Class
UBP_VFXSubsystem_C
: UVFXSubsystem : UAHGameInstanceSubsystem : UGameInstanceSubsystem : USubsystem : UObject0x00x0320
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Inherited from UVFXSubsystem 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | FlameParticleSystems | TMap<TSubclassOf<UImpactFXSpawnerObject>, UDA_AIFlameThrower*> | TransientProtected+2 flags | <TMap> | |
| 0x08 | ImpactFXSpawnerObjectTemplate | TSubclassOf<UImpactFXSpawnerObject> | Protected+8 flags | nullptr | |
| 0x08 | BulletFXSpawnerTemplate | TSubclassOf<ABulletFXSpawner> | Protected+8 flags | nullptr | |
| 0x04 | BulletFXSpawnerPoolMax | int32 | Protected+7 flags | 100 | |
| 0x01 | bPrespawnBulletFXSpawners | bool | Protected+7 flags | true | |
| 0x0105 | 0x03 | padding / unreflected | |||
| 0x04 | BulletImpactFXSpawnerPoolMax | int32 | Protected+7 flags | 100 | |
| 0x01 | bPrespawnBulletImpactFXSpawners | bool | Protected+7 flags | true | |
| 0x010D | 0x03 | padding / unreflected | |||
| 0x04 | ParticleSystemComponentPoolMax | int32 | Protected+7 flags | 10 | |
| 0x01 | bPrespawnParticleSystemComponents | bool | Protected+7 flags | true | |
| 0x0115 | 0x03 | padding / unreflected | |||
| 0x04 | LaserDecalPoolMax | int32 | Protected+7 flags | 300 | |
| 0x011C | 0x04 | padding / unreflected | |||
| 0x78 | BulletFXSpawnersPool | FActorPool | Transient+1 flags | {MaxPoolSize=10, Pool=[]} | |
| 0x20 | BulletImpactFXSpawnersPool | FUObjectPoolStruct | Transient+1 flags | {MaxPoolSize=10, Pool=[]} | |
| 0x20 | ParticleSystemComponentPool | FUObjectPoolStruct | Transient+1 flags | {MaxPoolSize=10, Pool=[]} | |
| 0x01D8 | 0x08 | padding / unreflected | |||
| 0x50 | ActiveImpactFXSpawners | TSet<UImpactFXSpawnerObject*> | Transient+1 flags | <TSet> | |
| 0x50 | LaserDecalPool | TMap<TMap<TMap<bool, TSubclassOf<ALaserDecal>>, TSubclassOf<ALaserDecal>>, TSubclassOf<ALaserDecal>> | Transient+1 flags | <TMap> | |
| 0x50 | LaserDecalUsers | TMap<TMap<bool, TSubclassOf<ALaserDecal>>, TSubclassOf<ALaserDecal>> | Transient+1 flags | <TMap> | |
| 0x50 | LaserDecalPrespawnTimers | TMap<bool, TSubclassOf<ALaserDecal>> | Transient+1 flags | <TMap> | |
Inherited from UAHGameInstanceSubsystem 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldBeCreated | bool | Protected+7 flags | false | |
| 0x0041 | 0x07 | padding / unreflected | |||
| 0x30 | SubsystemTickFunction | FGameInstanceSubsystemTickFunction | Protected+3 flags | {} | |
| 0x10 | ChannelsToSubscribe | TArray<bool> | Protected+4 flags | [] | |
| 0x0088 | 0x08 | padding / unreflected | |||
| 0x01 | bShouldListenToSublevelLoaded | bool | Protected+7 flags | false | |
Inherited from USubsystem 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldBeSaved : 1bit 0 | bool | 5 flags | false |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||