| ESlateVisibility WidgetVisibilityByBinary(bool bInCondition, bool bCollapsed, bool bHitTestable) | FinalNative+2 flags | | 0x04 |
| UDA_ItemBase* TryGetResourceItemByTag(UDA_ResourcesTags* InData, FGameplayTag& InTag) | FinalNative+2 flags | | 0x18 |
| bool TryGetInfoDamageType(UDA_InfoDamageTypes* InData, const FGameplayTag& InInfoDamageTypeTag, FInfoDamageType& OutResult) | FinalNative+2 flags | | 0x31 |
| void SetWidgetVisibilityByBinary(UWidget* Widget, bool bInCondition, bool bCollapsed, bool bHitTestable) | FinalNative+2 flags | | 0x0B |
| void SetWidgetVisibility(UWidget* Widget, const ESlateVisibility& Visibility) | FinalNative+2 flags | | 0x09 |
| void SetCursorWidgetVisibility(APlayerController* InPlayerController, bool bShow, uint8 CursorType) | FinalNative+2 flags | | 0x0A |
| bool ReturnDebugWidgetToPool(AAHAICharacter* AICharacter, UAIDebugWidget* AIDebugWidget) | FinalNative+2 flags | | 0x11 |
| FVector2D ProjectWorldLocationToScreenNormalizedCoords(UObject* WorldContextObject, APlayerController* InPlayerController, const FVector& InWorldLocation) | FinalNative+2 flags | | 0x24 |
| bool ProjectWorldLocationToScreenFromCenterOrigin(UObject* WorldContextObject, APlayerController* InPlayerController, const FVector& InWorldLocation, const FVector2D& OutScreenLocation) | FinalNative+2 flags | | 0x25 |
| bool ProjectWorldLocationToLocalCoordsFromCenterOriginWithContainer(UObject* InWorldContextObject, UWidget* InContainer, APlayerController* InPlayerController, const FVector& InWorldLocation, const FVector2D& OutScreenLocation) | FinalNative+2 flags | | 0x2D |
| bool ProjectWorldLocationToLocalCoordsFromCenterOrigin(UObject* InWorldContextObject, UWidget* TargetWidget, APlayerController* InPlayerController, const FVector& InWorldLocation, const FVector2D& OutScreenLocation) | FinalNative+2 flags | | 0x2D |
| FVector ProjectMouseCoordsFromCameraToWidgetComponent(UObject* WorldContextObject, UCameraComponent* InCameraComponent, UWidgetComponent* InWidgetComponent, const bool& bProjected) | FinalNative+2 flags | | 0x28 |
| bool HasAnyVisibleChild(UPanelWidget* InWidget) | FinalNative+2 flags | | 0x09 |
| bool GetWidgetIsVisible(UWidget* InWidget) | FinalNative+2 flags | | 0x09 |
| bool GetWidgetIsInvisible(UWidget* InWidget) | FinalNative+2 flags | | 0x09 |
| FVector2D GetViewportHalfSizeScaled(UObject* WorldContextObject) | FinalNative+2 flags | | 0x10 |
| bool GetSlateVisibilityIsVisible(const ESlateVisibility& InSlateVisibility) | FinalNative+2 flags | | 0x02 |
| FVector2D GetRelativePositionToContainer(UWidget* InWidget, UWidget* InContainer) | FinalNative+2 flags | | 0x18 |
| bool GetPolygonIsLooted(UWorldMapPropertyLootBox* InLootBoxProperty) | FinalNative+2 flags | | 0x09 |
| bool GetMouseProjectedOnViewportCoords(UObject* InWorldContextObject, const FVector2D& OutMouse) | FinalNative+2 flags | | 0x11 |
| bool GetMouseProjectedCoords(UObject* WorldContextObject, const FVector2D& OutMouse) | FinalNative+2 flags | | 0x11 |
| bool GetMouseDelta(UObject* InWorldContextObject, const FVector2D& OutDeltaMouse, float InSenseDeltaMouse) | FinalNative+2 flags | | 0x15 |
| UAIDebugWidget* GetDebugWidgetForAICharacter(AAHAICharacter* AICharacter) | FinalNative+2 flags | | 0x10 |
| UAIStatusContainer* GetAssociatedOrFirstAvailableAIStatusContainerForAICharacter(AAHAICharacter* Character) | FinalNative+2 flags | | 0x10 |
| UAIStatusContainer* GetAssociatedAIStatusContainerForAICharacter(AAHAICharacter* AICharacter) | FinalNative+2 flags | | 0x10 |
| void ForceCloseAudioDiaryNotify() | FinalNative+2 flags | | 0x00 |
| UWidget* DuplicateWidget(UWidget* InWidget, UObject* InOwner) | FinalNative+2 flags | | 0x18 |
| FLinearColor ColorByBinary(bool bInCondition, const FLinearColor& TrueColor, const FLinearColor& FalseColor) | FinalNative+2 flags | | 0x34 |