| TArray<void> GetCollectionsContainingAssetPtr(UObject* AssetPtr) | FinalNative+1 flags | | 0x18 |
| TArray<void> GetCollectionsContainingAssetData(FAssetData& AssetData) | FinalNative+1 flags | | 0x70 |
| TArray<void> GetCollectionsContainingAsset(const FName& AssetPathName) | FinalNative+1 flags | | 0x18 |
| TArray<void> GetCollections() | FinalNative+1 flags | | 0x10 |
| TArray<void> GetAssetsInCollection(const FName& Name) | FinalNative+1 flags | | 0x18 |
| bool CollectionExists(const FName& Name) | FinalNative+1 flags | | 0x09 |