| 0x10 | AbilitiesToCancelOnGameplayContextRemoved | TArray<FGameplayTag> | 6 flags | [] |
| 0x08 | INPUT_MAPPING_CONTEXT_DEBUG_TAG | FGameplayTag | 7 flags | {TagName=Input.MappingContext.Debug} |
| 0x08 | INPUT_MAPPING_CONTEXT_DIALOG_TAG | FGameplayTag | 7 flags | {TagName=Input.MappingContext.Dialog} |
| 0x08 | INPUT_MAPPING_CONTEXT_ESCAPE_TAG | FGameplayTag | 7 flags | {TagName=Input.MappingContext.Escape} |
| 0x08 | INPUT_MAPPING_CONTEXT_GAMEPLAY_TAG | FGameplayTag | 7 flags | {TagName=Input.MappingContext.Gameplay} |
| 0x08 | INPUT_MAPPING_CONTEXT_GRAPPLINGHOOK_TAG | FGameplayTag | 7 flags | {TagName=Input.MappingContext.GrapplingHook} |
| 0x08 | INPUT_MAPPING_CONTEXT_SCRIPTEDMODE_WITH_VIEWCONTROL_TAG | FGameplayTag | 7 flags | {TagName=Input.MappingContext.ScriptedModeWithViewControl} |
| 0x08 | INPUT_MAPPING_CONTEXT_UI_TAG | FGameplayTag | 7 flags | {TagName=Input.MappingContext.UI} |
| 0x08 | INPUT_MAPPING_CONTEXT_SUSLIK_CCTV_CAMERA | FGameplayTag | 7 flags | {TagName=Input.MappingContext.SuslikCamera} |
| 0x08 | INPUT_MAPPING_CONTEXT_SWIM_TAG | FGameplayTag | 7 flags | {TagName=Input.MappingContext.Swim} |
| 0x08 | INPUT_MAPPING_CONTEXT_VEHICLE_TAG | FGameplayTag | 7 flags | {TagName=Input.MappingContext.Vehicle} |
| 0x08 | INPUT_MAPPING_CONTEXT_UNIVERSAL_LOCK_TAG | FGameplayTag | 7 flags | {TagName=Input.MappingContext.UniversalLock} |
| 0x08 | INPUT_MAPPING_CONTEXT_MECHANICAL_LOCK_TAG | FGameplayTag | 7 flags | {TagName=Input.MappingContext.MechanicalLock} |
| 0x08 | INPUT_MAPPING_CONTEXT_AUDIO_DIARY_TAG | FGameplayTag | 7 flags | {TagName=Input.MappingContext.AudioDiary} |
| 0x08 | INPUT_MAPPING_CONTEXT_QTE | FGameplayTag | 7 flags | {TagName=Input.MappingContext.QTE} |
| 0x08 | INPUT_MAPPING_CONTEXT_PLAYER_DEATH | FGameplayTag | 7 flags | {TagName=Input.MappingContext.PlayerDeath} |
| 0x28 | InputContextsTable | TSoftObjectPtr<UDataTable> | 7 flags | <SoftObjectProperty> |
| 0x28 | InputActionsTable | TSoftObjectPtr<UDataTable> | 7 flags | <SoftObjectProperty> |
| 0x50 | KeyboardIcons | TMap<TMap<TMap<TMap<TMap<TSoftObjectPtr<UPaperSprite>, FKey>, FKey>, FKey>, FKey>, FKey> | 6 flags | <TMap> |
| 0x50 | XBOXOneIcons | TMap<TMap<TMap<TMap<TSoftObjectPtr<UPaperSprite>, FKey>, FKey>, FKey>, FKey> | 6 flags | <TMap> |
| 0x50 | XBOXXSXIcons | TMap<TMap<TMap<TSoftObjectPtr<UPaperSprite>, FKey>, FKey>, FKey> | 6 flags | <TMap> |
| 0x50 | PS4Icons | TMap<TMap<TSoftObjectPtr<UPaperSprite>, FKey>, FKey> | 6 flags | <TMap> |
| 0x50 | PS5Icons | TMap<TSoftObjectPtr<UPaperSprite>, FKey> | 6 flags | <TMap> |
| 0x28 | IconInputNone | TSoftObjectPtr<UPaperSprite> | 7 flags | <SoftObjectProperty> |
| 0x08 | INPUT_ACTIONS_TAGS | FGameplayTag | 7 flags | {TagName=None} |
| 0x08 | INPUT_ACTIONS_QTE_DEFAULT | FGameplayTag | 7 flags | {TagName=InputAction.QTE.QTE_Button1} |
| 0x28 | INPUT_ACTIONS_QTE | FGameplayTagContainer | 5 flags | {GameplayTags=[4 items], ParentTags=[2 items]} |
| 0x50 | QWERTZIconRemap | TMap<TMap<FKey, void>, FKey> | 5 flags | <TMap> |
| 0x50 | AZERTYIconRemap | TMap<FKey, void> | 5 flags | <TMap> |