Class
UBP_MutableItemSubsystem_C
: UMutableItemSubsystem : UAHWorldSubsystem : UWorldSubsystem : USubsystem : UObject0x00x01D0
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Inherited from UMutableItemSubsystem 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | ItemOrderToLootedPhasesNew | TMap<TMap<bool, FString>, FString> | Protected+2 flags | <TMap> | |
| 0x50 | MutablePhasesDump | TMap<bool, FString> | Protected+2 flags | <TMap> |
Inherited from UAHWorldSubsystem 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldBeCreated | bool | Protected+7 flags | false | |
| 0x01 | bShouldBeFullyInitializedAfterGameIsLoaded | bool | Protected+7 flags | false | |
| 0x0052 | 0x06 | padding / unreflected | |||
| 0x30 | SubsystemTickFunction | FWorldSubsystemTickFunction | Protected+3 flags | {} | |
| 0x01 | bShouldListenToSublevelLoaded | bool | Protected+7 flags | false | |
Inherited from USubsystem 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldBeSaved : 1bit 0 | bool | 5 flags | false |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||