0x00x0B1B
Members 172
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Decal_Apex | UDecalComponent* | 6 flags | nullptr | |
| 0x08 | floor | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Mirror2 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Mirror1 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SafeZone5 | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | SafeZone4 | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | SafeZone3 | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | SafeZone2 | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | SafeZone1 | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | SafeZone | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | PropShakeAudio | UPropShakeAudioComponent* | 6 flags | nullptr | |
| 0x08 | SM_OutOfOrder_Monitors | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | FrontLightR_ElectronicAmbienceAudio | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | FrontLightL_ElectronicAmbienceAudio | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | Monitors_ElectronicAmbienceAudio | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | Doppler_ElectronicAmbienceAudio | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | ElectronicAmbienceAudio_Light_10 | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | ElectronicAmbienceAudio_Light_9 | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | ElectronicAmbienceAudio_Light_8 | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | ElectronicAmbienceAudio_Light_7 | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | ElectronicAmbienceAudio_Light_6 | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | ElectronicAmbienceAudio_Light_5 | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | ElectronicAmbienceAudio_Light_4 | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | ElectronicAmbienceAudio_Light_3 | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | ElectronicAmbienceAudio_Light_2 | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | ElectronicAmbienceAudio_Light_1 | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | ElectronicAmbienceAudio | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | VendingMachine_ElectronicAmbienceAudio | UElectronicAmbienceAudioComponent* | 6 flags | nullptr | |
| 0x08 | DartBoard | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | VanWhiteboard | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | Boombox | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | SM_VanCalendar | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LorePC | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | SpotLight - PostGameRim | USpotLightComponent* | 6 flags | nullptr | |
| 0x08 | SpotLight_PostGameKey | USpotLightComponent* | 6 flags | nullptr | |
| 0x08 | SpotLight - LockerRim2 | USpotLightComponent* | 6 flags | nullptr | |
| 0x08 | SpotLight - LockerRim1 | USpotLightComponent* | 6 flags | nullptr | |
| 0x08 | SpotLight_LockerKey | USpotLightComponent* | 6 flags | nullptr | |
| 0x08 | WaterCollider | UBoxComponent* | 6 flags | nullptr | |
| 0x08 | VanSchematic | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | StageCharacterMesh | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | StageCineCamera | UCineCameraComponent* | 6 flags | nullptr | |
| 0x08 | Locker | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | Lumen_PointLight-OpenSign | UPointLightComponent* | 6 flags | nullptr | |
| 0x08 | SM_OutRiggers | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_OutRiggers_Decal1 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_OutRiggers_Decal2 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_OutRiggers_Decal4 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_OutRiggers_Decal3 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | RiggersDecals | USceneComponent* | 6 flags | nullptr | |
| 0x08 | SKM_OutRiggers4 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | SKM_OutRiggers3 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | SKM_OutRiggers2 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | SKM_OutRiggers1 | USkeletalMeshComponent* | 6 flags | nullptr | |
| 0x08 | Riggers | USceneComponent* | 6 flags | nullptr | |
| 0x08 | UDW_Particles_Mask | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Weather_Mask_Projection_Box_Component | UWeather_Mask_Projection_Box_Component_C* | 6 flags | nullptr | |
