Class
UOptimizationSubsystem
: UAHGameInstanceSubsystem : UGameInstanceSubsystem : USubsystem : UObject0x00x00B8
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bBudgetingByBudgetTime | bool | Protected+9 flags | false | |
| 0x00A1 | 0x03 | padding / unreflected | |||
| 0x04 | TargetBudget | float | Protected+9 flags | 1 | |
| 0x04 | TargetFPS | float | Protected+9 flags | 30 | |
| 0x00AC | 0x0C | unreflected bytes to end of UOptimizationSubsystem | |||
Inherited from UAHGameInstanceSubsystem 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldBeCreated | bool | Protected+7 flags | false | |
| 0x0041 | 0x07 | padding / unreflected | |||
| 0x30 | SubsystemTickFunction | FGameInstanceSubsystemTickFunction | Protected+3 flags | {} | |
| 0x10 | ChannelsToSubscribe | TArray<bool> | Protected+4 flags | [] | |
| 0x0088 | 0x08 | padding / unreflected | |||
| 0x01 | bShouldListenToSublevelLoaded | bool | Protected+7 flags | false | |
Inherited from USubsystem 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldBeSaved : 1bit 0 | bool | 5 flags | false |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||