0C26CallFunc_Concat_StrStr_ReturnValue_5 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_4, "\" not found (bloodborne kart)\r\n\r\n-L");0x0C70PrintString(this, CallFunc_Concat_StrStr_ReturnValue_5, true, true, LinearColor{1f, 0f, 0f, 1f}, 5f);0x0CADPopFlow();0x0CAELabel_0CAE:0x0CAECallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x0CD8Temp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x0CF3goto Label_0112;0x0CF8Label_0CF8:0x0CF8CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x0D22Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x0D3Dgoto Label_02F2;0x0D42Label_0D42:0x0D42/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x0D70Temp_bool_Variable_1 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.NotBloodborneMode;0x0D99CallFunc_IsValid_ReturnValue_2 = IsValid(Switch(Temp_bool_Variable_1, false => CallFunc_GetDataTableRowFromName_OutRow.ModelSkel_44_58A3EE55464A94B48BA67A98AD5F414E, true => CallFunc_GetDataTableRowFromName_OutRow.ModelSkelNM_73_96B37212452BAF57EDC7DAB91ADE0A55, default => K2Node_Select_Default_8));0x0DF4if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0F7C;0x0E02CallFunc_MakeTransform_ReturnValue_4 = MakeTransform(FVector(0, -25, 100), FRotator(0, 0, 0), FVector(1, 1, 1));0x0E45CallFunc_AddComponent_ReturnValue_4 = AddComponent(FName(NODE_AddSkeletalMeshComponent-2), false, CallFunc_MakeTransform_ReturnValue_4, this);0x0E71/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x0E9FTemp_bool_Variable_1 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.NotBloodborneMode;0x0EC8CallFunc_AddComponent_ReturnValue_4.SetSkeletalMesh(Switch(Temp_bool_Variable_1, false => CallFunc_GetDataTableRowFromName_OutRow.ModelSkel_44_58A3EE55464A94B48BA67A98AD5F414E, true => CallFunc_GetDataTableRowFromName_OutRow.ModelSkelNM_73_96B37212452BAF57EDC7DAB91ADE0A55, default => K2Node_Select_Default_8), false);0x0F34CallFunc_K2_AttachToComponent_ReturnValue_1 = CallFunc_AddComponent_ReturnValue_4.K2_AttachToComponent(DefaultSceneRoot, FName(None), 2, 2, 1, true);0x0F7BPopFlow();0x0F7CLabel_0F7C:0x0F7CK2Node_SwitchName_CmpSuccess = NotEqual_NameName(CallFunc_GetDataTableRowFromName_OutRow.RowName_47_8263D13B4D26700FBD9AB59C46A6B276, FName(Whirli));0x0FAFif (!(K2Node_SwitchName_CmpSuccess)) goto Label_11BF;0x0FBDK2Node_SwitchName_CmpSuccess = NotEqual_NameName(CallFunc_GetDataTableRowFromName_OutRow.RowName_47_8263D13B4D26700FBD9AB59C46A6B276, FName(Minigun));0x0FF0if (!(K2Node_SwitchName_CmpSuccess)) goto Label_0FFF;0x0FFEPopFlow();0x0FFFLabel_0FFF:0x0FFF/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_4);0x102Dif (!(CallFunc_GetGI_BBPSX_AsGI_BBPSX_4.NotBloodborneMode)) goto Label_1108;0x1051CallFunc_MakeTransform_ReturnValue_1 = MakeTransform(FVector(0, -25, 100), FRotator(0, 0, 0), FVector(1, 1, 1));0x1094CallFunc_AddComponent_ReturnValue_1 = AddComponent(FName(NODE_AddSkeletalMeshComponent-4), false, CallFunc_MakeTransform_ReturnValue_1, this);0x10C0CallFunc_K2_AttachToComponent_ReturnValue_5 = CallFunc_AddComponent_ReturnValue_1.K2_AttachToComponent(DefaultSceneRoot, FName(None), 2, 2, 1, true);0x1107PopFlow();0x1108Label_1108:0x1108CallFunc_MakeTransform_ReturnValue_2 = MakeTransform(FVector(0, -25, 100), FRotator(0, 0, 0), FVector(1, 1, 1));0x114BCallFunc_AddComponent_ReturnValue_2 = AddComponent(FName(NODE_AddSkeletalMeshComponent-3), false, CallFunc_MakeTransform_ReturnValue_2, this);0x1177CallFunc_K2_AttachToComponent_ReturnValue_4 = CallFunc_AddComponent_ReturnValue_2.K2_AttachToComponent(DefaultSceneRoot, FName(None), 2, 2, 1, true);0x11BEPopFlow();0x11BFLabel_11BF:0x11BF/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_5);0x11EDif (!