0x00x0510
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Camera | UCameraComponent* | 7 flags | nullptr | |
| 0x04 | TL_CameraStartZoom_LerpAlpha_994D043949A2F595C7237A99E2984524 | float | 4 flags | 0 | |
| 0x01 | TL_CameraStartZoom__Direction_994D043949A2F595C7237A99E2984524 | ETimelineDirection | 4 flags | Forward | |
| 0x04D5 | 0x03 | padding / unreflected | |||
| 0x08 | TL_CameraStartZoom | UTimelineComponent* | 6 flags | nullptr | |
| 0x01 | TL_StartDelay2__Direction_BFA96B5A4DEB3CD1DEAE48BBFEC739F4 | ETimelineDirection | 4 flags | Forward | |
| 0x04E1 | 0x07 | padding / unreflected | |||
| 0x08 | TL_StartDelay2 | UTimelineComponent* | 6 flags | nullptr | |
| 0x01 | TL_StartDelay1__Direction_CE29D9CE4DB534060C6DF1AC3066CD4B | ETimelineDirection | 4 flags | Forward | |
| 0x04F1 | 0x07 | padding / unreflected | |||
| 0x08 | TL_StartDelay1 | UTimelineComponent* | 6 flags | nullptr | |
| 0x01 | PlayerPressedStart | bool | 6 flags | false | |
| 0x0501 | 0x07 | padding / unreflected | |||
| 0x08 | PreviouslyOwnedKartPawn | ABP_KartPawn_C* | 8 flags | nullptr | |
Inherited from ACharacter 37
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Mesh | USkeletalMeshComponent* | 11 flags | /Script/Engine.Default__Character.CharacterMesh0 | |
| 0x08 | CharacterMovement | UCharacterMovementComponent* | 11 flags | /Script/Engine.Default__Character.CharMoveComp | |
| 0x08 | CapsuleComponent | UCapsuleComponent* | 11 flags | /Script/Engine.Default__Character.CollisionCylinder | |
| 0x30 | BasedMovement | FBasedMovementInfo | Protected+3 flags | {MovementBase=nullptr, BoneName=None, Location={}, Rotation… | |
| 0x30 | ReplicatedBasedMovement | FBasedMovementInfo | NetRepNotify+4 flags | {MovementBase=nullptr, BoneName=None, Location={}, Rotation… | |
| 0x04 | AnimRootMotionTranslationScale | float | NetProtected+5 flags | 1 | |
| 0x0C | BaseTranslationOffset | FVector | Protected+5 flags | {X=0, Y=0, Z=0} | |
| 0x0308 | 0x08 | padding / unreflected | |||
| 0x10 | BaseRotationOffset | FQuat | Protected+3 flags | {X=0, Y=0, Z=0, W=1} | |
| 0x04 | ReplicatedServerLastTransformUpdateTimeStamp | float | NetProtected+5 flags | 0 | |
| 0x04 | ReplayLastTransformUpdateTimeStamp | float | NetRepNotify+6 flags | 0 | |
| 0x01 | ReplicatedMovementMode | uint8 | NetProtected+5 flags | 0 | |
| 0x01 | bInBaseReplication | bool | Protected+5 flags | false | |
| 0x032A | 0x02 | padding / unreflected | |||
| 0x04 | CrouchedEyeHeight | float | 7 flags | 32 | |
| 0x01 | bIsCrouched : 1bit 0 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bProxyIsJumpForceApplied : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bPressedJump : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bClientUpdating : 1bit 3 | bool | Transient+3 flags | false | |
| 0x01 | bClientWasFalling : 1bit 4 | bool | Transient+3 flags | false | |
| 0x01 | bClientResimulateRootMotion : 1bit 5 | bool | Transient+3 flags | false | |
| 0x01 | bClientResimulateRootMotionSources : 1bit 6 | bool | Transient+3 flags | false | |
| 0x01 | bSimGravityDisabled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bClientCheckEncroachmentOnNetUpdate : 1bit 0 | bool | Transient+3 flags | true | |
| 0x01 | bServerMoveIgnoreRootMotion : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bWasJumping : 1bit 2 | bool | Transient+8 flags | false | |
| 0x0332 | 0x02 | padding / unreflected | |||
| 0x04 | JumpKeyHoldTime | float | Transient+10 flags | 0 | |
| 0x04 | JumpForceTimeRemaining | float | Transient+10 flags | 0 | |
| 0x04 | ProxyJumpForceStartedTime | float | Transient+10 flags | 0 | |
| 0x04 | JumpMaxHoldTime | float | Net+7 flags | 0 | |
| 0x04 | JumpMaxCount | int32 | Net+7 flags | 1 | |
