Class
UChickenAnimInstance
: UPedestrianCharacterAnimInstance : UAHAIAnimInstance : UAHCharacterAnimInstance : UAHBaseAnimInstance : UAnimInstance : UObject0x00x0560
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bToStartJump | bool | Protected+7 flags | false | |
| 0x10 | FollowingAngleRange | FFloatRange | Protected+9 flags | {LowerBound={Type=0, Value=0}, UpperBound={Type=0, Value=0}} | |
| 0x054C | 0x14 | unreflected bytes to end of UChickenAnimInstance | |||
Inherited from UPedestrianCharacterAnimInstance 55
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bShouldCacheNavigation | bool | Protected+8 flags | false | |
| 0x03 | NavigationCache | FPedestrianCharacterNavigationCache | Protected+4 flags | {AccelerationType=None, TurnType=None, MovingTurnType=None} | |
| 0x01 | bIsIdleSpeed | bool | Protected+7 flags | false | |
| 0x01 | bIsWalkingSpeed | bool | Protected+7 flags | false | |
| 0x01 | bIsJoggingSpeed | bool | Protected+7 flags | false | |
| 0x01 | bIsRunningSpeed | bool | Protected+7 flags | false | |
| 0x01 | bIsSprintingSpeed | bool | Protected+7 flags | false | |
| 0x01 | CurrentNavigationSpeed | ENavigationSpeed | Protected+7 flags | None | |
| 0x01 | bIsAngleForward | bool | Protected+7 flags | false | |
| 0x01 | bIsAngle90Right | bool | Protected+7 flags | false | |
| 0x01 | bIsAngle90Left | bool | Protected+7 flags | false | |
| 0x01 | bIsAngle180Left | bool | Protected+7 flags | false | |
| 0x01 | bIsAngle180Right | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnRight90Idle | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnLeft90Idle | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnLeft180Idle | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnRight180Idle | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnRight90Walk | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnLeft90Walk | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnLeft180Walk | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnRight180Walk | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnRight90Jog | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnLeft90Jog | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnLeft180Jog | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnRight180Jog | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnRight90Run | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnLeft90Run | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnLeft180Run | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnRight180Run | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnRight90Sprint | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnLeft90Sprint | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnLeft180Sprint | bool | Protected+7 flags | false | |
| 0x01 | bIsTurnRight180Sprint | bool | Protected+7 flags | false | |
| 0x01 | bToStartMove | bool | Protected+7 flags | false | |
| 0x01 | bToStartMoveEnd | bool | Protected+7 flags | false | |
| 0x01 | bIdleToWalk | bool | Protected+7 flags | false | |
| 0x01 | bIdleToJog | bool | Protected+7 flags | false | |
| 0x01 | bIdleToRun | bool | Protected+7 flags | false | |
| 0x01 | bIdleToSprint | bool | Protected+7 flags | false | |
| 0x01 | bToWalk | bool | Protected+7 flags | false | |
| 0x04C2 | 0x02 | padding / unreflected | |||
| 0x38 | CachedJumpData | FJumpAnimationData | Protected+4 flags | {Direction=JumpOn, AIJumpAnimationTag={TagName=None}, LeftH… | |
| 0x01 | bJumpInstanceChanged | bool | Protected+7 flags | false | |
| 0x04FD | 0x03 | padding / unreflected | |||
| 0x08 | PedestrianCharacter | TWeakObjectPtr<AAIPedestrianCharacter> | Protected+9 flags | <0xffffffff> | |
| 0x01 | LocomotionState | EPedestrianLocomotionState | Protected+7 flags | Idle | |
| 0x01 | bIsWalking | bool | Protected+7 flags | false | |
| 0x050A | 0x02 | padding / unreflected | |||
| 0x04 | FightLocomotionForwardVelocity | float | Protected+7 flags | 0 | |
| 0x04 | FightLocomotionRightVelocity | float | Protected+7 flags | 0 | |
| 0x01 | PedestrianAccelerationType | EPedestrianAccelerationType | Protected+7 flags | None | |
| 0x01 | bCanSkipLocomotionStartAnimation | bool | Protected+7 flags | false | |
| 0x01 | bShouldTransitionToTurns | bool | Protected+7 flags | true | |
| 0x01 | bShouldTurn | bool | Protected+7 flags | false | |
| 0x01 | bShouldTurnInPlace | bool | Protected+7 flags | false | |
| 0x0519 | 0x03 | padding / unreflected | |||
| 0x08 | StunnedGameplayTag | FGameplayTag | Protected+7 flags | {TagName=None} | |
| 0x01 | bIsStunned | bool | Protected+7 flags | false | |
| 0x01 | bIsClimbingInstance | bool | Protected+6 flags | false | |
Inherited from UAHAIAnimInstance 35
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | AimOffsetInterpRate | float | Protected+7 flags | 1 | |
| 0x04 | AimPitch | float | Protected+7 flags | 0 | |
| 0x04 | AimYaw | float | Protected+7 flags | 0 | |
| 0x01 | bUseInterpolatedSpeed | bool | Protected+8 flags | false | |
| 0x03CD | 0x03 | padding / unreflected | |||
| 0x04 | InterpFollowSpeed | float | Protected+7 flags | 0.25 | |
| 0x04 | FollowingSpeedInterpRate | float | Protected+7 flags | 1 | |
