Zdexby TheHolyOneZ
4,763 classes
Class

UAIInvocationGTA

: UGameplayTriggerAction : UGameplayAction : UObject
/Script/AtomicHeart.AIInvocationGTA 0x0138 (312 B) align 8 inherited 0x0040 vtable /Script/AtomicHeart
0x00x0138

Members 7

OffsetSizeNameTypeFlagsDefault
0x10AIInvocationListTArray<bool>Protected+6 flags[]
0x01bInvokeByDamageEventboolProtected+8 flagstrue
0x01bCheckIfEnemyIsSensedboolProtected+8 flagsfalse
0x00520x06padding / unreflected
0x08AIInvocationAdditiveInvocationTemplateTSubclassOf<UAIInvocationAdditiveInvocation>Protected+9 flagsnullptr
0x01bClearAdditiveInvocationAfterExecutionboolProtected+8 flagstrue
0x00610x07padding / unreflected
0x08AdditiveInvocationUAIInvocationAdditiveInvocation*TransientProtected+5 flagsnullptr
0x50InvocationParamsMapTMap<FSoftObjectPath, void>3 flags<TMap>
0x00C00x78unreflected bytes to end of UAIInvocationGTA

Functions 2

SignatureFlagsNativeParams
void OnSetHitInstigator(AAHAICharacter* OwnerAICharacter, APawn* InInstigator, bool bIsEnemySensed)FinalNative+1 flags0x11
void OnCharacterBeginPlay(AAHBaseCharacter* Character)FinalNative+1 flags0x08

Used by 1

types with a member, parameter or interface of this type