Class USG_PhotosDataSaveGame_C : USaveGame : UObject Path C++ Link /Game/Development/PhotoMode/SaveGame/SG_PhotosDataSaveGame.SG_PhotosDataSaveGame_C 0x0040 (64 B) align 8 inherited 0x0030 vtable 0x54f32b0 /Game/Development/PhotoMode/SaveGame/SG_PhotosDataSaveGame 0x00x0040 Members 1 Show inherited members OffsetSizeNameTypeFlagsDefault0x00300x10PhotosDataTArray<void>3 flags[] Functions 0 SignatureFlagsNativeParamsNo reflected functions. // /Game/Development/PhotoMode/SaveGame/SG_PhotosDataSaveGame.SG_PhotosDataSaveGame_C // size 0x0040 (64), inherited 0x0030, align 8 class USG_PhotosDataSaveGame_C : public USaveGame { public: TArray<void> PhotosData; // 0x0030(0x10) Edit BlueprintVisible DisableEditOnInstance = [] };