| 0x10 | AudioThemeRTPCName | FString | 4 flags | "A_RTPC_OW_VDNH_Detect" |
| 0x10 | ExcludedEnemyTags | TArray<float> | 4 flags | [] |
| 0x04 | PlayerSeesEnemyAudioThemePerSecondIncrease | float | 7 flags | 0.008 |
| 0x04 | MaxDistanceToEnemy | float | 7 flags | 2500 |
| 0x04 | MinAngleToEnemy | float | 7 flags | 60 |
| 0x04 | DefaultEnemySeesPlayerAudioThemeIncreasePerSecond | float | 7 flags | 0.01 |
| 0x50 | SpecificEnemySeesPlayerAudioThemeIncreasePerSecond | TMap<float, FGameplayTag> | 3 flags | <TMap> |
| 0x04 | MaxDistanceToPlayer | float | 7 flags | 2500 |
| 0x04 | MaxEcosystemAudioThemIncreasePerSecond | float | 7 flags | 8e-04 |
| 0x04 | MaxDistanceToIncreaseAudioThemeLevelByDamageApplied | float | 7 flags | 1000 |
| 0x04 | DamageAppliedAudioThemeIncreaseOnLowLevel | float | 7 flags | 0.03 |
| 0x04 | DamageAppliedAudioThemeIncreaseOnHighLevel | float | 7 flags | 0.01 |
| 0x04 | MaxDistanceToIncreaseAudioThemeLevelByDamageReceived | float | 7 flags | 1000 |
| 0x04 | DamageReceivedAudioThemeIncreaseOnLowLevel | float | 7 flags | 0.01 |
| 0x04 | DamageReceivedAudioThemeIncreaseOnHighLevel | float | 7 flags | 0.005 |
| 0x88 | AudioThemePerSecondDecreaseCurve | FRuntimeFloatCurve | 2 flags | {EditorCurveData={Keys=[]}, ExternalCurve=nullptr} |