Class
UDrofaAnimInstance
: UAHAIAnimInstance : UAHCharacterAnimInstance : UAHBaseAnimInstance : UAnimInstance : UObject0x00x0540
Members 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0C | DeltaRotation | FRotator | Protected+6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x04 | DeltaRotationInterpSpeed | float | Protected+9 flags | 0 | |
| 0x04 | DeltaRotationPitchModifier | float | Protected+9 flags | 0 | |
| 0x0C | CachedRotation | FRotator | Protected+6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | InterpolatedVelocity | FVector | Protected+7 flags | {X=0, Y=0, Z=0} | |
| 0x04 | InterpolatedVelocitySpeed | float | Protected+9 flags | 0 | |
| 0x10 | RelativeInterpolatedVelocityClampRange | FFloatRange | Protected+9 flags | {LowerBound={Type=0, Value=0}, UpperBound={Type=0, Value=0}} | |
| 0x04 | RelativeInterpolatedVelocityClampModifier | float | Protected+9 flags | 0 | |
| 0x04 | RelativeInterpolatedVelocityModifier | float | Protected+9 flags | 0 | |
| 0x0C | PreviousPosition | FVector | Protected+7 flags | {X=0, Y=0, Z=0} | |
| 0x0C | ToSide | FRotator | Protected+6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x04 | ToSideInterpSpeed | float | Protected+9 flags | 0 | |
| 0x0C | SlopeR | FRotator | Protected+6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | SlopeL | FRotator | Protected+6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x10 | SlopeClampRange | FFloatRange | Protected+9 flags | {LowerBound={Type=0, Value=0}, UpperBound={Type=0, Value=0}} | |
| 0x0524 | 0x1C | unreflected bytes to end of UDrofaAnimInstance | |||
Inherited from UAHAIAnimInstance 35
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | AimOffsetInterpRate | float | Protected+7 flags | 1 | |
| 0x04 | AimPitch | float | Protected+7 flags | 0 | |
| 0x04 | AimYaw | float | Protected+7 flags | 0 | |
| 0x01 | bUseInterpolatedSpeed | bool | Protected+8 flags | false | |
| 0x03CD | 0x03 | padding / unreflected | |||
| 0x04 | InterpFollowSpeed | float | Protected+7 flags | 0.25 | |
| 0x04 | FollowingSpeedInterpRate | float | Protected+7 flags | 1 | |
| 0x04 | CurrentSpeed | float | Protected+7 flags | 0.25 | |
| 0x01 | bUseInterpolatedFollowAngle | bool | Protected+9 flags | false | |
| 0x03DD | 0x03 | padding / unreflected | |||
| 0x04 | InterpFollowAngle | float | Protected+7 flags | 0.25 | |
| 0x04 | FollowingAngleInterpRate | float | Protected+7 flags | 1 | |
| 0x04 | FollowingAngle | float | Protected+7 flags | 0 | |
| 0x04 | AccelerationFollowingAngle | float | Protected+7 flags | 0 | |
| 0x04 | DistanceToTarget | float | Protected+7 flags | 0 | |
| 0x01 | bArrivedToTarget | bool | Protected+7 flags | false | |
| 0x01 | bHasWayPoint | bool | Protected+7 flags | false | |
| 0x03F6 | 0x02 | padding / unreflected | |||
| 0x04 | WayPointIdleDuration | float | Protected+7 flags | 0 | |
| 0x04 | WayPointSpeedTo | float | Protected+7 flags | 0 | |
| 0x04 | WayPointSpeedFrom | float | Protected+7 flags | 0 | |
| 0x0C | InterpLookAtLocation | FVector | Protected+7 flags | {X=0, Y=0, Z=0} | |
| 0x04 | LookAtAlpha | float | Protected+7 flags | 0 | |
| 0x01 | bShouldSwitchToNewLookAtThroughDefault | bool | Protected+7 flags | false | |
| 0x0415 | 0x03 | padding / unreflected | |||
| 0x08 | AICharacter | TWeakObjectPtr<AAHAICharacter> | Protected+8 flags | <0xffffffff> | |
| 0x01 | bIsInFightLocomotion | bool | Protected+6 flags | false | |
| 0x01 | bIsAggressive | bool | Protected+7 flags | false | |
| 0x01 | bIsSearching | bool | Protected+6 flags | false | |
| 0x01 | bCanReachFollowLocation | bool | Protected+6 flags | true | |