| 0x08 | SM_Van_FrontAreaBoxes | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Cables | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Camera1 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Wires | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Camera | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | VHSPlayer | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_Seat2 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_PlayerBlockCube1 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_PlayerBlockCube2 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_PlayerBlockCube | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare2 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare5 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare6 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare7 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare8 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare1 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare9 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare13 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare12 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare11 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare10 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare3 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare16 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare17 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlare4 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | LightFlares | USceneComponent* | 6 flags | nullptr | |
| 0x08 | FrontTable | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | FrontTable1 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SeatBlocker | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_FireCO2-A1 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | OutsideButton | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | RadarIcon | UWidgetComponent* | 6 flags | nullptr | |
| 0x08 | ISM_FoodBox_B | UInstancedStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_PRP_SurveillanceStickers | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | ISM_PressureTool | UInstancedStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | ISM_Pliers | UInstancedStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | ISM_Tape | UInstancedStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | ISM_Wrench3 | UInstancedStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | ISM_Wrench1 | UInstancedStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | ISM_PlasticToolBox | UInstancedStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | ISM_MetalToolBox | UInstancedStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_Van_Props_9 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_Van_Props_8 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_Van_Props_7 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_Van_Props_6 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_Van_Props_5 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_Van_Props_4 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_Van_Props_3 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SM_Van_Props_1 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Ramp | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | TV | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | PlayerSpawn8 | UCapsuleComponent* | 6 flags | nullptr | |
| 0x08 | PlayerSpawn7 | UCapsuleComponent* | 6 flags | nullptr | |
| 0x08 | PlayerSpawn6 | UCapsuleComponent* | 6 flags | nullptr | |
| 0x08 | PlayerSpawn5 | UCapsuleComponent* | 6 flags | nullptr | |
| 0x08 | PlayerSpawn4 | UCapsuleComponent* | 6 flags | nullptr | |
| 0x08 | PlayerSpawn3 | UCapsuleComponent* | 6 flags | nullptr | |
| 0x08 | PlayerSpawn2 | UCapsuleComponent* | 6 flags | nullptr | |
| 0x08 | PlayerSpawn1 | UCapsuleComponent* | 6 flags | nullptr | |
| 0x08 | PlayerSpawns | USceneComponent* | 6 flags | nullptr | |
| 0x08 | DartContainer | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | SpotLight | USpotLightComponent* | 6 flags | nullptr | |
| 0x08 | BP_Fluorescent_Light4 | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | Vent2 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Vent1 | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SureveillanceMonitor5 | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | SureveillanceMonitor7 | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | SureveillanceMonitor3 | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | SureveillanceMonitor | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | SureveillanceMonitor1 | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | SureveillanceMonitor2 | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | SureveillanceMonitor4 | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | SureveillanceMonitor6 | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | BP_LargeLight1 | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | BP_Fluorescent_Light | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | BP_Fluorescent_Light1 | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | BP_Fluorescent_Light2 | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | BP_Fluorescent_Light3 | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | Lights | USceneComponent* | 6 flags | nullptr | |
| 0x08 | DopplerDish | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Weather_Mask_Brush | UChildActorComponent* | 6 flags | nullptr | |