(CallFunc_GetGI_BBPSX_AsGI_BBPSX_5.NotBloodborneMode)) goto Label_12C8;0x1211CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(0, 0, 100), FRotator(0, 0, 0), FVector(1, 1, 1));0x1254CallFunc_AddComponent_ReturnValue = AddComponent(FName(NODE_AddStaticMeshComponent-5), false, CallFunc_MakeTransform_ReturnValue, this);0x1280CallFunc_K2_AttachToComponent_ReturnValue = CallFunc_AddComponent_ReturnValue.K2_AttachToComponent(DefaultSceneRoot, FName(None), 2, 2, 1, true);0x12C7PopFlow();0x12C8Label_12C8:0x12C8CallFunc_MakeTransform_ReturnValue_3 = MakeTransform(FVector(0, 0, 100), FRotator(0, 0, 0), FVector(1, 1, 1));0x130BCallFunc_AddComponent_ReturnValue_3 = AddComponent(FName(NODE_AddStaticMeshComponent-4), false, CallFunc_MakeTransform_ReturnValue_3, this);0x1337CallFunc_K2_AttachToComponent_ReturnValue_3 = CallFunc_AddComponent_ReturnValue_3.K2_AttachToComponent(DefaultSceneRoot, FName(None), 2, 2, 1, true);0x137EPopFlow();0x137FHasInteracted = false;0x138ASetActorHiddenInGame(false);0x1399PopFlow();0x139AK2Node_CreateDelegate_OutputDelegate_1.Bind(this, ButtonPressed_Event);0x13B1CallFunc_Create_ReturnValue_1.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_1;0x13DAFadeUpContinueButton.PlayFromStart();0x13FAPopFlow();0x13FBLabel_13FB:0x13FBTemp_int_Array_Index_Variable_1 = 0;0x1412Label_1412:0x1412CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Values_Values);0x144DCallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Temp_int_Loop_Counter_Variable_4, CallFunc_Array_Length_ReturnValue_3);0x1473if (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_3252;0x1481Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_4;0x149CPushFlow(Label_3208);0x14A1CallFunc_Map_Keys_Keys_1 = {};0x14AC/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(InvDrops, CallFunc_Map_Keys_Keys_1);0x14DECallFunc_Create_ReturnValue_2 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/HUD/W_MessageWindow.W_MessageWindow_C, nullptr);0x1513Temp_int_Variable = 40;0x152ATemp_int_Variable_1 = 25;0x1541CallFunc_Array_Length_ReturnValue_5 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Keys_Keys_1);0x157CCallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue_5, 1);0x159ECallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_Greater_IntInt_ReturnValue, MainCharRef.W_MainUIRef.W_InGameMenu.IsWideSplitScreenMode);0x1606Temp_bool_Variable_3 = CallFunc_BooleanAND_ReturnValue_1;0x1619SetIntPropertyByName(CallFunc_Create_ReturnValue_2, FName(FontSize), Switch(Temp_bool_Variable_3, false => Temp_int_Variable, true => Temp_int_Variable_1, default => K2Node_Select_Default_4));0x166E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.FindConsFromString(CallFunc_Map_Keys_Keys[Temp_int_Array_Index_Variable_1], this, CallFunc_FindConsFromString_OutInvCons, CallFunc_FindConsFromString_Found);0x16B8FoundInv = CallFunc_FindConsFromString_OutInvCons;0x16D3if (!