| 0x10 | DamageResistanceSettings | TArray<bool> | 5 flags | [] |
| 0x01 | bDefaultPushBackHitEnabled | bool | 8 flags | true |
| 0x0049 | 0x07 | padding / unreflected |
| 0x08 | DefaultPushBackHitSettings | UDA_HitSettings* | 8 flags | nullptr |
| 0xE0 | ShieldPenaltyByDamageType | FCurveByTagContainer | 4 flags | {DefaultResultValue=0, DefaultCurve={EditorCurveData={Keys=… |
| 0xE0 | RageBonusByDamageType | FCurveByTagContainer | 4 flags | {DefaultResultValue=0, DefaultCurve={EditorCurveData={Keys=… |
| 0x28 | PolymerShieldActorClass | TSoftClassPtr<APolymerShield> | 6 flags | <SoftClassProperty> |
| 0x08 | ShieldAttachSocket | FName | 8 flags | eye |
| 0x04 | ShieldOffsetX | float | 8 flags | 50 |
| 0x04 | ShieldRotationLag | float | 8 flags | 5 |
| 0x04 | PolymerExplosionRadius | float | 8 flags | 500 |
| 0x04 | ExplosionBelowThisAbilityResourcePercent | float | 8 flags | 0.15 |
| 0x01 | PolymerExplosionTraceChannel | uint8 | 8 flags | 3 |
| 0x0259 | 0x07 | padding / unreflected |
| 0x08 | PolymerExplosionHitSettings | UDA_HitSettings* | 8 flags | nullptr |
| 0x04 | ShieldExplosionWindowTime | float | 8 flags | 1 |
| 0x026C | 0x04 | padding / unreflected |
| 0x08 | ZeroingAbilityResourceEffect | TSubclassOf<UAHGameplayEffect> | 9 flags | nullptr |
| 0x10 | ProjectileSearchOverlapChannels | TArray<float> | 6 flags | [1 item] |
| 0x04 | ProjectileSearchOverlapRadius | float | 9 flags | 200 |
| 0x028C | 0x04 | padding / unreflected |
| 0x28 | PreparationMontage | TSoftObjectPtr<UAnimMontage> | 6 flags | <SoftObjectProperty> |
| 0x28 | UseShieldMontage | TSoftObjectPtr<UAnimMontage> | 6 flags | <SoftObjectProperty> |
| 0x28 | CancelShieldMontage | TSoftObjectPtr<UAnimMontage> | 6 flags | <SoftObjectProperty> |
| 0x28 | CriticalCancelShieldMontage | TSoftObjectPtr<UAnimMontage> | 6 flags | <SoftObjectProperty> |
| 0x28 | CancelPreparationMontage | TSoftObjectPtr<UAnimMontage> | 6 flags | <SoftObjectProperty> |
| 0x08 | ActivateShieldSectionName | FName | 8 flags | ActiveShield |
| 0x08 | CancelShieldSectionName | FName | 8 flags | CancelShield |
| 0x08 | ToCriticalSectionName | FName | 8 flags | ToCritical |
| 0x08 | BonusRageEffect | TSubclassOf<UAHGameplayEffect> | 9 flags | nullptr |
| 0x08 | RageByMeleeAttacksSkill | UDA_Skill* | 8 flags | nullptr |
| 0x08 | BonusRageMultiplierSkill | UDA_SkillScalarMultiplier* | 8 flags | nullptr |
| 0x08 | PolymerExplosionSkill | UDA_Skill* | 8 flags | nullptr |
| 0x08 | PolymerCorrosionExplosionSkill | UDA_Skill* | 8 flags | nullptr |
| 0x08 | ProjectileReflectionSkill | UDA_Skill* | 8 flags | nullptr |
| 0x10 | RedAttackParryDamageResistance | TArray<FGameplayTagContainer> | 5 flags | [] |
| 0x28 | RedAttackParryDamageTypes | FGameplayTagContainer | 4 flags | {GameplayTags=[], ParentTags=[]} |
| 0x08 | RedAttackParryHitSettings | UDA_HitSettings* | 8 flags | nullptr |
| 0x28 | MeleeParryDamageTypes | FGameplayTagContainer | 4 flags | {GameplayTags=[], ParentTags=[]} |
| 0x08 | MeleeParryHitSettings | UDA_HitSettings* | 8 flags | nullptr |
| 0x08 | ParrySlowMoSkill | UDA_SkillScalarMultiplier* | 8 flags | nullptr |
| 0x10 | ShieldCostMultiplierSkills | TArray<TArray<TArray<UDA_Skill*>>> | 5 flags | [] |
| 0x10 | ShieldRegenMultiplierSkills | TArray<TArray<UDA_Skill*>> | 5 flags | [] |
| 0x10 | DispersionSkills | TArray<UDA_Skill*> | 5 flags | [] |
| 0x08 | MassDispersionSkill | UDA_Skill* | 8 flags | nullptr |
| 0x08 | RedAttackReflectionSkill | UDA_Skill* | 8 flags | nullptr |
| 0x04 | RedAttackReflectionAbilityResourceMultiplier | float | 8 flags | 0.3 |
| 0x01 | bShouldCostReductionAffectResourcePenalty | bool | 8 flags | false |
| 0x045D | 0x03 | padding / unreflected |
| 0xA0 | MassDispersionSettings | FExplosionSettings | 4 flags | {HitSettings=nullptr, TraceChannel=14, Radius=100, bRadiusS… |
| 0x10 | DispersionDamageResistance | TArray<TSubclassOf<UAHGameplayEffect>> | 5 flags | [] |
| 0x08 | RedAttackAbilityResourcePunishmentEffect | TSubclassOf<UAHGameplayEffect> | 9 flags | nullptr |
| 0x08 | LaserReflectionSkill | UDA_Skill* | 8 flags | nullptr |
| 0x04 | ReflectedLaserLifeSpanMultiplier | float | 8 flags | 2 |
| 0x01 | AimReflectedLaserToInstigator | bool | 8 flags | false |
| 0x0525 | 0x03 | padding / unreflected |
| 0x04 | ReflectionDamageMultiplier | float | 8 flags | 4 |
| 0x052C | 0x04 | unreflected bytes to end of UDA_PolymerShieldAbility |