Class
UPaperTileMapComponent
: UMeshComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObject0x00x0560
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MapWidth | int32 | Deprecated+5 flags | 4 | |
| 0x04 | MapHeight | int32 | Deprecated+5 flags | 4 | |
| 0x04 | TileWidth | int32 | Deprecated+5 flags | 32 | |
| 0x04 | TileHeight | int32 | Deprecated+5 flags | 32 | |
| 0x08 | DefaultLayerTileSet | UPaperTileSet* | Deprecated+5 flags | nullptr | |
| 0x08 | Material | UMaterialInterface* | Deprecated+5 flags | /Paper2D/MaskedUnlitSpriteMaterial.MaskedUnlitSpriteMaterial | |
| 0x10 | TileLayers | TArray<FLinearColor> | Deprecated+2 flags | [] | |
| 0x10 | TileMapColor | FLinearColor | 6 flags | {R=1, G=1, B=1, A=1} | |
| 0x04 | UseSingleLayerIndex | int32 | 6 flags | 0 | |
| 0x01 | bUseSingleLayer | bool | 6 flags | false | |
| 0x0555 | 0x03 | padding / unreflected | |||
| 0x08 | TileMap | UPaperTileMap* | 8 flags | /Script/Paper2D.Default__PaperTileMapComponent.PaperTileMap… | |
Inherited from UMeshComponent 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OverrideMaterials | TArray<bool> | 4 flags | [] | |
| 0x04F8 | 0x10 | padding / unreflected | |||
| 0x01 | bEnableMaterialParameterCaching : 1bit 0 | bool | Protected+7 flags | false | |
Inherited from UPrimitiveComponent 96
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinDrawDistance | float | 9 flags | 0 | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 | |
| 0x01 | DepthPriorityGroup | uint8 | 5 flags | 0 | |
| 0x01 | ViewOwnerDepthPriorityGroup | uint8 | 5 flags | 0 | |
| 0x01 | IndirectLightingCacheQuality | uint8 | 9 flags | 1 | |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default | |
| 0x01 | bUseMaxLODAsImposter : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bBatchImpostersAsInstances : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bNeverDistanceCull : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bGenerateOverlapEvents : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bMultiBodyOverlap : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bTraceComplexOnMove : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bReturnMaterialOnMove : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bAllowCullDistanceVolume : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bHasMotionBlurVelocityMeshes : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bVisibleInRealTimeSkyCaptures : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bVisibleInRayTracing : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bRenderInMainPass : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bRenderInDepthPass : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bReceivesDecals : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bOwnerNoSee : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bUseAsOccluder : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bSelectable : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bForceMipStreaming : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 3 | bool | 3 flags | false | |
| 0x01 | CastShadow : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bAffectedBySkyLight : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bExcludeSkyLightInReflection : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bCastDynamicShadow : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bCastStaticShadow : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bCastContactShadow : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bSelfShadowOnly : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bCastFarShadow : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bCastInsetShadow : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bCastCinematicShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bCastHiddenShadow : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bCastShadowAsTwoSided : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bLightAsIfStatic : 1bit 3 | bool | Deprecated+3 flags | false | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bIgnoreRadialImpulse : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIgnoreRadialForce : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bApplyImpulseOnDamage : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 4 | bool | 4 flags | false | |
| 0x01 | AlwaysLoadOnClient : 1bit 5 | bool | 3 flags | true | |
| 0x01 | AlwaysLoadOnServer : 1bit 6 | bool | 3 flags | true | |
| 0x01 | bUseEditorCompositing : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bRenderCustomDepth : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bVisibleInSceneCaptureOnly : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bHiddenInSceneCapture : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bHasCustomNavigableGeometry | uint8 | 5 flags | 0 | |
| 0x02A9 | 0x01 | padding / unreflected | |||
| 0x01 | CanCharacterStepUpOn | uint8 | 7 flags | 1 | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false, bShadowC… | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default | |
| 0x02AD | 0x03 | padding / unreflected | |||
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 | |
| 0x02B4 | 0x04 | padding / unreflected | |||
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 3 flags | {Data=[]} | |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} | |
| 0x02D8 | 0x08 | padding / unreflected | |||