| 0x08 | SlidingDoor | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | SlidingDoorBase | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | VanInteriorMesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Plane | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | InvisibleWalls | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Rightbackdoor | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Leftbackdoor | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | Doors | USceneComponent* | 6 flags | nullptr | |
| 0x08 | TextRender | UTextRenderComponent* | 6 flags | nullptr | |
| 0x04 | DoorTimeline_Alpha_3E3027D44D199A8119571F8F31E5176B | float | 4 flags | 0 | |
| 0x01 | DoorTimeline__Direction_3E3027D44D199A8119571F8F31E5176B | ETimelineDirection | 4 flags | Forward | |
| 0x0A3D | 0x03 | padding / unreflected | |||
| 0x08 | DoorTimeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | LowerVanTimeline_Alpha_12A31C4B474352F4C440CDB3BC0ADE51 | float | 4 flags | 0 | |
| 0x01 | LowerVanTimeline__Direction_12A31C4B474352F4C440CDB3BC0ADE51 | ETimelineDirection | 4 flags | Forward | |
| 0x0A4D | 0x03 | padding / unreflected | |||
| 0x08 | LowerVanTimeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | LiftVanTimeline_Alpha_25ACD4BC472748B0676F7D92E529A8BF | float | 4 flags | 0 | |
| 0x01 | LiftVanTimeline__Direction_25ACD4BC472748B0676F7D92E529A8BF | ETimelineDirection | 4 flags | Forward | |
| 0x0A5D | 0x03 | padding / unreflected | |||
| 0x08 | LiftVanTimeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Timeline_Alpha_EB34723A4FF9267AFC4B8781D83FEE03 | float | 4 flags | 0 | |
| 0x01 | Timeline__Direction_EB34723A4FF9267AFC4B8781D83FEE03 | ETimelineDirection | 4 flags | Forward | |
| 0x0A6D | 0x03 | padding / unreflected | |||
| 0x08 | Timeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x0A78 | 0x08 | padding / unreflected | |||
| 0x60 | CurrentTransform | FTransform | 6 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x01 | bShowDebug | bool | 6 flags | false | |
| 0x0AE1 | 0x07 | padding / unreflected | |||
| 0x18 | TargetRotation | FRotator | 6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x08 | DoorAngleThreshold | double | 7 flags | 60 | |
| 0x04 | DoorBreakSpeed | float | 7 flags | 15 | |
| 0x04 | VanDoorAngleAlpha | float | 7 flags | 0 | |
| 0x08 | RotationSpeed | double | 7 flags | 90 | |
| 0x01 | bIsRotatingLeft | bool | 7 flags | false | |
| 0x01 | bIsRotatingRight | bool | 7 flags | false | |
| 0x01 | bAutoPlayBoombox | bool | 6 flags | false | |
Inherited from AGameplayVan 100
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnPartRemovedDelegate | FMulticastScriptDelegate | BlueprintCallable+3 flags | <delegate> | |
| 0x10 | OnPartInstalledDelegate | FMulticastScriptDelegate | BlueprintCallable+3 flags | <delegate> | |
| 0x10 | OnJackInstalledDelegate | FMulticastScriptDelegate | BlueprintCallable+3 flags | <delegate> | |
| 0x10 | OnTireInstalledDelagate | FMulticastScriptDelegate | BlueprintCallable+3 flags | <delegate> | |
| 0x10 | OnVanTeleportedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bIsCosmeticVan | bool | 9 flags | false | |
| 0x01 | bIsStageVan | bool | 9 flags | false | |
| 0x01 | bIsCrewAssemblyTVCosmetic | bool | 9 flags | false | |
| 0x01 | bIsCollectableContainerCosmetic | bool | 9 flags | false | |
| 0x01 | bIsVendingMachineCosmetic | bool | 9 flags | false | |
| 0x01 | bIsLockerCosmetic | bool | 9 flags | false | |
| 0x01 | bIsVanSchematicCosmetic | bool | 9 flags | false | |
| 0x01 | bIsQuestBoardCosmetic | bool | 9 flags | false | |
| 0x01 | bIsDartSpawnerCosmetic | bool | 9 flags | false | |
| 0x01 | bIsStationaryRadioCosmetic | bool | 9 flags | false | |
| 0x01 | bIsDopplerRadarCosmetic | bool | 9 flags | false | |
| 0x01 | bIsLoreComputerCosmetic | bool | 9 flags | false | |
| 0x01 | bIsBoomboxCosmetic | bool | 9 flags | false | |
| 0x01 | bAreSurveillanceMonitorsCosmetic | bool | 9 flags | false | |
| 0x01 | bIsDriversCabinCosmetic | bool | 9 flags | false | |
| 0x01 | bAreRepairablePartsCosmetic | bool | 9 flags | false | |
| 0x01 | bJackInstalled | bool | Net+6 flags | false | |
| 0x01 | bHasHealtyBattery | bool | NetRepNotify+7 flags | true | |
| 0x01 | bHasHealtyFuses | bool | NetRepNotify+7 flags | true | |
| 0x01 | bHasHealtyRadio | bool | Net+7 flags | true | |
| 0x01 | bHasHealtyDoppler | bool | Net+7 flags | true | |
| 0x01 | bHasHealtyVendingMachine | bool | Net+7 flags | true | |
| 0x01 | bHasHealtyMonitors | bool | NetRepNotify+7 flags | true | |
| 0x01 | bDoorsOpen | bool | NetRepNotify+8 flags | false | |
| 0x01 | bVanStarted | bool | Net+6 flags | false | |
| 0x01 | bWasTeleported | bool | NetRepNotify+6 flags | false | |
| 0x031A | 0x01 | padding / unreflected | |||
| 0x01 | bSpawnPlayersInside | bool | Protected+8 flags | true | |
| 0x031C | 0x04 | padding / unreflected | |||