(CallFunc_FindConsFromString_Found)) goto Label_3068;0x16E1InvType = 0;0x16F5Label_16F5:0x16F5CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(FoundInv.SubCategory_11_4F4ACDFB4C6D632B779D94986564BB35, 10);0x171DCallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(FoundInv.DisplayName_52_659621D24D7F705542949A8905E62880);0x174BCallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue, " (!)");0x1776CallFunc_EqualEqual_ByteByte_ReturnValue_1 = EqualEqual_ByteByte(InvType, 1);0x1795CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(CallFunc_Map_Values_Values[Temp_int_Array_Index_Variable_1]);0x17C4CallFunc_EqualEqual_ByteByte_ReturnValue_2 = EqualEqual_ByteByte(InvType, 4);0x17E3CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_ByteByte_ReturnValue_1, CallFunc_EqualEqual_ByteByte_ReturnValue_2);0x1809CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_BooleanOR_ReturnValue, CallFunc_EqualEqual_ByteByte_ReturnValue);0x182FCallFunc_NotEqual_ByteByte_ReturnValue = NotEqual_ByteByte(InvType, 0);0x184ECallFunc_BooleanOR_ReturnValue_2 = BooleanOR(CallFunc_BooleanOR_ReturnValue_1, FoundInv.InfiniteUse_28_FDBA01EA4C4499AC78B5D1BBAD103D52);0x187DCallFunc_BooleanOR_ReturnValue_3 = BooleanOR(CallFunc_NotEqual_ByteByte_ReturnValue, CallFunc_EqualEqual_ByteByte_ReturnValue);0x18A3CallFunc_BooleanOR_ReturnValue_4 = BooleanOR(CallFunc_BooleanOR_ReturnValue_3, FoundInv.InfiniteUse_28_FDBA01EA4C4499AC78B5D1BBAD103D52);0x18D2Temp_bool_Variable_7 = CallFunc_BooleanOR_ReturnValue_4;0x18E5CallFunc_Concat_StrStr_ReturnValue_2 = Concat_StrStr(Switch(Temp_bool_Variable_7, false => CallFunc_Conv_TextToString_ReturnValue, true => CallFunc_Concat_StrStr_ReturnValue, default => K2Node_Select_Default_3), " x");0x193ACallFunc_Concat_StrStr_ReturnValue_3 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_2, CallFunc_Conv_IntToString_ReturnValue);0x1968Temp_bool_Variable_8 = CallFunc_BooleanOR_ReturnValue_2;0x197BCallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(Switch(Temp_bool_Variable_8, false => CallFunc_Concat_StrStr_ReturnValue_3, true => Switch(Temp_bool_Variable_7, false => CallFunc_Conv_TextToString_ReturnValue, true => CallFunc_Concat_StrStr_ReturnValue, default => K2Node_Select_Default_3), default => K2Node_Select_Default_5));0x19F8CallFunc_Create_ReturnValue_2.Text = CallFunc_Conv_StringToText_ReturnValue_1;0x1A29CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(FoundInv.SubCategory_11_4F4ACDFB4C6D632B779D94986564BB35, 10);0x1A51CallFunc_Not_PreBool_ReturnValue = Not_PreBool(FoundInv.InfiniteUse_28_FDBA01EA4C4499AC78B5D1BBAD103D52);0x1A77CallFunc_EqualEqual_ByteByte_ReturnValue_3 = EqualEqual_ByteByte(InvType, 0);0x1A96CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_EqualEqual_ByteByte_ReturnValue_3);0x1ABCTemp_struct_Variable = LinearColor{0f, 0.6f, 0f, 1f};0x1AF0Temp_bool_Variable_4 = CallFunc_EqualEqual_ByteByte_ReturnValue;0x1B03Temp_struct_Variable_1 = LinearColor{0f, 0.6f, 0f, 1f};0x1B37Temp_struct_Variable_2 = LinearColor{1f, 1f, 1f, 1f};0x1B6BTemp_bool_Variable_6 = CallFunc_BooleanAND_ReturnValue;0x1B7EK2Node_MakeStruct_SlateColor_1.SpecifiedColor = Switch(Temp_bool_Variable_4, false => Switch(Temp_bool_Variable_6, false => Temp_struct_Variable_1, true => Temp_struct_Variable_2, default => K2Node_Select_Default), true => Temp_struct_Variable, default => K2Node_Select_Default_2);0x1BFAK2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x1C17CallFunc_Create_ReturnValue_2.TextBlock.SetColorAndOpacity(K2Node_MakeStruct_SlateColor_1);0x1C56CallFunc_Create_ReturnValue_2.UpdateText();0x1C7ACallFunc_Create_ReturnValue_2.MessageWindowBG.SetBrushFromTexture(/Game/UI/Mat/Tex/T_FrameTransp.T_FrameTransp, false);0x1CBECallFunc_AddChild_ReturnValue_2 = MainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_2);0x1D33CallFunc_Conv_NameToString_ReturnValue = Conv_NameToString(FoundInv.DaTRowName_51_2372832743B32CB66C7228ABA175996B);0x1D61CallFunc_Replace_ReturnValue = Replace(CallFunc_Conv_NameToString_ReturnValue, " ", "", 1);0x1D8DCallFunc_Contains_ReturnValue_1 = Contains(CallFunc_Replace_ReturnValue, "BloodVial", false, false);0x1DB7if (!