Class
UDA_ItemMeleeWeapon
: UDA_ItemBaseWeapon : UDA_ItemBase : UAHPrimaryDataAsset : UPrimaryDataAsset : UDataAsset : UObject0x00x04D0
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0C | MeleeCollisionRootOffset | FVector | 8 flags | {X=0, Y=0, Z=0} | |
| 0x0C | MeleeCollisionPropagationDirection | FVector | 8 flags | {X=0, Y=0, Z=0} | |
| 0x04 | MeleeCollisionDirectHitSphereRadius | float | 8 flags | 0 | |
| 0x04 | MeleeCollisionDirectHitExtraLength | float | 8 flags | 0 |
Inherited from UDA_ItemBaseWeapon 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | BaseAttributes | TMap<FGameplayTag, EEquipableItemProperty> | Protected+4 flags | <TMap> | |
| 0x08 | PrimaryActionDamageType | FGameplayTag | Protected+6 flags | {TagName=None} | |
| 0x08 | SecondaryActionDamageType | FGameplayTag | Protected+6 flags | {TagName=None} | |
| 0x28 | Upgrades | TSoftObjectPtr<UDA_WeaponUpgrades> | Protected+6 flags | <SoftObjectProperty> | |
| 0x50 | UIBaseProperties | TMap<FGameplayTagContainer, EUIWeaponProperties> | Protected+4 flags | <TMap> | |
| 0x28 | BaseUpgrades | FGameplayTagContainer | Protected+4 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x10 | WeaponMeshDataArray | TArray<TSoftObjectPtr<UDA_WeaponUpgrades>> | Protected+5 flags | [] | |
| 0x28 | LoadedUpgrades | TSoftObjectPtr<UDA_WeaponUpgrades> | Transient+3 flags | <SoftObjectProperty> |
Inherited from UDA_ItemBase 40
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x28 | OldItemClass | TSoftClassPtr<AAHItemBase> | 5 flags | <SoftClassProperty> | |
| 0x28 | ItemTags | FGameplayTagContainer | 4 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x18 | Name | FText | 4 flags | <FText> | |
| 0x04 | Priority | int32 | 8 flags | -1 | |
| 0x00A4 | 0x04 | padding / unreflected | |||
| 0x18 | ShortDescription | FText | 4 flags | <FText> | |
| 0x18 | Description | FText | 4 flags | <FText> | |
| 0x08 | icon | UTexture2D* | 8 flags | nullptr | |
| 0x04 | IconAngle | float | 8 flags | 0 | |
| 0x00E4 | 0x04 | padding / unreflected | |||
| 0x08 | LargeIcon | UTexture2D* | 8 flags | nullptr | |
| 0x01 | Category | EItemCategory | 8 flags | Resource | |
| 0x01 | Quality | EItemQuality | 8 flags | Common | |
| 0x00F2 | 0x06 | padding / unreflected | |||
| 0x50 | Actions | TMap<EYourSlots, EInteractionType> | 4 flags | <TMap> | |
| 0x01 | SpecificSlot | EYourSlots | 8 flags | None | |
| 0x0149 | 0x03 | padding / unreflected | |||
| 0x04 | MaxStack | int32 | 8 flags | 1 | |
| 0x04 | MaxStackInLoot | int32 | 8 flags | 5 | |
| 0x04 | BaseDurability | int32 | 8 flags | 10 | |
| 0x10 | ItemsToCraft | TArray<int32> | 5 flags | [] | |
| 0x04 | OutItemsToCraft | int32 | 8 flags | 1 | |
| 0x04 | TimeToCraftSeconds | float | 8 flags | 0 | |
| 0x10 | DisassembleItems | TArray<int32> | 5 flags | [] | |
| 0x04 | SlotWidth | int32 | 8 flags | 1 | |
| 0x04 | SlotHeight | int32 | 8 flags | 1 | |
| 0x0188 | 0x08 | padding / unreflected | |||
| 0x30 | ShowAdditionalTransform | FTransform | 6 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x28 | UpgradeLevelSequence | TSoftObjectPtr<ULevelSequence> | 6 flags | <SoftObjectProperty> | |
| 0x28 | CraftSequenceStart | TSoftObjectPtr<ULevelSequence> | 6 flags | <SoftObjectProperty> | |
| 0x28 | CraftSequenceEnd | TSoftObjectPtr<ULevelSequence> | 6 flags | <SoftObjectProperty> | |
| 0x28 | PickupableSkeletalMesh | TSoftObjectPtr<USkeletalMesh> | 6 flags | <SoftObjectProperty> | |
| 0x28 | MainAnimInstance | TSoftClassPtr<USkeletalMesh> | 6 flags | <SoftClassProperty> | |
| 0x50 | MeshesForAmount | TMap<FVector, TSoftObjectPtr<USkeletalMesh>> | 4 flags | <TMap> | |
| 0x0C | PickupableSkeletalMeshScale | FVector | 8 flags | {X=1, Y=1, Z=1} | |
| 0x02E4 | 0x04 | padding / unreflected | |||
| 0x08 | PlaceHolderMesh | USkeletalMesh* | 8 flags | /Game/Core/Objects/Items/SK_PlaceHolderSmall.SK_PlaceHolder… | |
| 0x0C | PlaceHolderMeshScale | FVector | 8 flags | {X=1, Y=1, Z=1} | |
| 0x02FC | 0x04 | padding / unreflected | |||
| 0x28 | PickupableActorClass | TSoftClassPtr<AAHPickupableItem> | 6 flags | <SoftClassProperty> | |
| 0x28 | InHandsActor | TSoftClassPtr<AEquipableItem> | 6 flags | <SoftClassProperty> | |
| 0x08 | ConsumableAnimations | UDA_ConsumableAnimations* | 8 flags | nullptr | |
| 0x01 | bDoNotAddToInventory | bool | 8 flags | false | |
| 0x0359 | 0x07 | padding / unreflected | |||
| 0x08 | RecipeDataAsset | UDA_ItemBase* | 8 flags | nullptr | |
| 0x01 | TypeSaveInfo | EItemTypeSave | 9 flags | BaseItem | |
| 0x01 | bShouldBeSavedBySaveInfo | bool | 8 flags | false | |
| 0x036A | 0x02 | padding / unreflected | |||
| 0x08 | PrimaryAssetType | FPrimaryAssetType | Protected+7 flags | {Name=ItemDataAsset} | |
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 7 flags | /Script/Engine.DataAsset |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||