Class
UEnemyPlayerStatusCondition
: UPlayerStatusConditionUtility : UPlayerStatusCondition : UObject0x00x0130
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x28 | CharacterTags | FGameplayTagContainer | Protected+5 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x04 | MinEnemiesCount | int32 | Protected+8 flags | 1 | |
| 0x04 | MinDistanceToEnemy | float | Protected+8 flags | 1000 | |
| 0x01 | bFightStagingActive | bool | Protected+8 flags | false | |
| 0x01 | bEnemyVisibleToPlayer | bool | Protected+8 flags | false | |
| 0x0122 | 0x0E | unreflected bytes to end of UEnemyPlayerStatusCondition | |||
Inherited from UPlayerStatusConditionUtility 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bInverseCondition | bool | Protected+8 flags | false | |
| 0x01 | bCanHaveReEvaluationInterval | uint8 | Protected+5 flags | 0 | |
| 0x0072 | 0x02 | padding / unreflected | |||
| 0x04 | ReEvaluationInterval | float | Protected+8 flags | 0 | |
Inherited from UPlayerStatusCondition 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | HoldConditionMetDuration | float | Protected+8 flags | 0 |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||