Zdexby TheHolyOneZ
5,360 classes
/Script/UMG.WidgetComponent 0x06D0 (1,744 B) align 16 inherited 0x0570 vtable /Script/UMG
0x00x06D0

Members 39

OffsetSizeNameTypeFlagsDefault
0x05700x10padding / unreflected
0x01SpaceEWidgetSpaceProtected+6 flagsWorld
0x01TimingPolicyEWidgetTimingPolicyProtected+6 flagsRealTime
0x05820x06padding / unreflected
0x08WidgetClassTSubclassOf<UUserWidget>Protected+6 flagsnullptr
0x08DrawSizeFIntPointProtected+6 flags{X=500, Y=500}
0x01bManuallyRedrawboolProtected+6 flagsfalse
0x01bRedrawRequestedboolTransientProtected+6 flagstrue
0x059A0x02padding / unreflected
0x04RedrawTimefloatProtected+6 flags0
0x05A00x08padding / unreflected
0x08CurrentDrawSizeFIntPointTransientProtected+6 flags{X=0, Y=0}
0x01bUseInvalidationInWorldSpaceboolProtected+6 flagsfalse
0x01bDrawAtDesiredSizeboolProtected+6 flagsfalse
0x05B20x06padding / unreflected
0x10PivotFVector2DProtected+6 flags{X=0.5, Y=0.5}
0x01bReceiveHardwareInputboolProtected+6 flagsfalse
0x01bWindowFocusableboolProtected+6 flagstrue
0x01WindowVisibilityEWindowVisibilityProtected+6 flagsSelfHitTestInvisible
0x01bApplyGammaCorrectionboolProtected+7 flagsfalse
0x05CC0x04padding / unreflected
0x08OwnerPlayerULocalPlayer*Protected+6 flagsnullptr
0x10BackgroundColorFLinearColorProtected+6 flags{R=0, G=0, B=0, A=0}
0x10TintColorAndOpacityFLinearColorProtected+6 flags{R=1, G=1, B=1, A=1}
0x04OpacityFromTexturefloatProtected+6 flags1
0x01BlendModeEWidgetBlendModeProtected+6 flagsMasked
0x01bIsTwoSidedboolProtected+6 flagsfalse
0x01TickWhenOffscreenboolProtected+6 flagsfalse
0x05FF0x01padding / unreflected
0x08BodySetupUBodySetup*TransientProtected+7 flagsnullptr
0x08TranslucentMaterialUMaterialInterface*Protected+6 flags/Engine/EngineMaterials/Widget3DPassThrough_Translucent.Wid…
0x08TranslucentMaterial_OneSidedUMaterialInterface*Protected+6 flags/Engine/EngineMaterials/Widget3DPassThrough_Translucent_One…
0x08OpaqueMaterialUMaterialInterface*Protected+6 flags/Engine/EngineMaterials/Widget3DPassThrough_Opaque.Widget3D…
0x08OpaqueMaterial_OneSidedUMaterialInterface*Protected+6 flags/Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided…
0x08MaskedMaterialUMaterialInterface*Protected+6 flags/Engine/EngineMaterials/Widget3DPassThrough_Masked.Widget3D…
0x08MaskedMaterial_OneSidedUMaterialInterface*Protected+6 flags/Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided…
0x08RenderTargetUTextureRenderTarget2D*TransientProtected+7 flagsnullptr
0x08MaterialInstanceUMaterialInstanceDynamic*TransientProtected+7 flagsnullptr
0x01bAddedToScreenboolTransientProtected+6 flagsfalse
0x01bEditTimeUsableboolProtected+5 flagsfalse
0x064A0x02padding / unreflected
0x08SharedLayerNameFNameProtected+7 flagsWidgetComponentScreenLayer
0x04LayerZOrderint32Protected+7 flags-100
0x01GeometryModeEWidgetGeometryModeProtected+6 flagsPlane
0x06590x07padding / unreflected
0x08CylinderArcAngledoubleProtected+6 flags180
0x01TickModeETickModeProtected+6 flagsEnabled
0x06690x2Fpadding / unreflected
0x08WidgetUUserWidget*Transient+9 flagsnullptr
0x06A00x30unreflected bytes to end of UWidgetComponent
Inherited from UMeshComponent 5
OffsetSizeNameTypeFlagsDefault
0x10OverrideMaterialsTArray<UMaterialInterface*>6 flags[]
0x08OverlayMaterialUMaterialInterface*10 flagsnullptr
0x04OverlayMaterialMaxDrawDistancefloat9 flags0
