0x00x0258
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnStateChangedEvent | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04 | ShockDuration | float | Protected+7 flags | 10 | |
| 0x01 | bIsShockerTargetEnabled | bool | Protected+7 flags | true | |
| 0x01 | RequiresImprovedComponentShockSkill | bool | Protected+7 flags | false | |
| 0x01 | bOnlyShockIfIndicatorIsExposed | bool | Protected+7 flags | true | |
| 0x00E7 | 0x01 | padding / unreflected | |||
| 0xA0 | BodyVFX | FShockerTargetVFXSettings | Protected+6 flags | {ShockedMontage=nullptr, DisabledLoopMontage=nullptr, Reboo… | |
| 0xA0 | IndicatorVFX | FShockerTargetVFXSettings | Protected+6 flags | {ShockedMontage=nullptr, DisabledLoopMontage=nullptr, Reboo… | |
| 0x08 | ShockIndicatorSocketName | FName | Protected+9 flags | ShockTarget | |
| 0x01 | bShockableWhenDisabled | bool | Protected+9 flags | false | |
| 0x01 | bShockableWhenRebooting | bool | Protected+9 flags | false | |
| 0x0232 | 0x26 | unreflected bytes to end of UShockerTargetComponent | |||
Inherited from UActorComponent 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<TArray<int32>> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<int32> | Protected+6 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bShouldBeSaved : 1bit 7 | bool | 5 flags | false | |
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0097 | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FString> | 2 flags | [] | |
| 0x10 | ActorComponentKey | FString | 3 flags | "" | |
Functions 10
| Signature | Flags | Native | Params |
|---|---|---|---|
| void StopVFX() | FinalNative+1 flags | 0x00 | |
| void SetIndicatorMesh(USkeletalMeshComponent* InIndicatorMesh) | FinalNative+1 flags | 0x08 | |
| void SetBodyMesh(USkeletalMeshComponent* InBodyMesh) | FinalNative+1 flags | 0x08 | |
| void OnCharacterEvent(FAHCharacterEvent& Event) | FinalNative+1 flags | 0x28 | |
| bool GetIsShocked() | FinalNative+1 flags | 0x01 | |
| bool GetIsRebooting() | FinalNative+1 flags | 0x01 | |
| bool GetIsDisabled() | FinalNative+1 flags | 0x01 | |
| void ForceRebootState() | FinalNative+1 flags | 0x00 | |
| void ForceDisabledState() | FinalNative+1 flags | 0x00 | |
| bool ApplyShocker(bool bHasImprovedComponentShockSkill) | FinalNative+1 flags | 0x02 |