| 0x01 | bEnabled | bool | Protected+7 flags | true |
| 0x0041 | 0x07 | padding / unreflected |
| 0x10 | MainMenuLevelName | FString | Protected+5 flags | "MainMenuScene" |
| 0x28 | LoadingScreenAsset | TSoftObjectPtr<UDA_LoadingScreen> | Protected+5 flags | <SoftObjectProperty> |
| 0x28 | LoadingScreenStyleAsset | TSoftObjectPtr<UDA_LoadingScreenStyle> | Protected+5 flags | <SoftObjectProperty> |
| 0x08 | LoadingScreen | UDA_LoadingScreen* | TransientProtected+5 flags | /Game/Core/Data/LoadingScreen/DA_LoadingScreen.DA_LoadingSc… |
| 0x08 | LoadingScreenStyle | UDA_LoadingScreenStyle* | TransientProtected+5 flags | /Game/Core/Data/LoadingScreen/DA_LoadingScreenStyle.DA_Load… |
| 0x10 | ControlButtons | TArray<UPaperTileSet*> | TransientProtected+4 flags | [] |
| 0x08 | LoadingIconAnimation | UPaperTileSet* | TransientProtected+5 flags | nullptr |
| 0x10 | LoadingIconAnimationFrames | TArray<void> | TransientProtected+2 flags | [] |