Struct
FRotator
0x00x0018
Members 3
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x08 | Pitch | double | 8 flags |
| 0x08 | Yaw | double | 8 flags | |
| 0x08 | Roll | double | 8 flags |
Used by 164
types with a member, parameter or interface of this typeUABP_FP_MainCharacter_CUABP_TP_MainCharacter_CAActorUAIBlueprintHelperLibraryFAngularDriveConstraintUAnimInstanceFAnimNode_ModifyBoneFAnimNode_ObserveBoneFAnimNode_RotateRootBoneUAnimNotify_PlayNiagaraEffectUAnimNotify_PlayParticleEffectUAnimNotifyState_TimedNiagaraEffectUAnimNotifyState_TimedParticleEffectUArchVisCharMovementComponentFAssetEditorOrbitCameraPositionFBasedMovementInfoFBasedPositionABaseFirstPersonCharacterUBlackboardComponentUBlackboardKeyType_RotatorFBlueprintCameraPoseUBlueprintCameraPoseFunctionLibraryUBlueprintCameraVariableTableFunctionLibraryUBookMarkABP_GameplayVan_CABP_VanDashboard_CFBreakTransformDataflowNodeUBTFunctionLibraryFCameraAnimationParamsUCameraModifierUCameraRigParameterInteropLibraryUCameraShakeSourceComponentACharacterUCharacterMovementComponentUCheatManagerUCombinedTransformGizmoUConstantCameraShakePatternFConstraintInstanceUConstraintInstanceBlueprintLibraryAControllerUControlRigComponentFDataflowRotationTypesADatasmithAreaLightActorUDatasmithAreaLightActorTemplateFDropNoteInfoFEulerTransformFFBIKConstraintOptionFFlyingInstanceFFXSystemSpawnParametersAGameplayCharacterUGameplayStaticsUGameplayTask_SpawnActorAGameplayVanFGPUSpriteLocalVectorFieldInfoFHookedItemDataUHouseDamageComponentFIKRetargetPelvisMotionOpSettingsFIKRigGoalUInterchangeGenericAssetsPipelineUInterchangeLightFactoryNodeUInterchangeLightNodeFItemSpawnDataFKBoxElemUKismetAnimationLibraryUKismetMathLibraryUKismetStringLibraryUKismetSystemLibraryUKismetTextLibraryFKSphylElemFKTaperedCapsuleElemULandscapeSplineControlPointULegacyCameraShakeULevelStreamingDynamicFLevelViewportInfoULiveLinkTransformAxisSwitchPreProcessorFLiveLinkVirtualSubjectBoneAttachmentFMakeRotatorDataflowNodeFMakeTransformDataflowNode_v2UMediaPlayerFMinimalViewInfo+84 more