0x053C0x04padding / unreflected
0x10MaterialSlotsOverlayMaterialTArray<UMaterialInterface*>8 flags[]
0x01bEnableMaterialParameterCaching : 1bit 0bool7 flagsfalse
Inherited from UPrimitiveComponent 109
OffsetSizeNameTypeFlagsDefault
0x04MinDrawDistancefloat9 flags0
0x04LDMaxDrawDistancefloat9 flags0
0x04CachedMaxDrawDistancefloat10 flags0
0x01DepthPriorityGroupESceneDepthPriorityGroup5 flagsSDPG_World
0x01ViewOwnerDepthPriorityGroupESceneDepthPriorityGroup5 flagsSDPG_World
0x01IndirectLightingCacheQualityEIndirectLightingCacheQuality9 flagsILCQ_Point
0x01LightmapTypeELightmapType9 flagsDefault
0x01HLODBatchingPolicyEHLODBatchingPolicy8 flagsNone
0x01ShadowCacheInvalidationBehaviorEShadowCacheInvalidationBehavior9 flagsAuto
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsActorTextureStreamingBuiltData : 1bit 1bool3 flagsfalse
0x01bIsValidTextureStreamingBuiltData : 1bit 2bool3 flagsfalse
0x01bNeverDistanceCull : 1bit 3bool7 flagsfalse
0x01bAlwaysCreatePhysicsState : 1bit 2bool7 flagsfalse
0x01bGenerateOverlapEvents : 1bit 3bool5 flagstrue
0x01bMultiBodyOverlap : 1bit 4bool6 flagsfalse
0x01bTraceComplexOnMove : 1bit 5bool6 flagsfalse
0x01bReturnMaterialOnMove : 1bit 6bool6 flagsfalse
0x01bUseViewOwnerDepthPriorityGroup : 1bit 7bool3 flagsfalse
0x01bAllowCullDistanceVolume : 1bit 0bool7 flagstrue
0x01bVisibleInReflectionCaptures : 1bit 1bool7 flagstrue
0x01bVisibleInRealTimeSkyCaptures : 1bit 2bool7 flagstrue
0x01bVisibleInRayTracing : 1bit 3bool7 flagstrue
0x01bRenderInMainPass : 1bit 4bool7 flagstrue
0x01bRenderInDepthPass : 1bit 5bool7 flagstrue
0x01bReceivesDecals : 1bit 6bool7 flagstrue
0x01bHoldout : 1bit 7bool8 flagsfalse
0x01bOwnerNoSee : 1bit 0bool7 flagsfalse
0x01bOnlyOwnerSee : 1bit 1bool7 flagsfalse
0x01bTreatAsBackgroundForOcclusion : 1bit 2bool7 flagsfalse
0x01bUseAsOccluder : 1bit 3bool7 flagsfalse
0x01bSelectable : 1bit 4bool3 flagstrue
0x01bWantsEditorEffects : 1bit 5bool3 flagsfalse
0x01bForceMipStreaming : 1bit 6bool7 flagsfalse
0x01bHasPerInstanceHitProxies : 1bit 7bool7 flagsfalse
0x01CastShadow : 1bit 0bool7 flagsfalse
0x01bEmissiveLightSource : 1bit 1bool7 flagsfalse
0x01bAffectDynamicIndirectLighting : 1bit 2bool8 flagstrue
0x01bAffectIndirectLightingWhileHidden : 1bit 3bool8 flagsfalse
0x01bAffectDistanceFieldLighting : 1bit 4bool7 flagstrue
0x01bCastDynamicShadow : 1bit 5bool7 flagstrue
0x01bCastStaticShadow : 1bit 6bool7 flagstrue
0x01bCastVolumetricTranslucentShadow : 1bit 7bool7 flagsfalse
0x01bCastContactShadow : 1bit 0bool7 flagstrue
0x01bSelfShadowOnly : 1bit 1bool7 flagsfalse
0x01bCastFarShadow : 1bit 2bool7 flagsfalse
0x01bCastInsetShadow : 1bit 3bool7 flagsfalse
0x01bCastCinematicShadow : 1bit 4bool7 flagsfalse
0x01bCastHiddenShadow : 1bit 5bool8 flagsfalse
0x01bCastShadowAsTwoSided : 1bit 6bool7 flagsfalse
0x01bLightAsIfStatic : 1bit 7boolDeprecated+3 flagsfalse
0x01bLightAttachmentsAsGroup : 1bit 0bool7 flagsfalse
0x01bExcludeFromLightAttachmentGroup : 1bit 1bool7 flagsfalse
0x01bReceiveMobileCSMShadows : 1bit 2bool7 flagstrue
0x01bSingleSampleShadowFromStationaryLights : 1bit 3bool7 flagsfalse
0x01bIgnoreRadialImpulse : 1bit 4bool5 flagsfalse
0x01bIgnoreRadialForce : 1bit 5bool5 flagsfalse
0x01bApplyImpulseOnDamage : 1bit 6bool5 flagstrue
0x01bReplicatePhysicsToAutonomousProxy : 1bit 7bool5 flagstrue
