Zdexby TheHolyOneZ
4,763 classes
Class

UBaseInventoryWidget

: UBaseCharacterWidget : UAHBaseUserWidget : UUserWidget : UWidget : UVisual : UObject
/Script/AtomicHeart.BaseInventoryWidget 0x0480 (1,152 B) align 8 inherited 0x0328 vtable /Script/AtomicHeart
implements IInventoryWidget
0x00x0480

Members 27

OffsetSizeNameTypeFlagsDefault
0x03280x08padding / unreflected
0x10OnItemDisassembledFMulticastScriptDelegateBlueprintCallable+4 flags<delegate>
0x10OnItemHoveredFMulticastScriptDelegate6 flags<delegate>
0x01bSecondHoldAvailablebool8 flagsfalse
0x03510x17padding / unreflected
0x08OverlaySlotsUOverlay*Protected+9 flagsnullptr
0x08DecoratePanelUUniformGridPanel*Protected+7 flagsnullptr
0x08InventoryDecorationPanelUInventoryDecorationWidget*Protected+7 flagsnullptr
0x08DecorateUnlockedSlotTextureUTexture2D*Protected+8 flagsnullptr
0x04DecorateUnlockedSlotOpacityfloatProtected+8 flags0
0x038C0x04padding / unreflected
0x08DecorateLockedSlotTextureUTexture2D*Protected+8 flagsnullptr
0x01CurrentCategoryEItemCategoryProtected+6 flagsAll
0x03990x07padding / unreflected
0x08InventoryItemSlotTemplateTSubclassOf<UInventoryItemSlotWidget>Protected+9 flagsnullptr
0x10InventoryItemSlotWidgetsTArray<UPanelWidget*>TransientProtected+6 flags[]
0x08ItemSlotSelectorWidgetUPanelWidget*Protected+9 flagsnullptr
0x08ItemHintOverlayUOverlay*Protected+9 flagsnullptr
0x08ItemTitleUTextBlock*Protected+9 flagsnullptr
0x08SelectorSizeBoxUSizeBox*Protected+9 flagsnullptr
0x08CurrentSelectedSlotUInventoryItemSlotWidget*Protected+7 flagsnullptr
0x08CurrentHoveredSlotUInventoryItemSlotWidget*Protected+7 flagsnullptr
0x04CurrentSelectedSlotIndexint32Protected+5 flags0
0x03EC0x04padding / unreflected
0x08SlotsPanelUGridPanel*Protected+7 flagsnullptr
0x08InventoryItemInfoUInventoryItemInfoWidget*Protected+9 flagsnullptr
0x04SlotWidthfloatProtected+8 flags252
0x04SlotHeightfloatProtected+8 flags252
0x04080x08padding / unreflected
0x04ItemSlotSelectorSpeedfloatProtected+8 flags0
0x01bSelectFirstSlotboolProtected+8 flagsfalse
0x01IsInspectionMenuOpenedboolProtected+7 flagsfalse
0x04160x5Apadding / unreflected
0x10SlotsPoolTArray<FMulticastScriptDelegate>4 flags[]
Inherited from UAHBaseUserWidget 12
OffsetSizeNameTypeFlagsDefault
0x10RightStickInputEventFMulticastScriptDelegate4 flags<delegate>
0x10OnWidgetClosedFMulticastScriptDelegate4 flags<delegate>
0x08InputContextTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShowCursorboolProtected+8 flagsfalse
0x01bShowCursorOnControllerboolProtected+8 flagsfalse
0x01bFocusWidgetboolProtected+8 flagstrue
0x02930x05padding / unreflected
0x28ApplyingTagsFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x28ProhibitionTagsToOpenWidgetFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x08WidgetTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShouldSendVisibilityEventsboolProtected+8 flagsfalse
0x01bPauseGameboolProtected+8 flagsfalse
0x02F20x06padding / unreflected
0x08CursorSettingsUDA_GamepadCursorSettings*Protected+6 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01800x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequenceTickManager*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<TArray<UWidgetTree*>>Transient+2 flags[]
0x10NamedSlotBindingsTArray<UWidgetTree*>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01ED0x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F90x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<UPanelSlot*>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00BD0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D90x27padding / unreflected
0x10NativeBindingsTArray<void>TransientProtected+2 flags[]

