Zdexby TheHolyOneZ
4,763 classes
Class

UDA_AILaserShooting

: UDataAsset : UObject
/Script/AtomicHeart.DA_AILaserShooting 0x00C8 (200 B) align 8 inherited 0x0038 vtable /Script/AtomicHeart
0x00x00C8

Members 19

OffsetSizeNameTypeFlagsDefault
0x28MontageTSoftObjectPtr<UAnimMontage>4 flags<SoftObjectProperty>
0x01bEndAbilityOnMontageBlendOutbool6 flagstrue
0x01bEndAbilityOnMontageCompletionbool6 flagstrue
0x00620x02padding / unreflected
0x08WeaponTagFGameplayTag6 flags{TagName=None}
0x01bSwitchToPreviousWeaponOnAbilityEndbool8 flagstrue
0x006D0x03padding / unreflected
0x04LaserRayLengthfloat8 flags0
0x01bShouldActivateOnlyWhenEnemySensedbool8 flagstrue
0x01bActivatedByAnimNotifybool8 flagsfalse
0x00760x02padding / unreflected
0x04ActivationDelayfloat8 flags0
0x007C0x04padding / unreflected
0x08HitSettingsUDA_HitSettings*8 flagsnullptr
0x01TargetTypeEAILaserTargetType8 flagsTargetEnemy
0x01bUseMercunaLookAtOnTargetbool8 flagsfalse
0x01AimingModeEAILaserAimingMode8 flagsSplineBased
0x008B0x01padding / unreflected
0x0CTargetOffsetFVector8 flags{X=0, Y=0, Z=0}
0x01PlayModeEAILaserPathsPlayMode8 flagsInOrder
0x00990x07padding / unreflected
0x10LaserPathSettingsListTArray<float>5 flags[]
0x04DistanceScaleTolerancefloat8 flags0
0x04PathTransformationSpeedfloat8 flags2
0x10FilteredPathSettingsListTArray<TSubclassOf<UDataAsset>>Transient+2 flags[]
Inherited from UDataAsset 1
OffsetSizeNameTypeFlagsDefault
0x08NativeClassTSubclassOf<UDataAsset>7 flags/Script/Engine.DataAsset

Functions 0

SignatureFlagsNativeParams
No reflected functions.

Used by 1

types with a member, parameter or interface of this type