Zdexby TheHolyOneZ
2,291 classes
Class

ABP_EchoRecovery_C

: AActor : UObject
/Game/BP/General/BP_EchoRecovery.BP_EchoRecovery_C 0x0265 (613 B) align 8 inherited 0x0220 6 scripted vtable /Game/BP/General/BP_EchoRecovery
0x00x0265

Members 10

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08StaticMesh1UStaticMeshComponent*7 flagsnullptr
0x08StaticMeshUStaticMeshComponent*7 flagsnullptr
0x08SphereUSphereComponent*7 flagsnullptr
0x08FlaresUSceneComponent*7 flagsnullptr
0x08RotatingMovementURotatingMovementComponent*7 flagsnullptr
0x08SM_BloodPoolUStaticMeshComponent*7 flagsnullptr
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x04KartEchoAmtint326 flags0
0x01KartActivebool6 flagsfalse
Inherited from AActor 75
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bCanBeDamaged : 1bit 7boolNet+6 flagstrue
0x01bBlockInput : 1bit 0bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 2bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 3boolTransient+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x009C0x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01140x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+3 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+3 flags[]
0x01480x08padding / unreflected
0x10LayersTArray<FName>3 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01680x08padding / unreflected
0x10TagsTArray<FName>6 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01900x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>5 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>7 flags[]