| 0x01 | bIsDecelerationComplete | bool | Protected+6 flags | false | |
| 0x01 | Significance | ESignificanceLevels | Protected+7 flags | Zero | |
| 0x0426 | 0x02 | padding / unreflected | |||
| 0x04 | ShootingAbilityAlpha | float | Protected+9 flags | 0 | |
| 0x0C | ShootingAtLocation | FVector | Protected+9 flags | {X=0, Y=0, Z=0} | |
| 0x08 | ShootingAimOffsetTag | FGameplayTag | Protected+7 flags | {TagName=None} | |
| 0x38 | CachedDeathPose | FPoseSnapshot | Protected+2 flags | {LocalTransforms=[], BoneNames=[], SkeletalMeshName=None, S… | |
| 0x01 | bHasCachedDeathPose | bool | Protected+7 flags | false | |
| 0x01 | bDoesSupportInPlaceRootMotionRotation | bool | Protected+7 flags | false | |
| 0x01 | bIsDesynchronizedFromEcosystem | bool | Protected+6 flags | false | |
Inherited from UAHCharacterAnimInstance 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | OwningPawn | AAHBaseCharacter* | Protected+7 flags | nullptr | |
| 0x01 | bMovedForward | bool | Protected+7 flags | true | |
| 0x01 | bIsAlive | bool | Protected+7 flags | false | |
| 0x036A | 0x02 | padding / unreflected | |||
| 0x0C | LastUpdateControlRotation | FRotator | Protected+6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | RotationRate | FRotator | Protected+6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | RelativeVelocity | FVector | Protected+7 flags | {X=0, Y=0, Z=0} | |
| 0x0C | AbsoluteVelocity | FVector | Protected+9 flags | {X=0, Y=0, Z=0} | |
| 0x04 | Velocity | float | Protected+9 flags | 0 | |
| 0x04 | SlopeAngle | float | Protected+7 flags | 0 | |
| 0x0C | FloorNormal | FVector | Protected+7 flags | {X=0, Y=0, Z=1} | |
| 0x04 | FloorPitchAngle | float | Protected+7 flags | 0 | |
| 0x01 | bRagdollEnabled | bool | Protected+7 flags | false | |
| 0x01 | bSnapPoseSaved | bool | Protected+7 flags | false | |
| 0x01 | bSubscribeOnOwnerCharacterEvents | bool | Protected+7 flags | true | |
| 0x01 | bUpdateOnlyIfAlive | bool | Protected+7 flags | true | |
Inherited from UAHBaseAnimInstance 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | BoneRelativeShakesMap | TMap<bool, FName> | TransientProtected+1 flags | <TMap> | |
| 0x0308 | 0x51 | padding / unreflected | |||
| 0x01 | bFastPathEnabled | bool | Protected+9 flags | false | |
Inherited from UAnimInstance 14
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | CurrentSkeleton | USkeleton* | Transient+5 flags | nullptr | |
| 0x01 | RootMotionMode | uint8 | 7 flags | 3 | |
| 0x01 | bAllowParallelUpdateWithRootMotionFromEverything | bool | 7 flags | false | |
| 0x01 | bUseMultiThreadedAnimationUpdate : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bUsingCopyPoseFromMesh : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bReceiveNotifiesFromLinkedInstances : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bPropagateNotifiesToLinkedInstances : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bQueueMontageEvents : 1bit 6 | bool | Transient+3 flags | false | |
| 0x003B | 0x05 | padding / unreflected | |||
| 0x10 | OnMontageBlendingOut | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageStarted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAllMontageInstancesEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0080 | 0x88 | padding / unreflected | |||
| 0x70 | NotifyQueue | FAnimNotifyQueue | Transient+1 flags | {AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>} | |
| 0x10 | ActiveAnimNotifyState | TArray<void> | Transient+3 flags | [] | |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||