Zdexby TheHolyOneZ
4,763 classes
Class

UCineCameraComponent

: UCameraComponent : USceneComponent : UActorComponent : UObject
/Script/CinematicCamera.CineCameraComponent 0x0960 (2,400 B) align 16 inherited 0x0860 vtable /Script/CinematicCamera
0x00x0960

Members 14

OffsetSizeNameTypeFlagsDefault
0x0CFilmbackSettingsFCameraFilmbackSettingsDeprecated+2 flags{SensorWidth=24.89, SensorHeight=18.67, SensorAspectRatio=1…
0x0CFilmbackFCameraFilmbackSettings5 flags{SensorWidth=24.89, SensorHeight=18.67, SensorAspectRatio=1…
0x18LensSettingsFCameraLensSettings4 flags{MinFocalLength=50, MaxFocalLength=50, MinFStop=2, MaxFStop…
0x58FocusSettingsFCameraFocusSettings3 flags{FocusMethod=Manual, ManualFocusDistance=1e+05, TrackingFoc…
0x04CurrentFocalLengthfloat8 flags50
0x04CurrentAperturefloat8 flags2
0x04CurrentFocusDistancefloat9 flags0
0x08F40x0Cpadding / unreflected
0x10FilmbackPresetsTArray<TArray<FString>>Protected+3 flags[13 items]
0x10LensPresetsTArray<FString>Protected+3 flags[9 items]
0x10DefaultFilmbackPresetNameFStringDeprecatedProtected+4 flags"16:9 DSLR"
0x10DefaultFilmbackPresetFStringProtected+4 flags"16:9 Digital Film"
0x10DefaultLensPresetNameFStringProtected+4 flags"Universal Zoom"
0x04DefaultLensFocalLengthfloatProtected+6 flags35
0x04DefaultLensFStopfloatProtected+6 flags2.8
0x09580x08unreflected bytes to end of UCineCameraComponent
Inherited from UCameraComponent 12
OffsetSizeNameTypeFlagsDefault
0x04FieldOfViewfloat8 flags90
0x04OrthoWidthfloat8 flags512
0x04OrthoNearClipPlanefloat8 flags0
0x04OrthoFarClipPlanefloat8 flags2097152
0x04AspectRatiofloat8 flags1.777778
0x01bConstrainAspectRatio : 1bit 0bool6 flagsfalse
0x01bUseFieldOfViewForLOD : 1bit 1bool7 flagstrue
0x01bLockToHmd : 1bit 2bool5 flagstrue
0x01bUsePawnControlRotation : 1bit 3bool5 flagsfalse
0x01ProjectionModeuint88 flags0
0x029E0x32padding / unreflected
0x04PostProcessBlendWeightfloat8 flags1
0x02D40x2Cpadding / unreflected
0x560PostProcessSettingsFPostProcessSettings4 flags{bOverride_TemperatureType=false, bOverride_WhiteTemp=false…
Inherited from USceneComponent 28
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flags<0xffffffff>
0x08AttachParentUSceneComponent*NetRepNotify+7 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x10AttachChildrenTArray<TArray<FVector>>NetTransient+5 flags[]
0x01000x08padding / unreflected
0x10ClientAttachedChildrenTArray<FVector>Transient+4 flags[]
0x01180x2Cpadding / unreflected
0x0CRelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x0CRelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x0CRelativeScale3DFVectorNetRepNotify+9 flags{X=1, Y=1, Z=1}
0x0CComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01740x08padding / unreflected
0x04UpdateComponentToWorldRateSecondsfloatProtected+7 flags0
0x04NextUpdateComponentToWorldExpectedTimefloatTransient+5 flags0
0x01bCanSkipIntermediateTransformUpdates : 1bit 1boolTransient+3 flagstrue
0x01bComponentToWorldUpdated : 1bit 2boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 5boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 6boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 7boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 2boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 3bool6 flagsfalse
0x01bHiddenInGame : 1bit 4bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 5bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 6bool6 flagsfalse
0x01860x01padding / unreflected
0x01Mobilityuint88 flags2
0x01DetailModeuint89 flags0
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x018A0xAEpadding / unreflected
0x50ImportantSocketsTMap<FActorComponentTickFunction, FName>Protected+3 flags<TMap>
Inherited from UActorComponent 17
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<TArray<int32>>4 flags[]
0x10AssetUserDataTArray<int32>Protected+6 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x01bShouldBeSaved : 1bit 7bool5 flagsfalse
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x00970x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FString>2 flags[]
0x10ActorComponentKeyFString3 flags""

Functions 10

SignatureFlagsNativeParams
void SetLensPresetByName(const FString& InPresetName)FinalNative+1 flags0x10
void SetFilmbackPresetByName(const FString& InPresetName)FinalNative+1 flags0x10
void SetCurrentFocalLength(float InFocalLength)FinalNative+1 flags0x04
float GetVerticalFieldOfView()FinalNative+1 flags0x04
TArray<void> GetLensPresetsCopy()FinalNative+2 flags0x10
FString GetLensPresetName()FinalNative+1 flags0x10
float GetHorizontalFieldOfView()FinalNative+1 flags0x04
TArray<void> GetFilmbackPresetsCopy()FinalNative+2 flags0x10
FString GetFilmbackPresetName()FinalNative+1 flags0x10
FString GetDefaultFilmbackPresetName()FinalNative+1 flags0x10

Used by 4

types with a member, parameter or interface of this type