Zdexby TheHolyOneZ
4,763 classes
Class

ABP_ScreenshotManager_C

: AActor : UObject
/Game/Development/PhotoMode/Blueprints/BP_ScreenshotManager.BP_ScreenshotManager_C 0x07D0 (2,000 B) align 16 inherited 0x0240 4 scripted vtable /Game/Development/PhotoMode/Blueprints/BP_ScreenshotManager
0x00x07D0

Members 7

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x560CurrentPostProcessFPostProcessSettings3 flags{bOverride_TemperatureType=false, bOverride_WhiteTemp=false…
0x04CurrentFOVfloat7 flags0
0x07B40x04padding / unreflected
0x08RenderTargetTextureUTextureRenderTarget2D*7 flagsnullptr
0x04CurrentTimeDilationfloat7 flags1
0x07C40x04padding / unreflected
0x08PhotoModeWidgetRefUUI_PhotoMode_C*8 flagsnullptr
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bHiddenTemporary : 1bit 6boolTransient+5 flagsfalse
0x01bTearOff : 1bit 7boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 0bool3 flagsfalse
0x01bExchangedRoles : 1bit 1boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 2bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 3bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 4bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 5bool5 flagstrue
0x01bReplayRewindable : 1bit 6bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 7bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 0bool4 flagsfalse
0x01bCanBeDamaged : 1bit 1boolNet+6 flagstrue
0x01bBlockInput : 1bit 2bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 3bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 4bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 5bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 6bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 7bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 0bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 1bool3 flagsfalse
0x01bShouldBeSaved : 1bit 2bool5 flagsfalse
0x01bCanBeMovedToAnotherLevel : 1bit 3bool6 flagsfalse
0x01bReplicates : 1bit 4boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 5boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 6boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 6bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 7boolTransient+4 flagsfalse
0x00650x01padding / unreflected
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleuint8NetTransient+5 flags0
0x00690x03padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00A80x08padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01Roleuint8Net+5 flags3
0x01NetDormancyuint89 flags1
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputuint86 flags0
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01240x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<USceneComponent*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<TArray<TWeakObjectPtr<UChildActorComponent>>>TransientProtected+2 flags[]
0x01580x10padding / unreflected
0x10LayersTArray<TWeakObjectPtr<UChildActorComponent>>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01800x08padding / unreflected
0x10TagsTArray<FMulticastScriptDelegate>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01A80x68padding / unreflected
0x10InstanceComponentsTArray<TArray<void>>4 flags[]
0x10BlueprintCreatedComponentsTArray<void>6 flags[]

Functions 4

SignatureFlagsNativeParams
void UserConstructionScript()
Script3 statements · 14 bytes of bytecode
0x0000SetTickableWhenPaused(true);0x000Breturn;0x000D// end of script
EventPublic0x00
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BP_ScreenshotManager(848);0x0021return;0x0023// end of script
EventPublic0x04
void TakeScreenshot(const FIntPoint& Size, const FString& Path, const FString& Filename)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Size = Size;0x0012PersistentFrame.K2Node_CustomEvent_Path = Path;0x0024PersistentFrame.K2Node_CustomEvent_Filename = Filename;0x0036ExecuteUbergraph_BP_ScreenshotManager(369);0x0045return;0x0047// end of script
0x28
void ExecuteUbergraph_BP_ScreenshotManager(int32 EntryPoint)
Script31 statements · 852 bytes of bytecode
0x0000PushFlow(Label_0351);0x0005goto [EntryPoint];0x000FPhotoModeWidgetRef.Update Logo Color(false);0x0034CallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(0f);0x0055Delay(this, CallFunc_MakeLiteralFloat_ReturnValue, LatentActionInfo{0x90, 1251686576, FName(ExecuteUbergraph_BP_ScreenshotManager), this});0x008FPopFlow();0x0090ExportRenderTarget(this, RenderTargetTexture, K2Node_CustomEvent_Path, K2Node_CustomEvent_Filename);0x00B6PhotoModeWidgetRef.Update Logo Color(true);0x00DBCallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_Variable);0x00F8Temp_bool_Variable = CallFunc_Not_PreBool_ReturnValue;0x010Bif (!(Temp_bool_Variable)) goto Label_013E;0x0119PhotoModeWidgetRef.MakeThumbnail();0x013DPopFlow();0x013ELabel_013E:0x013EPhotoModeWidgetRef.MakeRegister();0x0162K2_DestroyActor();0x0170PopFlow();0x0171Temp_struct_Variable = FTransform(...);0x01ACCallFunc_AddComponent_ReturnValue = AddComponent(FName(NODE_AddSceneCaptureComponent2D-0), false, Temp_struct_Variable, this, false);0x01D9CallFunc_AddComponent_ReturnValue.PostProcessSettings = CurrentPostProcess;0x020ACallFunc_AddComponent_ReturnValue.FOVAngle = CurrentFOV;0x023BCallFunc_CreateRenderTarget2D_ReturnValue = CreateRenderTarget2D(this, K2Node_CustomEvent_Size.X, K2Node_CustomEvent_Size.Y, 3, LinearColor{0f, 0f, 0f, 1f}, true);0x0299CallFunc_AddComponent_ReturnValue.TextureTarget = CallFunc_CreateRenderTarget2D_ReturnValue;0x02C2RenderTargetTexture = CallFunc_AddComponent_ReturnValue.TextureTarget;0x02EBCallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(0.1f, CurrentTimeDilation);0x0315Delay(this, CallFunc_Multiply_FloatFloat_ReturnValue, LatentActionInfo{0xF, 965461422, FName(ExecuteUbergraph_BP_ScreenshotManager), this});0x034FPopFlow();0x0350PopFlow();0x0351Label_0351:0x0351return;0x0353// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type