(CallFunc_Contains_ReturnValue_1)) goto Label_1DFE;0x1DC5/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.AddToVialAmt(CallFunc_Map_Values_Values[Temp_int_Array_Index_Variable_1], this);0x1DFDPopFlow();0x1DFELabel_1DFE:0x1DFECallFunc_Conv_NameToString_ReturnValue = Conv_NameToString(FoundInv.DaTRowName_51_2372832743B32CB66C7228ABA175996B);0x1E2CCallFunc_Replace_ReturnValue = Replace(CallFunc_Conv_NameToString_ReturnValue, " ", "", 1);0x1E58CallFunc_Contains_ReturnValue = Contains(CallFunc_Replace_ReturnValue, "QuicksilverBullets", false, false);0x1E8Bif (!(CallFunc_Contains_ReturnValue)) goto Label_1ED2;0x1E99/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.AddToBulletAmt(CallFunc_Map_Values_Values[Temp_int_Array_Index_Variable_1], this);0x1ED1PopFlow();0x1ED2Label_1ED2:0x1ED2ExistingItemInInvToAddIndex = -1;0x1EE9Temp_int_Loop_Counter_Variable_1 = 0;0x1F00Temp_int_Array_Index_Variable_4 = 0;0x1F17Label_1F17:0x1F17/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x1F45Temp_byte_Variable = InvType;0x1F60CallFunc_Array_Length_ReturnValue_7 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7));0x205DCallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_7);0x2083if (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_229F;0x2091Temp_int_Array_Index_Variable_4 = Temp_int_Loop_Counter_Variable_1;0x20ACPushFlow(Label_2255);0x20B1/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x20DFTemp_byte_Variable = InvType;0x20FA/Script/Engine.Default__KismetArrayLibrary.Array_Get(Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7), Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_3);0x21F7CallFunc_EqualEqual_TextText_ReturnValue = EqualEqual_TextText(CallFunc_Array_Get_Item_3.DisplayName_52_659621D24D7F705542949A8905E62880, FoundInv.DisplayName_52_659621D24D7F705542949A8905E62880);0x222Fif (!(CallFunc_EqualEqual_TextText_ReturnValue)) PopFlow();0x2239ExistingItemInInvToAddIndex = Temp_int_Array_Index_Variable_4;0x2254PopFlow();0x2255Label_2255:0x2255CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x227FTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x229Agoto Label_1F17;0x229FLabel_229F:0x229FCallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(ExistingItemInInvToAddIndex, 0);0x22C1if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_244D;0x22CFFoundInv.AmtStored_36_5523F9534A987DBBD98A6C9B53B0F5D2 = CallFunc_Map_Values_Values[Temp_int_Array_Index_Variable_1];0x22FD/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x232BTemp_byte_Variable = InvType;0x2346CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7), FoundInv);0x244CPopFlow();0x244DLabel_244D:0x244D/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x247BTemp_byte_Variable = InvType;0x2496CallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7)[ExistingItemInInvToAddIndex].AmtStored_36_5523F9534A987DBBD98A6C9B53B0F5D2, CallFunc_Map_Values_Values[Temp_int_Array_Index_Variable_1]);0x25A3K2Node_MakeStruct_S_InvCons.DisplayName_52_659621D24D7F705542949A8905E62880 = Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7)[ExistingItemInInvToAddIndex].DisplayName_52_659621D24D7F705542949A8905E62880;0x269CK2Node_MakeStruct_S_InvCons.DaTRowName_51_2372832743B32CB66C7228ABA175996B = Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7)[ExistingItemInInvToAddIndex].DaTRowName_51_2372832743B32CB66C7228ABA175996B;0x2795K2Node_MakeStruct_S_InvCons.Image_5_E01241374A1988E7FA903684D2BE0C5D = Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7)[ExistingItemInInvToAddIndex].Image_5_E01241374A1988E7FA903684D2BE0C5D;0x2886K2Node_MakeStruct_S_InvCons.DescriptionText_22_EAF9796643BF3C5820A18686A6503E2F = Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7)[ExistingItemInInvToAddIndex].DescriptionText_22_EAF9796643BF3C5820A18686A6503E2F;0x297FK2Node_MakeStruct_S_InvCons.FlavorText_20_31EAC92B4B43A9E7131B34AE35C66648 = Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7)[ExistingItemInInvToAddIndex].FlavorText_20_31EAC92B4B43A9E7131B34AE35C66648;0x2A78K2Node_MakeStruct_S_InvCons.PSText_23_BAE188DA48DE43DBA9109394C8B3E4A7 = Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7)[ExistingItemInInvToAddIndex].PSText_23_BAE188DA48DE43DBA9109394C8B3E4A7;0x2B71K2Node_MakeStruct_S_InvCons.InfiniteUse_28_FDBA01EA4C4499AC78B5D1BBAD103D52 = Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7)[ExistingItemInInvToAddIndex].InfiniteUse_28_FDBA01EA4C4499AC78B5D1BBAD103D52;0x2C62K2Node_MakeStruct_S_InvCons.SubCategory_11_4F4ACDFB4C6D632B779D94986564BB35 = Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7)[ExistingItemInInvToAddIndex].SubCategory_11_4F4ACDFB4C6D632B779D94986564BB35;0x2D5BK2Node_MakeStruct_S_InvCons.ThrowableInfo_45_8528D44F45E537AE00FB048A3E4F06E2 = Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7)[ExistingItemInInvToAddIndex].ThrowableInfo_45_8528D44F45E537AE00FB048A3E4F06E2;0x2E54K2Node_MakeStruct_S_InvCons.AmtStored_36_5523F9534A987DBBD98A6C9B53B0F5D2 = CallFunc_Add_IntInt_ReturnValue_5;0x2E78K2Node_MakeStruct_S_InvCons.DisplayMesh_40_B8796F3644547315EAFDC895742A992F = Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7)[ExistingItemInInvToAddIndex].DisplayMesh_40_B8796F3644547315EAFDC895742A992F;0x2F69/Script/Engine.Default__KismetArrayLibrary.Array_Set(Switch(Temp_byte_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvCons, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvKey, 2 => Temp_struct_Variable_3, 3 => Temp_struct_Variable_4, 4 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvAttire, 5 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.PlayerInvBldStones, default => K2Node_Select_Default_7), ExistingItemInInvToAddIndex, K2Node_MakeStruct_S_InvCons, false);0x3067PopFlow();0x3068Label_3068:0x3068/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.FindBldStoneFromString(CallFunc_Map_Keys_Keys[Temp_int_Array_Index_Variable_1], this, CallFunc_FindBldStoneFromString_OutInvCons, CallFunc_FindBldStoneFromString_Found);0x30B2FoundInv = CallFunc_FindBldStoneFromString_OutInvCons;0x30CDif (!(CallFunc_FindBldStoneFromString_Found)) goto Label_30F4;0x30DBInvType = 5;0x30EFgoto Label_16F5;0x30F4Label_30F4:0x30F4/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.FindKeyItemFromString(CallFunc_Map_Keys_Keys[Temp_int_Array_Index_Variable_1], this, CallFunc_FindKeyItemFromString_OutInvCons, CallFunc_FindKeyItemFromString_Found);0x313EFoundInv = CallFunc_FindKeyItemFromString_OutInvCons;0x3159if (!