Struct
FGameplayAbilityRepAnimMontage
0x00x0030
Members 12
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x08 | AnimMontage | UAnimMontage* | 5 flags |
| 0x04 | PlayRate | float | 5 flags | |
| 0x04 | Position | float | 6 flags | |
| 0x04 | BlendTime | float | 5 flags | |
| 0x01 | NextSectionID | uint8 | 5 flags | |
| 0x01 | bRepPosition : 1bit 0 | bool | 3 flags | |
| 0x01 | IsStopped : 1bit 1 | bool | 3 flags | |
| 0x01 | ForcePlayBit : 1bit 2 | bool | 3 flags | |
| 0x01 | SkipPositionCorrection : 1bit 3 | bool | 3 flags | |
| 0x01 | bSkipPlayRate : 1bit 4 | bool | 3 flags | |
| 0x0016 | 0x02 | padding / unreflected | ||
| 0x10 | PredictionKey | FPredictionKey | 3 flags | |
| 0x01 | SectionIdToPlay | uint8 | 6 flags | |
| 0x0029 | 0x07 | unreflected bytes to end of FGameplayAbilityRepAnimMontage | ||