Zdexby TheHolyOneZ
4,763 classes
/Script/Engine.PointLightComponent 0x03F0 (1,008 B) align 16 inherited 0x03D0 vtable /Script/Engine
0x00x03F0

Members 5

OffsetSizeNameTypeFlagsDefault
0x01bUseInverseSquaredFalloff : 1bit 0bool7 flagstrue
0x03D10x03padding / unreflected
0x04LightFalloffExponentfloat10 flags8
0x04SourceRadiusfloat8 flags0
0x04SoftSourceRadiusfloat8 flags0
0x04SourceLengthfloat8 flags0
0x03E40x0Cunreflected bytes to end of UPointLightComponent
Inherited from ULocalLightComponent 4
OffsetSizeNameTypeFlagsDefault
0x01IntensityUnitsELightUnits9 flagsUnitless
0x03B90x03padding / unreflected
0x04RadiusfloatDeprecated+5 flags1024
0x04AttenuationRadiusfloat9 flags1000
0x0CLightmassSettingsFLightmassPointLightSettings3 flags{}
Inherited from ULightComponent 33
OffsetSizeNameTypeFlagsDefault
0x04Temperaturefloat9 flags6500
0x04MaxDrawDistancefloat6 flags0
0x04MaxDistanceFadeRangefloat6 flags0
0x01bUseTemperature : 1bit 0bool6 flagsfalse
0x02C50x03padding / unreflected
0x04ShadowMapChannelint32Deprecated+5 flags0
0x02CC0x04padding / unreflected
0x04MinRoughnessfloatDeprecated+5 flags0
0x04SpecularScalefloat9 flags1
0x04ShadowResolutionScalefloat9 flags1
0x04ShadowBiasfloat9 flags0.5
0x04ShadowSlopeBiasfloat9 flags0.5
0x04ShadowSharpenfloat9 flags0
0x04ContactShadowLengthfloat8 flags0
0x01ContactShadowLengthInWS : 1bit 0bool6 flagsfalse
0x01InverseSquaredFalloff : 1bit 1boolDeprecated+3 flagsfalse
0x01CastTranslucentShadows : 1bit 2bool7 flagsfalse
0x01bCastShadowsFromCinematicObjectsOnly : 1bit 3bool7 flagsfalse
0x01bAffectDynamicIndirectLighting : 1bit 4bool7 flagsfalse
0x01bForceCachedShadowsForMovablePrimitives : 1bit 5bool7 flagsfalse
0x02ED0x03padding / unreflected
0x01LightingChannelsFLightingChannels6 flags{bChannel0=true, bChannel1=false, bChannel2=false, bShadowC…
0x02F10x07padding / unreflected
0x08LightFunctionMaterialUMaterialInterface*8 flagsnullptr
0x0CLightFunctionScaleFVector8 flags{X=1024, Y=1024, Z=1024}
0x030C0x04padding / unreflected
0x08IESTextureUTextureLightProfile*8 flagsnullptr
0x01bUseIESBrightness : 1bit 0bool6 flagsfalse
0x03190x03padding / unreflected
0x04IESBrightnessScalefloat9 flags1
0x04LightFunctionFadeDistancefloat8 flags1e+05
0x04DisabledBrightnessfloat8 flags0.5
0x01bEnableLightShaftBloom : 1bit 0bool6 flagsfalse
0x03290x03padding / unreflected
0x04BloomScalefloat8 flags0.2
0x04BloomThresholdfloat8 flags0
0x04BloomMaxBrightnessfloat8 flags100
0x04BloomTintFColor8 flags{B=255, G=255, R=255, A=255}
0x01bUseRayTracedDistanceFieldShadowsbool8 flagsfalse
0x033D0x03padding / unreflected
0x04RayStartOffsetDepthScalefloat9 flags0.003
Inherited from ULightComponentBase 20
OffsetSizeNameTypeFlagsDefault
0x10LightGuidFGuid5 flags{A=0, B=0, C=0, D=0}
0x04BrightnessfloatDeprecated+5 flags3.1415927
0x04Intensityfloat9 flags3.1415927
0x04LightColorFColor9 flags{B=255, G=255, R=255, A=255}
0x01bAffectsWorld : 1bit 0bool6 flagstrue
0x01CastShadows : 1bit 1bool6 flagstrue
0x01CastStaticShadows : 1bit 2bool7 flagstrue
0x01CastDynamicShadows : 1bit 3bool7 flagstrue
0x01bAffectTranslucentLighting : 1bit 4bool7 flagsfalse
0x01bTransmission : 1bit 5bool7 flagsfalse
0x01bCastVolumetricShadow : 1bit 6bool7 flagsfalse
0x01bCastDeepShadow : 1bit 7bool7 flagsfalse
0x01bCastRaytracedShadow : 1bit 0bool7 flagstrue
0x01bAffectReflection : 1bit 1bool7 flagstrue
0x01bAffectGlobalIllumination : 1bit 2bool7 flagstrue
0x01bSupportSampledLighting : 1bit 3bool7 flagstrue
0x02A60x02padding / unreflected
0x04DeepShadowLayerDistributionfloat9 flags0.5
0x04IndirectLightingIntensityfloat9 flags0
0x04VolumetricScatteringIntensityfloat9 flags1
0x04SamplesPerPixelint328 flags0
Inherited from USceneComponent 28
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flags<0xffffffff>
0x08AttachParentUSceneComponent*NetRepNotify+7 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x10AttachChildrenTArray<TArray<FVector>>NetTransient+5 flags[]
0x01000x08padding / unreflected
0x10ClientAttachedChildrenTArray<FVector>Transient+4 flags[]
0x01180x2Cpadding / unreflected
0x0CRelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x0CRelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x0CRelativeScale3DFVectorNetRepNotify+9 flags{X=1, Y=1, Z=1}
0x0CComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01740x08padding / unreflected
0x04UpdateComponentToWorldRateSecondsfloatProtected+7 flags0
0x04NextUpdateComponentToWorldExpectedTimefloatTransient+5 flags0
0x01bCanSkipIntermediateTransformUpdates : 1bit 1boolTransient+3 flagstrue
0x01bComponentToWorldUpdated : 1bit 2boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 5boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 6boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 7boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 2boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 3bool6 flagsfalse
0x01bHiddenInGame : 1bit 4bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 5bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 6bool6 flagsfalse
0x01860x01padding / unreflected
0x01Mobilityuint88 flags2
0x01DetailModeuint89 flags0
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x018A0xAEpadding / unreflected
0x50ImportantSocketsTMap<FActorComponentTickFunction, FName>Protected+3 flags<TMap>
Inherited from UActorComponent 17
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<TArray<int32>>4 flags[]
0x10AssetUserDataTArray<int32>Protected+6 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x01bShouldBeSaved : 1bit 7bool5 flagsfalse
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x00970x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FString>2 flags[]
0x10ActorComponentKeyFString3 flags""

Functions 4

SignatureFlagsNativeParams
void SetSourceRadius(float bNewValue)FinalNative+1 flags0x04
void SetSourceLength(float NewValue)FinalNative+1 flags0x04
void SetSoftSourceRadius(float bNewValue)FinalNative+1 flags0x04
void SetLightFalloffExponent(float NewLightFalloffExponent)FinalNative+1 flags0x04

Subclasses 1

Used by 1

types with a member, parameter or interface of this type