Functions 6

SignatureFlagsNativeParams
void SearchForNearbyEnemy()
Script50 statements · 1,591 bytes of bytecode
0x0000PushFlow(Label_0634);0x0005/Script/Engine.Default__KismetArrayLibrary.Array_Clear(FoundNearbyEnemies);0x002EK2Node_MakeArray_Array = {2};0x003BCallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0057CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue, FVector(0, 0, 1));0x0089CallFunc_SphereTraceMultiForObjects_OutHits = {};0x0094CallFunc_SphereTraceMultiForObjects_ReturnValue = SphereTraceMultiForObjects(this, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_Subtract_VectorVector_ReturnValue, 1000f, K2Node_MakeArray_Array, false, Temp_object_Variable, 0, CallFunc_SphereTraceMultiForObjects_OutHits, true, LinearColor{0f, 0.53186f, 1f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 10f);0x0128if (!(CallFunc_SphereTraceMultiForObjects_ReturnValue)) PopFlow();0x0132Temp_int_Loop_Counter_Variable = 0;0x0149Temp_int_Array_Index_Variable = 0;0x0160Label_0160:0x0160CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_SphereTraceMultiForObjects_OutHits);0x019BCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x01C1if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_031D;0x01CFTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01EAPushFlow(Label_0457);0x01EF/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x022ABreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x02CDK2Node_DynamicCast_AsBPC_WL = Cast<BPC_WL_C>(CallFunc_BreakHitResult_HitActor);0x02F1K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBPC_WL);0x030Eif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_04A1;0x031CPopFlow();0x031DLabel_031D:0x031DCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(FoundNearbyEnemies);0x0358CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x037Aif (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x0384CallFunc_Array_LastIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_LastIndex(FoundNearbyEnemies);0x03BFCallFunc_RandomIntegerInRange_ReturnValue = RandomIntegerInRange(0, CallFunc_Array_LastIndex_ReturnValue);0x03E9/Script/Engine.Default__KismetArrayLibrary.Array_Get(FoundNearbyEnemies, CallFunc_RandomIntegerInRange_ReturnValue, CallFunc_Array_Get_Item);0x0424CallFunc_Array_Get_Item.SetUpRecoveryEnemy();0x0448K2_DestroyActor();0x0456PopFlow();0x0457Label_0457:0x0457CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0481Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x049Cgoto Label_0160;0x04A1Label_04A1:0x04A1/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x04DCBreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x057FK2Node_DynamicCast_AsBP_Enemy_Parent = Cast<BP_EnemyParent_C>(CallFunc_BreakHitResult_HitActor);0x05A3K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Enemy_Parent);0x05C0if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x05CAif (!(K2Node_DynamicCast_AsBP_Enemy_Parent.IsBoss)) goto Label_05EF;0x05EEPopFlow();0x05EFLabel_05EF:0x05EFCallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(FoundNearbyEnemies, K2Node_DynamicCast_AsBP_Enemy_Parent);0x0633PopFlow();0x0634Label_0634:0x0634return;0x0636// end of script
Public0x00
void SwitchInteract()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_EchoRecovery(1238);0x000Freturn;0x0011// end of script
Public0x00
void GenericInteract(ABP_MainChar_C* MainCharRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MainCharRef = MainCharRef;0x0012ExecuteUbergraph_BP_EchoRecovery(498);0x0021return;0x0023// end of script
Public0x08
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_EchoRecovery(1239);0x000Freturn;0x0011// end of script
EventProtected0x00
void BndEvt__Sphere_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)
Script9 statements · 126 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_EchoRecovery(1240);0x007Breturn;0x007D// end of script
0xA8
void ExecuteUbergraph_BP_EchoRecovery(int32 EntryPoint)
Script58 statements · 1,516 bytes of bytecode
0x0000PushFlow(Label_05E9);0x0005goto [EntryPoint];0x000FK2Node_DynamicCast_AsBP_Kart_Pawn.GrantOrRemoveEchoes(KartEchoAmt);0x003CK2Node_DynamicCast_AsBP_Kart_Pawn.W_MainUIRef.W_TitlePrompt.ShowTitleNoti(NSLOCTEXT("9AD63E8642310359D58CA0B3F74E0FD0", "", "BLOOD DROPLETS RETRIEVED"), LinearColor{0f, 0.196856f, 0.898039f, 1f}, false, 0.75f);0x00F4CallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Audio/Gameplay/Cue_recovery_collected.Cue_recovery_collected, K2Node_DynamicCast_AsBP_Kart_Pawn.Sphere, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x016CK2_DestroyActor();0x017APopFlow();0x017BLabel_017B:0x017BTemp_bool_Has_Been_Initd_Variable = true;0x0186if (!(false)) PopFlow();0x0188Temp_bool_IsClosed_Variable = true;0x0193PopFlow();0x0194Label_0194:0x0194if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_017B;0x01A2PopFlow();0x01A3Label_01A3:0x01A3K2_DestroyActor();0x01B1PopFlow();0x01B2Label_01B2:0x01B2/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Gameplay/A_recovery_collected.A_recovery_collected, 1f, 1f, 0f, nullptr, nullptr);0x01EDgoto Label_01A3;0x01F2/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0220CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_GetGI_BBPSX_AsGI_BBPSX.RecoveryEchoes, 0);0x0258if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0305;0x0266/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char);0x0294/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x02C2CallFunc_GetBP_MainChar0_AsBP_Main_Char.GrantOrRemoveEchoes(CallFunc_GetGI_BBPSX_AsGI_BBPSX.RecoveryEchoes);0x0305Label_0305:0x0305/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0333CallFunc_GetGI_BBPSX_AsGI_BBPSX.RecoveryEchoes = 0;0x0360/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x038ECallFunc_GetGI_BBPSX_AsGI_BBPSX.RecoveryLocation = FVector(0, 0, 0);0x03C3/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x03F1CallFunc_GetGI_BBPSX_AsGI_BBPSX.RecoveryLevel = "";0x041BK2Node_Event_MainCharRef.W_MainUIRef.W_TitlePrompt.ShowTitleNoti(NSLOCTEXT("EC1962714ED4F237F78122946CDF1EAB", "", "BLOOD ECHOES RETRIEVED"), LinearColor{0f, 0.196856f, 0.898039f, 1f}, false, 0.75f);0x04D1goto Label_01B2;0x04D6PopFlow();0x04D7PopFlow();0x04D8K2Node_DynamicCast_AsBP_Kart_Pawn = Cast<BP_KartPawn_C>(K2Node_ComponentBoundEvent_OtherActor);0x04FCK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Kart_Pawn);0x0519if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0523if (!(K2Node_DynamicCast_AsBP_Kart_Pawn.IsDead)) goto Label_0548;0x0547PopFlow();0x0548Label_0548:0x0548CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(K2Node_DynamicCast_AsBP_Kart_Pawn.Sphere, K2Node_ComponentBoundEvent_OtherComp);0x0584if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) PopFlow();0x058EPushFlow(Label_0598);0x0593goto Label_0194;0x0598Label_0598:0x0598if (!(Temp_bool_IsClosed_Variable)) goto Label_05A7;0x05A6PopFlow();0x05A7Label_05A7:0x05A7Temp_bool_IsClosed_Variable = true;0x05B2Delay(this, 0.1f, LatentActionInfo{0xF, 1970492447, FName(ExecuteUbergraph_BP_EchoRecovery), this});0x05E8PopFlow();0x05E9Label_05E9:0x05E9return;0x05EB// end of script
Final0x04