| 0x04 | JumpCurrentCount | int32 | 10 flags | 0 | |
| 0x034C | 0x04 | padding / unreflected | |||
| 0x10 | OnReachedJumpApex | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0360 | 0x10 | padding / unreflected | |||
| 0x10 | MovementModeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnCharacterMovementUpdated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x38 | SavedRootMotion | FRootMotionSourceGroup | Transient+1 flags | {bHasAdditiveSources=false, bHasOverrideSources=false, bHas… | |
| 0x03C8 | 0x08 | padding / unreflected | |||
| 0x40 | ClientRootMotionParams | FRootMotionMovementParams | Transient+2 flags | {bHasRootMotion=false, BlendWeight=0, RootMotionTransform={… | |
| 0x10 | RootMotionRepMoves | TArray<FSimulatedRootMotionReplicatedMove> | Transient+4 flags | [] | |
| 0x98 | RepRootMotion | FRepRootMotionMontage | NetRepNotify+2 flags | {bIsActive=false, AnimMontage=nullptr, Position=0, Location… | |
Inherited from APawn 14
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bUseControllerRotationPitch : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationYaw : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bUseControllerRotationRoll : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bCanAffectNavigationGeneration : 1bit 3 | bool | 6 flags | false | |
| 0x0229 | 0x03 | padding / unreflected | |||
| 0x04 | BaseEyeHeight | float | 7 flags | 64 | |
| 0x01 | AutoPossessPlayer | EAutoReceiveInput | 6 flags | Disabled | |
| 0x01 | AutoPossessAI | EAutoPossessAI | 6 flags | PlacedInWorld | |
| 0x01 | RemoteViewPitch | uint8 | Net+5 flags | 0 | |
| 0x0233 | 0x05 | padding / unreflected | |||
| 0x08 | AIControllerClass | TSubclassOf<AController> | 8 flags | /Script/AIModule.AIController | |
| 0x08 | PlayerState | APlayerState* | NetRepNotify+7 flags | nullptr | |
| 0x0248 | 0x08 | padding / unreflected | |||
| 0x08 | LastHitBy | AController* | Transient+7 flags | nullptr | |
| 0x08 | Controller | AController* | NetRepNotify+5 flags | nullptr | |
| 0x0260 | 0x04 | padding / unreflected | |||
| 0x0C | ControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
| 0x0C | LastControlInputVector | FVector | TransientProtected+5 flags | {X=0, Y=0, Z=0} | |
Inherited from AActor 75
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 7 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 3 | bool | Transient+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0114 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+3 flags | [] | |
| 0x0148 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 3 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0168 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 6 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0190 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
void TL_StartDelay1__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AttractModeChar(2278);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_StartDelay1__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AttractModeChar(2277);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_StartDelay2__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AttractModeChar(1911);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_StartDelay2__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AttractModeChar(1910);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_CameraStartZoom__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AttractModeChar(2243);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_CameraStartZoom__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AttractModeChar(2238);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_CameraStartZoom__FadeCameraOut__EventFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AttractModeChar(2233);0x000Freturn;0x0011// end of script | 0x00 | ||
