Class USkillOwningConditionsForSkill : USkillOwningConditions : UObject Path C++ Link /Script/AtomicHeart.SkillOwningConditionsForSkill 0x0038 (56 B) align 8 inherited 0x0030 vtable 0x5f15898 /Script/AtomicHeart 0x00x0038 Members 1 Show inherited members OffsetSizeNameTypeFlagsDefault0x00300x08SkillToBeOwnedUDA_Skill*Protected+8 flagsnullptr Functions 2 SignatureFlagsNativeParamsvoid SetSkillToBeOwned(UDA_Skill* Skill)FinalNative+1 flags0x22a03300x08UDA_Skill* GetSkillToBeOwned()FinalNative+1 flags0x22a04000x08 // /Script/AtomicHeart.SkillOwningConditionsForSkill // size 0x0038 (56), inherited 0x0030, align 8 class USkillOwningConditionsForSkill : public USkillOwningConditions { public: UDA_Skill* SkillToBeOwned; // 0x0030(0x08) Edit BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor Protected HasGetValueTypeHash NativeAccessSpecifierProtected = nullptr void SetSkillToBeOwned(UDA_Skill* Skill); // 0x22a0330 [Final Native Public] UDA_Skill* GetSkillToBeOwned(); // 0x22a0400 [Final Native Public] };