0x01bFillCollisionUnderneathForNavmesh : 1bit 0bool4 flagsfalse
0x01bRasterizeAsFilledConvexVolume : 1bit 1bool4 flagsfalse
0x01AlwaysLoadOnClient : 1bit 2bool3 flagstrue
0x01AlwaysLoadOnServer : 1bit 3bool3 flagstrue
0x01bUseEditorCompositing : 1bit 4bool3 flagsfalse
0x01bIsBeingMovedByEditor : 1bit 5boolTransient+4 flagsfalse
0x01bRenderCustomDepth : 1bit 6bool7 flagsfalse
0x01bVisibleInSceneCaptureOnly : 1bit 7bool7 flagsfalse
0x01bHiddenInSceneCapture : 1bit 0bool7 flagsfalse
0x01bRayTracingFarField : 1bit 1bool3 flagsfalse
0x01FirstPersonPrimitiveTypeEFirstPersonPrimitiveType9 flagsNone
0x01bHasNoStreamableTextures : 1bit 1boolProtected+3 flagsfalse
0x01bStaticWhenNotMoveable : 1bit 2boolProtected+7 flagstrue
0x01bHasCustomNavigableGeometryEHasCustomNavigableGeometry5 flagsNo
0x02760x01padding / unreflected
0x01CanCharacterStepUpOnECanBeCharacterBase7 flagsECB_Yes
0x01LightingChannelsFLightingChannels6 flags{bChannel0=true, bChannel1=false, bChannel2=false}
0x02790x20padding / unreflected
0x01RayTracingGroupCullingPriorityERayTracingGroupCullingPriority9 flagsCP_4_DEFAULT
0x01CustomDepthStencilWriteMaskERendererStencilMask9 flagsERSM_Default
0x01ExcludeFromHLODLevelsuint87 flags0
0x04RayTracingGroupIdint329 flags-1
0x04VisibilityIdint325 flags-1
0x04CustomDepthStencilValueint329 flags0
0x10CustomPrimitiveDataFCustomPrimitiveData2 flags{Data=[]}
0x10CustomPrimitiveDataInternalFCustomPrimitiveDataTransient+1 flags{Data=[]}
0x02C80x28padding / unreflected
0x04TranslucencySortPriorityint329 flags0
0x04TranslucencySortDistanceOffsetfloat9 flags0
0x10RuntimeVirtualTexturesTArray<URuntimeVirtualTexture*>6 flags[]
0x01VirtualTextureLodBiasint87 flags0
0x01VirtualTextureCullMipsint87 flags0
0x01VirtualTextureMinCoverageint87 flags0
0x01VirtualTextureRenderPassTypeERuntimeVirtualTextureMainPassType7 flagsExclusive
0x030C0x08padding / unreflected
0x04BoundsScalefloat7 flags1
0x03180x30padding / unreflected
0x10MoveIgnoreActorsTArray<AActor*>Transient+5 flags[]
0x10MoveIgnoreComponentsTArray<UPrimitiveComponent*>Transient+7 flags[]
0x03680x10padding / unreflected
0x180BodyInstanceFBodyInstance4 flags{PositionSolverIterationCount=8, VelocitySolverIterationCou…
0x01OnComponentHitFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentWakeFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentSleepFMulticastScriptDelegate4 flags<delegate>
0x04FD0x01padding / unreflected
0x01OnComponentPhysicsStateChangedFMulticastScriptDelegate5 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x05070x11padding / unreflected
0x08LODParentPrimitiveUPrimitiveComponent*9 flagsnullptr
Inherited from USceneComponent 29
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flagsnullptr
0x08AttachParentUSceneComponent*NetRepNotify+8 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x00D80x08padding / unreflected
0x10AttachChildrenTArray<USceneComponent*>NetTransient+7 flags[]
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+6 flags[]
0x01000x40padding / unreflected
0x18RelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x18RelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x18RelativeScale3DFVectorNetRepNotify+8 flags{X=1, Y=1, Z=1}
