Class USkillActivationConditionForSkill : USkillActivationCondition : UObject Path C++ Link /Script/AtomicHeart.SkillActivationConditionForSkill 0x0038 (56 B) align 8 inherited 0x0030 vtable 0x5ddae70 /Script/AtomicHeart 0x00x0038 Members 1 Show inherited members OffsetSizeNameTypeFlagsDefault0x00300x08ActivationConditionSkillUDA_Skill*Protected+8 flagsnullptr Functions 1 SignatureFlagsNativeParamsvoid SetActivationSkill(UDA_Skill* InSkill)FinalNative+1 flags0x22a03300x08 // /Script/AtomicHeart.SkillActivationConditionForSkill // size 0x0038 (56), inherited 0x0030, align 8 class USkillActivationConditionForSkill : public USkillActivationCondition { public: UDA_Skill* ActivationConditionSkill; // 0x0030(0x08) Edit BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor Protected HasGetValueTypeHash NativeAccessSpecifierProtected = nullptr void SetActivationSkill(UDA_Skill* InSkill); // 0x22a0330 [Final Native Public] };