| 0x04 | CurrentSpeed | float | Protected+7 flags | 0.25 | |
| 0x01 | bUseInterpolatedFollowAngle | bool | Protected+9 flags | false | |
| 0x03DD | 0x03 | padding / unreflected | |||
| 0x04 | InterpFollowAngle | float | Protected+7 flags | 0.25 | |
| 0x04 | FollowingAngleInterpRate | float | Protected+7 flags | 1 | |
| 0x04 | FollowingAngle | float | Protected+7 flags | 0 | |
| 0x04 | AccelerationFollowingAngle | float | Protected+7 flags | 0 | |
| 0x04 | DistanceToTarget | float | Protected+7 flags | 0 | |
| 0x01 | bArrivedToTarget | bool | Protected+7 flags | false | |
| 0x01 | bHasWayPoint | bool | Protected+7 flags | false | |
| 0x03F6 | 0x02 | padding / unreflected | |||
| 0x04 | WayPointIdleDuration | float | Protected+7 flags | 0 | |
| 0x04 | WayPointSpeedTo | float | Protected+7 flags | 0 | |
| 0x04 | WayPointSpeedFrom | float | Protected+7 flags | 0 | |
| 0x0C | InterpLookAtLocation | FVector | Protected+7 flags | {X=0, Y=0, Z=0} | |
| 0x04 | LookAtAlpha | float | Protected+7 flags | 0 | |
| 0x01 | bShouldSwitchToNewLookAtThroughDefault | bool | Protected+7 flags | false | |
| 0x0415 | 0x03 | padding / unreflected | |||
| 0x08 | AICharacter | TWeakObjectPtr<AAHAICharacter> | Protected+8 flags | <0xffffffff> | |
| 0x01 | bIsInFightLocomotion | bool | Protected+6 flags | false | |
| 0x01 | bIsAggressive | bool | Protected+7 flags | false | |
| 0x01 | bIsSearching | bool | Protected+6 flags | false | |
| 0x01 | bCanReachFollowLocation | bool | Protected+6 flags | true | |
| 0x01 | bIsDecelerationComplete | bool | Protected+6 flags | false | |
| 0x01 | Significance | ESignificanceLevels | Protected+7 flags | Zero | |
| 0x0426 | 0x02 | padding / unreflected | |||
| 0x04 | ShootingAbilityAlpha | float | Protected+9 flags | 0 | |
| 0x0C | ShootingAtLocation | FVector | Protected+9 flags | {X=0, Y=0, Z=0} | |
| 0x08 | ShootingAimOffsetTag | FGameplayTag | Protected+7 flags | {TagName=None} | |
| 0x38 | CachedDeathPose | FPoseSnapshot | Protected+2 flags | {LocalTransforms=[], BoneNames=[], SkeletalMeshName=None, S… | |
| 0x01 | bHasCachedDeathPose | bool | Protected+7 flags | false | |
| 0x01 | bDoesSupportInPlaceRootMotionRotation | bool | Protected+7 flags | false | |
| 0x01 | bIsDesynchronizedFromEcosystem | bool | Protected+6 flags | false | |
Inherited from UAHCharacterAnimInstance 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | OwningPawn | AAHBaseCharacter* | Protected+7 flags | nullptr | |
| 0x01 | bMovedForward | bool | Protected+7 flags | true | |
| 0x01 | bIsAlive | bool | Protected+7 flags | false | |
| 0x036A | 0x02 | padding / unreflected | |||
| 0x0C | LastUpdateControlRotation | FRotator | Protected+6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | RotationRate | FRotator | Protected+6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | RelativeVelocity | FVector | Protected+7 flags | {X=0, Y=0, Z=0} | |
| 0x0C | AbsoluteVelocity | FVector | Protected+9 flags | {X=0, Y=0, Z=0} | |
| 0x04 | Velocity | float | Protected+9 flags | 0 | |
| 0x04 | SlopeAngle | float | Protected+7 flags | 0 | |
| 0x0C | FloorNormal | FVector | Protected+7 flags | {X=0, Y=0, Z=1} | |
| 0x04 | FloorPitchAngle | float | Protected+7 flags | 0 | |
| 0x01 | bRagdollEnabled | bool | Protected+7 flags | false | |
| 0x01 | bSnapPoseSaved | bool | Protected+7 flags | false | |
| 0x01 | bSubscribeOnOwnerCharacterEvents | bool | Protected+7 flags | true | |
| 0x01 | bUpdateOnlyIfAlive | bool | Protected+7 flags | true | |
Inherited from UAHBaseAnimInstance 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | BoneRelativeShakesMap | TMap<bool, FName> | TransientProtected+1 flags | <TMap> | |
| 0x0308 | 0x51 | padding / unreflected | |||
| 0x01 | bFastPathEnabled | bool | Protected+9 flags | false | |
Inherited from UAnimInstance 14
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | CurrentSkeleton | USkeleton* | Transient+5 flags | nullptr | |
| 0x01 | RootMotionMode | uint8 | 7 flags | 3 | |
| 0x01 | bAllowParallelUpdateWithRootMotionFromEverything | bool | 7 flags | false | |
| 0x01 | bUseMultiThreadedAnimationUpdate : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bUsingCopyPoseFromMesh : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bReceiveNotifiesFromLinkedInstances : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bPropagateNotifiesToLinkedInstances : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bQueueMontageEvents : 1bit 6 | bool | Transient+3 flags | false | |
| 0x003B | 0x05 | padding / unreflected | |||
| 0x10 | OnMontageBlendingOut | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageStarted | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnMontageEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnAllMontageInstancesEnded | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0080 | 0x88 | padding / unreflected | |||
| 0x70 | NotifyQueue | FAnimNotifyQueue | Transient+1 flags | {AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>} | |
| 0x10 | ActiveAnimNotifyState | TArray<void> | Transient+3 flags | [] | |
Functions 0
| Signature | Flags | Native | Params |
|---|---|---|---|
| No reflected functions. | |||