(CallFunc_FindKeyItemFromString_Found)) goto Label_3180;0x3167InvType = 1;0x317Bgoto Label_16F5;0x3180Label_3180:0x3180/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.FindAttireFromString(CallFunc_Map_Keys_Keys[Temp_int_Array_Index_Variable_1], this, CallFunc_FindAttireFromString_OutInvCons, CallFunc_FindAttireFromString_Found);0x31CAFoundInv = CallFunc_FindAttireFromString_OutInvCons;0x31E5if (!(CallFunc_FindAttireFromString_Found)) PopFlow();0x31EFInvType = 4;0x3203goto Label_16F5;0x3208Label_3208:0x3208CallFunc_Add_IntInt_ReturnValue_6 = Add_IntInt(Temp_int_Loop_Counter_Variable_4, 1);0x3232Temp_int_Loop_Counter_Variable_4 = CallFunc_Add_IntInt_ReturnValue_6;0x324Dgoto Label_1412;0x3252Label_3252:0x3252MainCharRef.UpdateQuickItem(true);0x3277MainCharRef.UpdateBulletCounter();0x329BCallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x32D0Temp_text_Variable = NSLOCTEXT("C25D6E114A09759A8A13B586D006B12F", "", "Continue");0x3312SetTextPropertyByName(CallFunc_Create_ReturnValue_1, FName(ButtonText), Temp_text_Variable);0x333BSetBoolPropertyByName(CallFunc_Create_ReturnValue_1, FName(DisableHighlightSound), true);0x335CCallFunc_Array_Length_ReturnValue_5 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Keys_Keys_1);0x3397CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue_5, 1);0x33B9CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_Greater_IntInt_ReturnValue, MainCharRef.W_MainUIRef.W_InGameMenu.IsWideSplitScreenMode);0x3421SetBoolPropertyByName(CallFunc_Create_ReturnValue_1, FName(Small), CallFunc_BooleanAND_ReturnValue_1);0x344ASetObjectPropertyByName(CallFunc_Create_ReturnValue_1, FName(MainCharRef), MainCharRef);0x3473CallFunc_Create_ReturnValue_1.SetRenderOpacity(0f);0x3498CallFunc_AddChild_ReturnValue_1 = MainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_1);0x350DCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, MainCharRef.PlayerIndex);0x3541CallFunc_Create_ReturnValue_1.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue);0x3580/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Gameplay/A_ITEMGET.A_ITEMGET, 1f, 1f, 0f, nullptr, nullptr);0x35BBPickedUp.Broadcast(MainCharRef);0x35D7Delay(this, 0.65f, LatentActionInfo{0x139A, 1029527384, FName(ExecuteUbergraph_BP_InvPickup), this});0x360DPopFlow();0x360EPopFlow();0x360FCallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x362CDelay(this, CallFunc_GetWorldDeltaSeconds_ReturnValue, LatentActionInfo{0xF, -1428284158, FName(ExecuteUbergraph_BP_InvPickup), this});0x3666PopFlow();0x3667if (!(HasInteracted)) goto Label_36B1;0x3675Label_3675:0x3675/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_UIBad.A_UIBad, 1f, 1f, 0f, nullptr, nullptr);0x36B0PopFlow();0x36B1Label_36B1:0x36B1MainCharRef = K2Node_Event_MainCharRef;0x36C4Label_36C4:0x36C4HasInteracted = true;0x36CFParticleSystem.SetVisibility(false, false);0x36F1CallFunc_Map_Values_Values = {};0x36FC/Script/Engine.Default__BlueprintMapLibrary.Map_Values(InvDrops, CallFunc_Map_Values_Values);0x372ECallFunc_Map_Keys_Keys = {};0x3739/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(InvDrops, CallFunc_Map_Keys_Keys);0x376BMainCharRef.DisableInteractCheck = true;0x378CMainCharRef.DisableAllGameInput = true;0x37ADMainCharRef.W_MainUIRef.W_ChoiceOption.SetVisibility(0);0x37FFMainCharRef.W_MainUIRef.W_ChoiceOption.Message Text = NSLOCTEXT("288915054C4F1B869292CEAC61842E75", "", "Obtained:");0x3884MainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x38EAMainCharRef.W_MainUIRef.W_ChoiceOption.UpdateText();0x393ACallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(MainCharRef.W_MainUIRef.W_ChoiceOption);0x3983CallFunc_Array_Length_ReturnValue_4 