0x00x00C8
Members 19
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x28 | Montage | TSoftObjectPtr<UAnimMontage> | 4 flags | <SoftObjectProperty> | |
| 0x01 | bEndAbilityOnMontageBlendOut | bool | 6 flags | true | |
| 0x01 | bEndAbilityOnMontageCompletion | bool | 6 flags | true | |
| 0x0062 | 0x02 | padding / unreflected | |||
| 0x08 | WeaponTag | FGameplayTag | 6 flags | {TagName=None} | |
| 0x01 | bSwitchToPreviousWeaponOnAbilityEnd | bool | 8 flags | true | |
| 0x006D | 0x03 | padding / unreflected | |||
| 0x04 | LaserRayLength | float | 8 flags | 0 | |
| 0x01 | bShouldActivateOnlyWhenEnemySensed | bool | 8 flags | true | |
| 0x01 | bActivatedByAnimNotify | bool | 8 flags | false | |
| 0x0076 | 0x02 | padding / unreflected | |||
| 0x04 | ActivationDelay | float | 8 flags | 0 | |
| 0x007C | 0x04 | padding / unreflected | |||
| 0x08 | HitSettings | UDA_HitSettings* | 8 flags | nullptr | |
| 0x01 | TargetType | EAILaserTargetType | 8 flags | TargetEnemy | |
| 0x01 | bUseMercunaLookAtOnTarget | bool | 8 flags | false | |
| 0x01 | AimingMode | EAILaserAimingMode | 8 flags | SplineBased | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x0C | TargetOffset | FVector | 8 flags | {X=0, Y=0, Z=0} | |
| 0x01 | PlayMode | EAILaserPathsPlayMode | 8 flags | InOrder | |
| 0x0099 | 0x07 | padding / unreflected | |||
| 0x10 | LaserPathSettingsList | TArray<float> | 5 flags | [] | |
| 0x04 | DistanceScaleTolerance | float | 8 flags | 0 | |
| 0x04 | PathTransformationSpeed | float | 8 flags | 2 | |
| 0x10 | FilteredPathSettingsList | TArray<TSubclassOf<UDataAsset>> | Transient+2 flags | [] | |
Inherited from UDataAsset 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NativeClass | TSubclassOf<UDataAsset> | 7 flags | /Script/Engine.DataAsset |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||