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 | |
| 0x04 | TranslucencySortDistanceOffset | float | 9 flags | 0 | |
| 0x04 | VisibilityId | int32 | 5 flags | -1 | |
| 0x02EC | 0x04 | padding / unreflected | |||
| 0x10 | RuntimeVirtualTextures | TArray<int8> | 4 flags | [] | |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 8 flags | Exclusive | |
| 0x0304 | 0x04 | padding / unreflected | |||
| 0x04 | LpvBiasMultiplier | float | 9 flags | 1 | |
| 0x030C | 0x08 | padding / unreflected | |||
| 0x04 | BoundsScale | float | 7 flags | 1 | |
| 0x0318 | 0x10 | padding / unreflected | |||
| 0x10 | MoveIgnoreActors | TArray<TArray<FBodyInstance>> | Transient+3 flags | [] | |
| 0x10 | MoveIgnoreComponents | TArray<FBodyInstance> | Transient+5 flags | [] | |
| 0x0348 | 0x18 | padding / unreflected | |||
| 0x158 | BodyInstance | FBodyInstance | 4 flags | {ObjectType=0, CollisionEnabled=3, SleepFamily=Normal, DOFM… | |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04BD | 0x01 | padding / unreflected | |||
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04C6 | 0x1A | padding / unreflected | |||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 8 flags | nullptr | |
Inherited from USceneComponent 28
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | <0xffffffff> | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+7 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x10 | AttachChildren | TArray<TArray<FVector>> | NetTransient+5 flags | [] | |
| 0x0100 | 0x08 | padding / unreflected | |||
| 0x10 | ClientAttachedChildren | TArray<FVector> | Transient+4 flags | [] | |
| 0x0118 | 0x2C | padding / unreflected | |||
| 0x0C | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x0C | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | RelativeScale3D | FVector | NetRepNotify+9 flags | {X=1, Y=1, Z=1} | |
| 0x0C | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x0174 | 0x08 | padding / unreflected | |||
| 0x04 | UpdateComponentToWorldRateSeconds | float | Protected+7 flags | 0 | |
| 0x04 | NextUpdateComponentToWorldExpectedTime | float | Transient+5 flags | 0 | |
| 0x01 | bCanSkipIntermediateTransformUpdates : 1bit 1 | bool | Transient+3 flags | true | |
| 0x01 | bComponentToWorldUpdated : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 5 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 6 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 7 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 2 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 5 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 6 | bool | 6 flags | false | |
| 0x0186 | 0x01 | padding / unreflected | |||
| 0x01 | Mobility | uint8 | 8 flags | 2 | |
| 0x01 | DetailMode | uint8 | 9 flags | 0 | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x018A | 0xAE | padding / unreflected | |||
| 0x50 | ImportantSockets | TMap<FActorComponentTickFunction, FName> | Protected+3 flags | <TMap> | |
Inherited from UActorComponent 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<TArray<int32>> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<int32> | Protected+6 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bShouldBeSaved : 1bit 7 | bool | 5 flags | false | |
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0097 | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FString> | 2 flags | [] | |
| 0x10 | ActorComponentKey | FString | 3 flags | "" | |
Functions 19
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetTileMapColor(const FLinearColor& NewColor) | FinalNative+1 flags | 0x10 | |
| bool SetTileMap(UPaperTileMap* NewTileMap) | NativePublic | 0x09 | |
| void SetTile(int32 X, int32 Y, int32 Layer, const FPaperTileInfo& NewValue) | FinalNative+1 flags | 0x20 | |
| void SetLayerColor(const FLinearColor& NewColor, int32 Layer) | FinalNative+1 flags | 0x14 | |
| void SetLayerCollision(int32 Layer, bool bHasCollision, bool bOverrideThickness, float CustomThickness, bool bOverrideOffset, float CustomOffset, bool bRebuildCollision) | FinalNative+1 flags | 0x15 | |
| void SetDefaultCollisionThickness(float Thickness, bool bRebuildCollision) | FinalNative+1 flags | 0x05 | |
| void ResizeMap(int32 NewWidthInTiles, int32 NewHeightInTiles) | FinalNative+1 flags | 0x08 | |
| void RebuildCollision() | FinalNative+1 flags | 0x00 | |
| bool OwnsTileMap() | FinalNative+1 flags | 0x01 | |
| void MakeTileMapEditable() | FinalNative+1 flags | 0x00 | |
| void GetTilePolygon(int32 TileX, int32 TileY, const TArray<int32>& Points, int32 LayerIndex, bool bWorldSpace) | FinalNative+1 flags | 0x1D | |
| FLinearColor GetTileMapColor() | FinalNative+1 flags | 0x10 | |
| FVector GetTileCornerPosition(int32 TileX, int32 TileY, int32 LayerIndex, bool bWorldSpace) | FinalNative+1 flags | 0x1C | |
| FVector GetTileCenterPosition(int32 TileX, int32 TileY, int32 LayerIndex, bool bWorldSpace) | FinalNative+1 flags | 0x1C | |
| FPaperTileInfo GetTile(int32 X, int32 Y, int32 Layer) | FinalNative+1 flags | 0x20 | |
| void GetMapSize(const int32& MapWidth, const int32& MapHeight, const int32& NumLayers) | FinalNative+1 flags | 0x0C | |
| FLinearColor GetLayerColor(int32 Layer) | FinalNative+1 flags | 0x14 | |
| void CreateNewTileMap(int32 MapWidth, int32 MapHeight, int32 TileWidth, int32 TileHeight, float PixelsPerUnrealUnit, bool bCreateLayer) | FinalNative+1 flags | 0x15 | |
| UPaperTileLayer* AddNewLayer() | FinalNative+1 flags | 0x08 |