void InpActEvt_Pause_K2Node_InputActionEvent_1(const FKey& Key)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_InputActionEvent_Key_1 = Key;0x0012ExecuteUbergraph_BP_AttractModeChar(1484);0x0021return;0x0023// end of script | 0x18 | ||
void InpActEvt_Accelerate_K2Node_InputActionEvent_0(const FKey& Key)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_InputActionEvent_Key = Key;0x0012ExecuteUbergraph_BP_AttractModeChar(1905);0x0021return;0x0023// end of script | 0x18 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AttractModeChar(1939);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void InpAxisEvt_AccelerateAxis_K2Node_InputAxisEvent_0(float AxisValue)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_InputAxisEvent_AxisValue = AxisValue;0x0012ExecuteUbergraph_BP_AttractModeChar(2511);0x0021return;0x0023// end of script | 0x04 | ||
void ExecuteUbergraph_BP_AttractModeChar(int32 EntryPoint)Script120 statements · 2,519 bytes of bytecode0x0000PushFlow(Label_09D4);0x0005goto [EntryPoint];0x000FCallFunc_GetController_ReturnValue = GetController();0x0023K2Node_DynamicCast_AsPlayer_Controller = Cast<PlayerController>(CallFunc_GetController_ReturnValue);0x0047K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsPlayer_Controller);0x0064if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x006Eif (!(PlayerPressedStart)) goto Label_007D;0x007CPopFlow();0x007DLabel_007D:0x007DEnableInput(K2Node_DynamicCast_AsPlayer_Controller);0x0094PopFlow();0x0095Label_0095:0x0095if (!(PlayerPressedStart)) goto Label_00A4;0x00A3PopFlow();0x00A4Label_00A4:0x00A4/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x00D2CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.ArcadeMode, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.ArcadeMode);0x0124if (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x012ECallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(K2Node_InputAxisEvent_AxisValue, 0.9f);0x0150CallFunc_GetInputAxisValue_ReturnValue = GetInputAxisValue(FName(Brake/ReverseAxis));0x0179CallFunc_Greater_FloatFloat_ReturnValue_1 = Greater_FloatFloat(CallFunc_GetInputAxisValue_ReturnValue, 0.8f);0x019BCallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_Greater_FloatFloat_ReturnValue, CallFunc_Greater_FloatFloat_ReturnValue_1);0x01C1if (!(CallFunc_BooleanOR_ReturnValue)) PopFlow();0x01CBLabel_01CB:0x01CBPushFlow(Label_01DF);0x01D0if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_04D2;0x01DEPopFlow();0x01DFLabel_01DF:0x01DFif (!(Temp_bool_IsClosed_Variable)) goto Label_01EE;0x01EDPopFlow();0x01EELabel_01EE:0x01EETemp_bool_IsClosed_Variable = true;0x01F9PlayerPressedStart = true;0x0204/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0232CallFunc_GetGI_BBPSX_AsGI_BBPSX.MainMenuSkipStartPrompt = true;0x0253PushFlow(Label_0279);0x0258TL_CameraStartZoom.PlayFromStart();0x0278PopFlow();0x0279Label_0279:0x0279PlayerPressedStart = false;0x0284SetGlobalTimeDilation(this, 0.01f);0x0294CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x029FGetAllActorsOfClass(this, /Game/UI/MainMenu/BP_TitleFlag.BP_TitleFlag_C, CallFunc_GetAllActorsOfClass_OutActors_1);0x02BC/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, 0, CallFunc_Array_Get_Item_1);0x02F3CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_Array_Get_Item_1);0x0310if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_038D;0x031E/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, 0, CallFunc_Array_Get_Item_1);0x0355CallFunc_Array_Get_Item_1.Widget.SetVisibility(false, false);0x038DLabel_038D:0x038DCallFunc_GetAllActorsOfClass_OutActors = {};0x0398GetAllActorsOfClass(this, /Game/BP/Kart/Audio/BP_DynamusKartParent.BP_DynamusKartParent_C, CallFunc_GetAllActorsOfClass_OutActors);0x03B5Temp_int_Loop_Counter_Variable = 0;0x03CCTemp_int_Array_Index_Variable = 0;0x03E3Label_03E3:0x03E3CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x041ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0444if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_04EB;0x0452Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x046DPushFlow(Label_0582);0x0472/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x04ADCallFunc_Array_Get_Item.StopMusic();0x04D1PopFlow();0x04D2Label_04D2:0x04D2Temp_bool_Has_Been_Initd_Variable = true;0x04DDif (!(false)) PopFlow();0x04DFTemp_bool_IsClosed_Variable = true;0x04EAPopFlow();0x04EBLabel_04EB:0x04EB/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Gameplay/A_sprj_kill_chance.A_sprj_kill_chance, 1f, 1f, 0f, nullptr, nullptr);0x0526/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 2f, 1f, 0f, nullptr, nullptr);0x0561TL_StartDelay1.PlayFromStart();0x0581PopFlow();0x0582Label_0582:0x0582CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x05ACTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x05C7goto Label_03E3;0x05CCLabel_05CC:0x05CCif (!(PlayerPressedStart)) goto Label_01CB;0x05DAPopFlow();0x05DBLabel_05DB:0x05DBCallFunc_IsValid_ReturnValue = IsValid(PreviouslyOwnedKartPawn);0x05F8if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0602CallFunc_Lerp_ReturnValue = Lerp(90f, 78f, TL_CameraStartZoom_LerpAlpha_994D043949A2F595C7237A99E2984524);0x0631PreviouslyOwnedKartPawn.Camera.SetFieldOfView(CallFunc_Lerp_ReturnValue);0x0674SetBaseSoundMix(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault);0x0688/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x06B6CallFunc_Lerp_ReturnValue_1 = Lerp(CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.SAVE_BBPSX_CoreSave.AudSFX, 0.001f, TL_CameraStartZoom_LerpAlpha_994D043949A2F595C7237A99E2984524);0x0715CallFunc_FMax_ReturnValue = FMax(CallFunc_Lerp_ReturnValue_1, 0.001f);0x073FSetSoundMixClassOverride(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault, /Game/Audio/SoundClasses/SC_SFX.SC_SFX, CallFunc_FMax_ReturnValue, 1f, 0f, true);0x0770PopFlow();0x0771goto Label_05CC;0x0776PopFlow();0x0777OpenLevel(this, FName(MP_MainMenuKart), true, "");0x0792PopFlow();0x0793TL_StartDelay2.SetTickableWhenPaused(true);0x07B4TL_StartDelay1.SetTickableWhenPaused(true);0x07D5TL_CameraStartZoom.SetTickableWhenPaused(true);0x07F6Delay(this, 0.7f, LatentActionInfo{0xF, -1692243944, FName(ExecuteUbergraph_BP_AttractModeChar), this});0x082CPopFlow();0x082DLabel_082D:0x082DCallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, PreviouslyOwnedKartPawn.PostAIPossessionPlayerIndexCache);0x0861CallFunc_GetPlayerCameraManager_ReturnValue.StartCameraFade(0f, 1f, 0.018f, LinearColor{0f, 0f, 0f, 0f}, false, true);0x08B8PopFlow();0x08B9goto Label_082D;0x08BEgoto Label_05DB;0x08C3PopFlow();0x08C4Label_08C4:0x08C4TL_StartDelay2.Play();0x08E4PopFlow();0x08E5PopFlow();0x08E6Temp_object_Variable = /Game/Audio/VO/KartAnnouncerA/A_KAnnA_TitleNew.A_KAnnA_TitleNew;0x08F9Temp_object_Variable_1 = /Game/Audio/VO/KartAnnouncerA/A_KAnnA_TitleRead1.A_KAnnA_TitleRead1;0x090C/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x093ATemp_bool_Variable = CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.NotBloodborneMode;0x0963/Script/Engine.Default__GameplayStatics.PlaySound2D(this, Switch(Temp_bool_Variable, false => Temp_object_Variable_1, true => Temp_object_Variable, default => K2Node_Select_Default), 1f, 1f, 0f, nullptr, nullptr);0x09CAgoto Label_08C4;0x09CFgoto Label_0095;0x09D4Label_09D4:0x09D4return;0x09D6// end of script | Final | 0x04 |