Zdexby TheHolyOneZ
4,763 classes
Class

UPrefabricatorBlueprintLibrary

: UBlueprintFunctionLibrary : UObject
/Script/PrefabricatorRuntime.PrefabricatorBlueprintLibrary 0x0030 (48 B) align 8 inherited 0x0030 vtable /Script/PrefabricatorRuntime
0x00x0030

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 6

SignatureFlagsNativeParams
void UnlinkPrefab(APrefabActor* PrefabActor)FinalNative+2 flags0x08
APrefabActor* SpawnPrefab(UObject* WorldContextObject, UPrefabricatorAssetInterface* Prefab, FTransform& Transform, int32 Seed)FinalNative+2 flags0x50
void SetPrefabAsset(APrefabActor* PrefabActor, UPrefabricatorAssetInterface* Prefab, bool bReloadPrefab)FinalNative+2 flags0x11
void RandomizePrefab(APrefabActor* PrefabActor, const FRandomStream& InRandom)FinalNative+2 flags0x10
void GetAllAttachedActors(AActor* Prefab, const TArray<void>& AttachedActors)FinalNative+2 flags0x18
APrefabActor* FindTopMostPrefabActor(AActor* InActor)FinalNative+2 flags0x10