| 0x08 | IssueData | UVanIssueGeneration* | Protected+8 flags | nullptr | |
| 0x01 | bOverride_IssueArray | bool | Protected+8 flags | false | |
| 0x01 | bAutoCompleteIssuesQuest | bool | Protected+8 flags | false | |
| 0x032A | 0x06 | padding / unreflected | |||
| 0x10 | IssueArrayOverride | TArray<EVehiclePart> | Protected+5 flags | [6 items] | |
| 0x01 | bEngineLidOpen | bool | NetProtected+7 flags | false | |
| 0x0341 | 0x07 | padding / unreflected | |||
| 0x08 | Root | USceneComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.RootComponent | |
| 0x08 | vanMesh | UStaticMeshComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.vanMesh | |
| 0x08 | EngineLid | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.EngineLid | |
| 0x08 | LiftButton | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.LiftButton | |
| 0x08 | VanDashboard | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.dashboard | |
| 0x08 | seat | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.seat | |
| 0x08 | frontWheelSpotR | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.frontWheelSpotR | |
| 0x08 | frontWheelSpotL | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.frontWheelSpotL | |
| 0x08 | backWheelSpotR | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.backWheelSpotR | |
| 0x08 | backWheelSpotL | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.backWheelSpotL | |
| 0x08 | frontWheelR | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.frontWheelR | |
| 0x08 | frontWheelL | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.frontWheelL | |
| 0x08 | backWheelR | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.backWheelR | |
| 0x08 | backWheelL | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.backWheelL | |
| 0x10 | RandomizedWheels | TArray<UChildActorComponent*> | Protected+8 flags | [4 items] | |
| 0x18 | RotationOffset | FRotator | Protected+6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x04 | NumberOfDamagedTires | int32 | NetProtected+8 flags | 0 | |
| 0x03E4 | 0x04 | padding / unreflected | |||
| 0x08 | FuelCap | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.FuelReservoir | |
| 0x04 | MaxFuel | float | Protected+8 flags | 40 | |
| 0x04 | Fuel | float | NetProtected+6 flags | 0 | |
| 0x08 | OilCap | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.OilReservoir | |
| 0x08 | engineMesh | UStaticMeshComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.engineMesh | |
| 0x08 | EngineAudio | UAudioComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.EngineAudio | |
| 0x08 | DoorsAudio | UAudioComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.DoorsAudio | |
| 0x08 | HonkAudio | UAudioComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.HonkAudio | |
| 0x08 | EngineStartupSound | USoundBase* | Protected+7 flags | nullptr | |
| 0x08 | EngineStartupFailSound | USoundBase* | Protected+7 flags | nullptr | |
| 0x08 | EngineStartupSuccessSound | USoundBase* | Protected+7 flags | nullptr | |
| 0x08 | CoolantCap | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.Coolant | |
| 0x04 | MaxAntiFreeze | float | Protected+8 flags | 20 | |
| 0x04 | AntiFreeze | float | NetProtected+6 flags | 0 | |
| 0x04 | MaxOil | float | Protected+8 flags | 15 | |
| 0x04 | Oil | float | NetProtected+6 flags | 0 | |
| 0x08 | BatterySpot | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.BatterySpot | |
| 0x08 | Battery | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.Battery | |
| 0x08 | fuseBox | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.fuseBox | |
| 0x08 | Fuses | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.Fuses | |
| 0x08 | radio | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.radio | |
| 0x08 | DopplerRadar | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.DopplerRadar | |
| 0x08 | VendingMachine | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.VendingMachine | |
| 0x08 | monitors | USceneComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.monitors | |
| 0x08 | QuestBoard | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.QuestBoard | |
| 0x08 | CollectableContainer | UChildActorComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.Collectable Contai… | |
| 0x08 | workbenchClass | TSubclassOf<AWorkbench> | Protected+9 flags | nullptr | |
| 0x08 | workbenchTransform | USceneComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.Work Bench | |
| 0x08 | Workbench | AWorkbench* | NetRepNotify+7 flags | nullptr | |
| 0x10 | vanIssueTable | TArray<FVanIssue> | Protected+3 flags | [] | |
| 0x04C8 | 0x08 | padding / unreflected | |||
| 0x08 | QuestSystemRef | UQuestSubsystem* | 4 flags | nullptr | |
| 0x08 | ScavengingSystemRef | UScavengingSubsystem* | 4 flags | nullptr | |
| 0x08 | GameState | AStormEscapeGameState* | 4 flags | nullptr | |
| 0x01 | DifficultyMode | EGameDifficulty | 5 flags | Easy | |
| 0x04E9 | 0x07 | padding / unreflected | |||
