0x00x0078
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bForceSync | bool | Protected+6 flags | false | |
| 0x0051 | 0x03 | padding / unreflected | |||
| 0x04 | TunnelOffset | float | Protected+6 flags | 1000 | |
| 0x0058 | 0x20 | unreflected bytes to end of UFlockSubsystem | |||
Inherited from USubsystem 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldBeSaved : 1bit 0 | bool | 5 flags | false |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool ShouldCreateFlockSubsystem(UObject* Outer, const FString& LevelName) | NativeEvent+1 flags | 0x19 | |
| void RequestTrackVisible(AActor* InActor, USplineComponent* InSplineComponent, float InBudget) | FinalNative+1 flags | 0x14 | |
| void RequestTrackInvisible(AActor* InActor, USplineComponent* InSplineComponent, float InBudget) | FinalNative+1 flags | 0x14 | |
| void RequestFlockUpdate(AActor* InActor, const FVector& InOffset, float InInterpSpeed) | FinalNative+1 flags | 0x18 |