Zdexby TheHolyOneZ
4,763 classes
Class

UStereoLayerComponent

: USceneComponent : UActorComponent : UObject
/Script/Engine.StereoLayerComponent 0x0370 (880 B) align 16 inherited 0x0290 vtable /Script/Engine
0x00x0370

Members 16

OffsetSizeNameTypeFlagsDefault
0x01bLiveTexture : 1bit 0bool5 flagsfalse
0x01bSupportsDepth : 1bit 1bool5 flagsfalse
0x01bNoAlphaChannel : 1bit 2bool5 flagsfalse
0x08TextureUTexture*Protected+8 flagsnullptr
0x08LeftTextureUTexture*Protected+8 flagsnullptr
0x01bQuadPreserveTextureRatio : 1bit 0bool5 flagsfalse
0x02A10x03padding / unreflected
0x08QuadSizeFVector2DProtected+9 flags{X=100, Y=100}
0x14UVRectFBox2DProtected+7 flags{Min={X=0, Y=0}, Max={X=1, Y=1}, bIsValid=1}
0x04CylinderRadiusfloatDeprecatedProtected+5 flags0
0x04CylinderOverlayArcfloatDeprecatedProtected+5 flags0
0x04CylinderHeightint32DeprecatedProtected+5 flags0
0x48EquirectPropsFEquirectPropsDeprecatedProtected+2 flags{LeftUVRect={Min={X=0, Y=0}, Max={X=1, Y=1}, bIsValid=1}, R…
0x01StereoLayerTypeuint8Protected+9 flags2
0x01StereoLayerShapeuint8DeprecatedProtected+5 flags0
0x03160x02padding / unreflected
0x08ShapeUStereoLayerShape*Protected+12 flagsnullptr
0x04Priorityint32Protected+9 flags0
0x03240x4Cunreflected bytes to end of UStereoLayerComponent
Inherited from USceneComponent 28
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flags<0xffffffff>
0x08AttachParentUSceneComponent*NetRepNotify+7 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x10AttachChildrenTArray<TArray<FVector>>NetTransient+5 flags[]
0x01000x08padding / unreflected
0x10ClientAttachedChildrenTArray<FVector>Transient+4 flags[]
0x01180x2Cpadding / unreflected
0x0CRelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x0CRelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x0CRelativeScale3DFVectorNetRepNotify+9 flags{X=1, Y=1, Z=1}
0x0CComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01740x08padding / unreflected
0x04UpdateComponentToWorldRateSecondsfloatProtected+7 flags0
0x04NextUpdateComponentToWorldExpectedTimefloatTransient+5 flags0
0x01bCanSkipIntermediateTransformUpdates : 1bit 1boolTransient+3 flagstrue
0x01bComponentToWorldUpdated : 1bit 2boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 5boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 6boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 7boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 2boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 3bool6 flagsfalse
0x01bHiddenInGame : 1bit 4bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 5bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 6bool6 flagsfalse
0x01860x01padding / unreflected
0x01Mobilityuint88 flags2
0x01DetailModeuint89 flags0
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x018A0xAEpadding / unreflected
0x50ImportantSocketsTMap<FActorComponentTickFunction, FName>Protected+3 flags<TMap>
Inherited from UActorComponent 17
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<TArray<int32>>4 flags[]
0x10AssetUserDataTArray<int32>Protected+6 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x01bShouldBeSaved : 1bit 7bool5 flagsfalse
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x00970x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FString>2 flags[]
0x10ActorComponentKeyFString3 flags""

Functions 12

SignatureFlagsNativeParams
void SetUVRect(const FBox2D& InUVRect)FinalNative+1 flags0x14
void SetTexture(UTexture* InTexture)FinalNative+1 flags0x08
void SetQuadSize(const FVector2D& InQuadSize)FinalNative+1 flags0x08
void SetPriority(int32 InPriority)FinalNative+1 flags0x04
void SetLeftTexture(UTexture* InTexture)FinalNative+1 flags0x08
void SetEquirectProps(const FEquirectProps& InScaleBiases)FinalNative+1 flags0x48
void MarkTextureForUpdate()FinalNative+1 flags0x00
FBox2D GetUVRect()FinalNative+1 flags0x14
UTexture* GetTexture()FinalNative+1 flags0x08
FVector2D GetQuadSize()FinalNative+1 flags0x08
int32 GetPriority()FinalNative+1 flags0x04
UTexture* GetLeftTexture()FinalNative+1 flags0x08