0x18ComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 5boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 6boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 7boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapScaleWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 2bool6 flagsfalse
0x01bHiddenInGame : 1bit 3bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 4bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 5bool6 flagsfalse
0x01bComputeFastLocalBounds : 1bit 6bool3 flagsfalse
0x01bComputeBoundsOnceForGame : 1bit 7bool3 flagsfalse
0x01bComputedBoundsOnceForGame : 1bit 0bool3 flagsfalse
0x01bIsNotRenderAttachmentRoot : 1bit 1bool3 flagsfalse
0x01MobilityEComponentMobilityNet+8 flagsMovable
0x01DetailModeEDetailMode9 flagsDM_Low
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00900x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x00950x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00980x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 38

SignatureFlagsNativeParams
void SetWindowVisibility(const EWindowVisibility& InVisibility)FinalNative+1 flags0x01
void SetWindowFocusable(bool bInWindowFocusable)FinalNative+1 flags0x01
void SetWidgetSpace(const EWidgetSpace& NewSpace)FinalNative+1 flags0x01
void SetWidget(UUserWidget* Widget)NativePublic0x08
void SetTwoSided(bool bWantTwoSided)FinalNative+1 flags0x01
void SetTintColorAndOpacity(const FLinearColor& NewTintColorAndOpacity)FinalNative+1 flags0x10
void SetTickWhenOffscreen(bool bWantTickWhenOffscreen)FinalNative+1 flags0x01
void SetTickMode(const ETickMode& InTickMode)FinalNative+1 flags0x01
void SetRedrawTime(float InRedrawTime)FinalNative+1 flags0x04
void SetPivot(const FVector2D& InPivot)FinalNative+1 flags0x10
void SetOwnerPlayer(ULocalPlayer* LocalPlayer)FinalNative+1 flags0x08
void SetManuallyRedraw(bool bUseManualRedraw)FinalNative+1 flags0x01
void SetGeometryMode(const EWidgetGeometryMode& InGeometryMode)FinalNative+1 flags0x01
void SetDrawSize(const FVector2D& Size)FinalNative+1 flags0x10
void SetDrawAtDesiredSize(bool bInDrawAtDesiredSize)FinalNative+1 flags0x01
void SetCylinderArcAngle(double InCylinderArcAngle)FinalNative+1 flags0x08
void SetBackgroundColor(const FLinearColor& NewBackgroundColor)FinalNative+1 flags0x10
void RequestRenderUpdate()NativePublic0x00
void RequestRedraw()NativePublic0x00
bool IsWidgetVisible()FinalNative+1 flags0x01
EWindowVisibility GetWindowVisiblility()FinalNative+1 flags0x01
bool GetWindowFocusable()FinalNative+1 flags0x01
EWidgetSpace GetWidgetSpace()FinalNative+1 flags0x01
UUserWidget* GetWidget()NativePublic0x08
UUserWidget* GetUserWidgetObject()FinalNative+1 flags0x08
bool GetTwoSided()FinalNative+1 flags0x01
bool GetTickWhenOffscreen()FinalNative+1 flags0x01
UTextureRenderTarget2D* GetRenderTarget()FinalNative+1 flags0x08
float GetRedrawTime()FinalNative+1 flags0x04
FVector2D GetPivot()FinalNative+1 flags0x10
ULocalPlayer* GetOwnerPlayer()FinalNative+1 flags0x08
UMaterialInstanceDynamic* GetMaterialInstance()FinalNative+1 flags0x08
bool GetManuallyRedraw()FinalNative+1 flags0x01
EWidgetGeometryMode GetGeometryMode()FinalNative+1 flags0x01
FVector2D GetDrawSize()FinalNative+1 flags0x10
bool GetDrawAtDesiredSize()FinalNative+1 flags0x01
double GetCylinderArcAngle()FinalNative+1 flags0x08
FVector2D GetCurrentDrawSize()FinalNative+1 flags0x10

Used by 14

types with a member, parameter or interface of this type