| 0x10 | CheckDashboardQuest | FDataTableRowHandle | Protected+4 flags | {DataTable=nullptr, RowName=None} | |
| 0x10 | TireRepairQuest | FDataTableRowHandle | Protected+4 flags | {DataTable=nullptr, RowName=None} | |
| 0x10 | FuelRefillQuest | FDataTableRowHandle | Protected+4 flags | {DataTable=nullptr, RowName=None} | |
| 0x10 | OilRefillQuest | FDataTableRowHandle | Protected+4 flags | {DataTable=nullptr, RowName=None} | |
| 0x10 | CoolantRefillQuest | FDataTableRowHandle | Protected+4 flags | {DataTable=nullptr, RowName=None} | |
| 0x10 | BatteryRepairQuest | FDataTableRowHandle | Protected+4 flags | {DataTable=nullptr, RowName=None} | |
| 0x10 | FusesRepairQuest | FDataTableRowHandle | Protected+4 flags | {DataTable=nullptr, RowName=None} | |
| 0x08 | ShelterComponent | UVanShelterComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.ShelterSource | |
| 0x08 | ShelterVolume | UShelterRoomComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.ShelterVolume | |
| 0x08 | ShelterDoorMarker | UShelterMarkerComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.ShelterDoor | |
| 0x08 | RoofVolume | UBoxComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.Roof Volume | |
| 0x08 | DoorExitVolume | UBoxComponent* | Protected+10 flags | /Script/StormEscape.Default__GameplayVan.Door Exit Volume | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 58
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UpdatePostGameStageLightsState(bool bDidWin) | Public | 0x01 | |
| bool GetStageCharacter(const USkeletalMeshComponent*& CharacterMesh) | EventProtected | 0x09 | |
| void UpdateStage(bool bLockerStage) | Public | 0x01 | |
| void ResetStageCharacterMesh() | Public | 0x00 | |
| void SetIsRotatingRight(bool bIsRotatingRight) | Public | 0x01 | |
| void SetIsRotatingLeft(bool bIsRotatingLeft) | Public | 0x01 | |
| void SetupStageLights() | Public | 0x00 | |
| void SetupStage() | Public | 0x00 | |
| void InitializeChildActors() | Public | 0x00 | |
| void SetActorsAsCosmetic() | Public | 0x00 | |
| void StopVanDoorAudio() | Public | 0x00 | |
| void PlayVanDoorAudio() | Public | 0x00 | |
| void GetSpawnArray(TArray<FTransform>& SpawnArray) | Public | 0x10 | |
| void UserConstructionScript() | EventPublic | 0x00 | |
| void Timeline__FinishedFunc() | 0x00 | ||
| void Timeline__UpdateFunc() | 0x00 | ||
| void DoorTimeline__FinishedFunc() | 0x00 | ||
| void DoorTimeline__UpdateFunc() | 0x00 | ||
| void LiftVanTimeline__FinishedFunc() | 0x00 | ||
| void LiftVanTimeline__UpdateFunc() | 0x00 | ||
| void LowerVanTimeline__FinishedFunc() | 0x00 | ||
| void LowerVanTimeline__UpdateFunc() | 0x00 | ||
| void ReceiveBeginPlay() | EventProtected | 0x00 | |
| void HandleJackInserted(const FName& spotTag) | EventPublic | 0x08 | |
| void LiftVan(USkeletalMeshComponent* JackMesh) | EventPublic | 0x08 | |
| void Multicast_Lift(const FRotator& Rotation, USkeletalMeshComponent* JackMesh) | 0x20 | ||
| void ToggleDoorsOpen(bool bShouldOpen) | EventProtected | 0x01 | |
| void Multicast_UpdateWidget(double Value) | 0x08 | ||
| void UpdateFreezeMaterial(float FillProgress) | EventPublic | 0x04 | |
| void UpdateFuelWidget(float Value) | EventPublic | 0x04 | |
| void OpenDoors() | 0x00 | ||
| void CloseDoors() | 0x00 | ||
| void UpdateOilMaterial(float FillProgress) | EventPublic | 0x04 | |
| void Multicast_UpdateFreezeMaterial(UStaticMeshComponent* CoolantMesh, double FillProgress) | 0x10 | ||
| void Multicast_UpdateOilMaterial(UStaticMeshComponent* OilMesh, double FillProgress) | 0x10 | ||
| void Multicast_StartVan() | 0x00 | ||
| void StartVan() | EventProtected | 0x00 | |
| void ToggleLights(bool bShouldBeOn) | EventProtected | 0x01 | |
| void LightEmissive(bool bShouldBeOn) | 0x01 | ||
| void FlickLights(bool bShouldFlicker) | EventProtected | 0x01 | |
| void Multicast_TeleportPlayers(AActor* Player, const FVector& Location, const FRotator& Rotation) | 0x38 | ||
| void Multicast_Lower(const FRotator& Rotation) | 0x18 | ||
| void LowerVan() | EventPublic | 0x00 | |
| void CheckDoorAngle(double Yaw) | 0x08 | ||
| void OnLiftButtonPressedDelegate_Event(AActor* InLiftButton, bool bOpen) | 0x09 | ||
| void K2_HandleDoorBreak() | EventProtected | 0x00 | |
| void LiftRiggers() | 0x00 | ||
| void LowerRiggers() | 0x00 | ||
| void ReceiveTick(float DeltaSeconds) | EventPublic | 0x04 | |
| void ResetStageCharacter() | EventProtected | 0x00 | |
| void SetIsStageRotatingLeft(bool bIsRotatingLeft) | EventProtected | 0x01 | |
| void SetIsStageRotatingRight(bool bIsRotatingRight) | EventProtected | 0x01 | |
| void UpdatePostGameStageLights(bool bDidWin) | EventProtected | 0x01 | |
| void UpdateStageSetting(bool bIsLockerStage) | EventProtected | 0x01 | |
| void HandleBatteryDamaged() | EventProtected | 0x00 | |
| void HandleBatteryInstalled() | EventProtected | 0x00 | |
| void ToggleMonitorsTape(bool bShouldShow) | EventProtected | 0x01 | |
| void ExecuteUbergraph_BP_GameplayVan(int32 EntryPoint) | Final | 0x04 |