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Map_Values_Values);0x39BECallFunc_Conv_BoolToInt_ReturnValue = Conv_BoolToInt(WeaponUnlock);0x39E3CallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(CallFunc_Array_Length_ReturnValue_4, CallFunc_Conv_BoolToInt_ReturnValue);0x3A11CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue_4);0x3A36CallFunc_MapRangeUnclamped_ReturnValue = MapRangeUnclamped(CallFunc_Conv_IntToFloat_ReturnValue, 1f, 2f, 305f, 370f);0x3A6FCallFunc_MakeVector2D_ReturnValue = MakeVector2D(700f, CallFunc_MapRangeUnclamped_ReturnValue);0x3A99CallFunc_SlotAsCanvasSlot_ReturnValue.SetSize(CallFunc_MakeVector2D_ReturnValue);0x3AC2CallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(MainCharRef.W_MainUIRef.W_ChoiceOption);0x3B0BCallFunc_SlotAsCanvasSlot_ReturnValue.SetPosition(Vector2D{0f, -35f});0x3B43if (!(WeaponUnlock)) goto Label_3EEB;0x3B51/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.Find Weapon Level / Unlock(WeaponToUnlock, true, this, CallFunc_Find_Weapon_Level___Unlock_Lvl, CallFunc_Find_Weapon_Level___Unlock_UnlockSuccessful);0x3B92if (!(CallFunc_Find_Weapon_Level___Unlock_UnlockSuccessful)) goto Label_3EEB;0x3BA0CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/HUD/W_MessageWindow.W_MessageWindow_C, nullptr);0x3BD5CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Game/BP/Variables/E_WhichHunterWeapon.E_WhichHunterWeapon, WeaponToUnlock);0x3C03CallFunc_Contains_ReturnValue_2 = Contains(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, "Double Barrel SHotgun", false, false);0x3C39Temp_bool_Variable_5 = CallFunc_Contains_ReturnValue_2;0x3C4CCallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("B35304184745CF8513DF8CA96556FD45", "", "Dbl. Barrel Shotgun"));0x3CA3CallFunc_Conv_TextToString_ReturnValue_1 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue);0x3CC8CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(Switch(Temp_bool_Variable_5, false => CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, true => CallFunc_Conv_TextToString_ReturnValue_1, default => K2Node_Select_Default_1), " (!)");0x3D1FCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_1);0x3D44CallFunc_Create_ReturnValue.Text = CallFunc_Conv_StringToText_ReturnValue;0x3D75K2Node_MakeStruct_SlateColor.SpecifiedColor = LinearColor{0f, 0.580392f, 0f, 1f};0x3DB2K2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x3DCFCallFunc_Create_ReturnValue.TextBlock.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x3E0ECallFunc_Create_ReturnValue.UpdateText();0x3E32CallFunc_Create_ReturnValue.MessageWindowBG.SetBrushFromTexture(/Game/UI/Mat/Tex/T_FrameTransp.T_FrameTransp, false);0x3E76CallFunc_AddChild_ReturnValue = MainCharRef.W_MainUIRef.W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue);0x3EEBLabel_3EEB:0x3EEBTemp_int_Loop_Counter_Variable_4 = 0;0x3F02goto Label_13FB;0x3F07if (!(HasInteracted)) goto Label_3FFA;0x3F15Label_3F15:0x3F15K2Node_DynamicCast_AsBP_Main_Char = Cast<BP_MainChar_C>(K2Node_ComponentBoundEvent_OtherActor_1);0x3F39K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char);0x3F56if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x3F60CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(K2Node_DynamicCast_AsBP_Main_Char.CapsuleComponent, K2Node_ComponentBoundEvent_OtherComp_1);0x3F9Cif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) PopFlow();0x3FA6MainCharRef = K2Node_DynamicCast_AsBP_Main_Char;0x3FB9K2Node_CreateDelegate_OutputDelegate.Bind(this, PressedInteract_Event);0x3FD0MainCharRef.PressedInteract += K2Node_CreateDelegate_OutputDelegate;0x3FF9PopFlow();0x3FFALabel_3FFA:0x3FFAK2Node_DynamicCast_AsBP_Kart_Pawn = Cast<BP_KartPawn_C>(K2Node_ComponentBoundEvent_OtherActor_1);0x401EK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Kart_Pawn);0x403Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_3F15;0x4049CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(IgnoreRacers, K2Node_DynamicCast_AsBP_Kart_Pawn);0x4085if (!(CallFunc_Array_Contains_ReturnValue)) goto Label_4094;0x4093PopFlow();0x4094Label_4094:0x4094if (!(bHidden)) goto Label_40A3;0x40A2PopFlow();0x40A3Label_40A3:0x40A3K2Node_DynamicCast_AsBP_Kart_Pawn.PickUpInv(this);0x40C8PickedUp.Broadcast(nullptr);0x40DCif (!(SpecialPowerUp)) PopFlow();0x40E6CurrentSpecialPowerUpOwner = K2Node_DynamicCast_AsBP_Kart_Pawn;0x40F9K2Node_DynamicCast_AsBP_Kart_Pawn.CurrentSpecialPowerUp = this;0x411APopFlow();0x411BPopFlow();0x411Cif (!(HasInteracted)) goto Label_36C4;0x412Agoto Label_3675;0x412FMainCharRef.W_MainUIRef.W_ChoiceOption.SetVisibility(2);0x4181MainCharRef.DisableInteractCheck = false;0x41A2MainCharRef.DisableAllGameInput = false;0x41C3CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, MainCharRef.PlayerIndex);0x41F7/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_1);0x4220PressedContinue.Broadcast(MainCharRef);0x423Cif (!(DroppedFromEnemy)) goto Label_4294;0x424ALabel_424A:0x424AK2_DestroyActor();0x4258/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_Menu_Close.A_Menu_Close, 1f, 1f, 0f, nullptr, nullptr);0x4293PopFlow();0x4294Label_4294:0x4294if (!(WillNotInvRefresh)) goto Label_434B;0x42A2CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x42BE/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x42ECCallFunc_Array_AddUnique_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.SavedInvPickups, CallFunc_K2_GetActorLocation_ReturnValue_1);0x4346goto Label_424A;0x434BLabel_434B:0x434BCallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x4367/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x4395CallFunc_Array_AddUnique_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.SavedInvPickupsRefreshable, CallFunc_K2_GetActorLocation_ReturnValue_1);0x43EFgoto Label_424A;0x43F4Label_43F4:0x43F4HasInteracted = true;0x43FFSetActorHiddenInGame(true);0x440Eif (!(SpecialPowerUp)) goto Label_441D;0x441CPopFlow();0x441DLabel_441D:0x441DDelay(this, 5f, LatentActionInfo{0x137F, -676739255, FName(ExecuteUbergraph_BP_InvPickup), this});0x4453PopFlow();0x4454goto Label_008F;0x4459if (!(HasInteracted)) goto Label_446C;0x4467goto Label_3675;0x446CLabel_446C:0x446CMainCharRef = K2Node_CustomEvent_MainCharRef;0x447Fgoto Label_36C4;0x4484goto Label_43F4;0x4489CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Create_ReturnValue_1);0x44A6if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x44B0CallFunc_Create_ReturnValue_1.SetRenderOpacity(FadeUpContinueButton_Opacity_43EF2A0345434A277DF4B69230B2E67B);0x44D9PopFlow();0x44DAPopFlow();0x44DBLabel_44DB:0x44DBreturn;0x44DD// end of script
Final0x04
void PressedContinue__DelegateSignature(ABP_MainChar_C* MainCharRef)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x08
void PickedUp__DelegateSignature(ABP_MainChar_C* MainCharRef)
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x08

Used by 4

types with a member, parameter or interface of this type