Functions 31

SignatureFlagsNativeParams
void UpdateVisual()EventPublic0x00
void UpdateItemSlotSelectorPosition(float InDeltaTime)FinalNative+1 flags0x04
void SetItemInfo(UInventoryItemInfoWidget* InInventoryItemInfo)FinalNative+1 flags0x08
void SelectCurrentCategory()FinalNative+1 flags0x00
void RebuildInventory()NativeProtected0x00
void OnToggleInventory()FinalNative+1 flags0x00
void OnNavigationButtonsPressed(UInventoryItemSlotWidget* InCurrentSelectedItemSlot)EventProtected0x08
void OnInventoryItemSlotHoveredEvent(int32 InSourceIndex, UInventoryItemSlotWidget* InCurrentSelectedItemSlot)EventProtected0x10
void OnInventoryItemSlotHovered(const TScriptInterface<IInventoryWidget>& InventoryWidget, int32 InSourceIndex)FinalNative+1 flags0x14
void OnInventoryItemSlotDropped(const TScriptInterface<IInventoryWidget>& InventoryWidget, int32 InSourceIndex, int32 InTargetRow, int32 InTargetColumn)FinalNative+1 flags0x1C
void OnInventoryItemSlotDragLeft(const TScriptInterface<IInventoryWidget>& InventoryWidget, int32 InSourceRow, int32 InSourceColumn)FinalNative+1 flags0x18
void OnInventoryItemSlotDragEntered(const TScriptInterface<IInventoryWidget>& InventoryWidget, int32 InSourceRow, int32 InSourceColumn, int32 InTargetRow, int32 InTargetColumn)FinalNative+1 flags0x20
void OnInventoryItemSlotDragCancelled(const TScriptInterface<IInventoryWidget>& InventoryWidget, int32 InSourceRow, int32 InSourceColumn)FinalNative+1 flags0x18
void OnInventoryItemSlotClickedEvent(UInventoryItemSlotWidget* InCurrentSelectedItemSlot)EventProtected0x08
void OnInventoryItemSlotClicked(const TScriptInterface<IInventoryWidget>& InventoryWidget, int32 InSourceIndex)FinalNative+1 flags0x14
void OnChangedInventory()FinalNative+1 flags0x00
void MoveItemToAnotherInventoryByClick(UInventoryItemSlotWidget* InventorySlot)FinalNative+1 flags0x08
void MoveCurrentItemToAnotherInventory(UBaseInventoryWidget* InPlayerInventory, UStorageInventoryWidget* InStorageInventory)FinalNative+1 flags0x10
void HoverSlotByCoordinates(int32 Column, int32 Row)FinalNative+1 flags0x08
UAHInventory* GetTargetInventory()NativePublic0x08
UMaterialInstanceDynamic* GetMaterialByLevel(int32 InLevelIndex)FinalNative+1 flags0x10
UDA_ItemBase* GetCurrentSlotWeaponItem()FinalNative+1 flags0x08
ABaseWeapon* GetCurrentSlotWeapon()FinalNative+1 flags0x08
FInventoryData GetCurrentSlotData()FinalNative+1 flags0x50
UInventoryItemSlotWidget* GetCurrentHoveredSlot()FinalNative+1 flags0x08
bool FindFirstBusySlot()FinalNative+1 flags0x01
void DisassembleItemButtonReleased()FinalNative+1 flags0x00
void DisassembleItemButtonPressed()FinalNative+1 flags0x00
void DisassembleItem()FinalNative+1 flags0x00
void DeselectCurrentSlot(bool bShouldHideSelector)NativePublic0x01
void AutosortItems()FinalNative+1 flags0x00

Subclasses 2

Used by 1

types with a member, parameter or interface of this type