Class
UWBP_InGameMenu_C
: UInGameMenuWidget : UBaseCharacterWidget : UAHBaseUserWidget : UUserWidget : UWidget : UVisual : UObject0x00x0419
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | HideUI | UWidgetAnimation* | Transient+7 flags | nullptr | |
| 0x08 | ControlsWidget | UWBP_ControlsWidget_C* | 9 flags | nullptr | |
| 0x01 | PreviousPlayerPaniniState | bool | 6 flags | true |
Inherited from UInGameMenuWidget 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | NavPanel | UNavigationPanelWidget* | Protected+9 flags | nullptr | |
| 0x50 | SubMenusDefault | TMap<UOverlay*, ESubMenuType> | Protected+4 flags | <TMap> | |
| 0x08 | SubMenuContainer | UOverlay* | Protected+9 flags | nullptr | |
| 0x01 | PreviousMenuType | ESubMenuType | Protected+7 flags | None | |
| 0x01 | CurrentMenuType | ESubMenuType | Protected+7 flags | None | |
| 0x038A | 0x06 | padding / unreflected | |||
| 0x08 | CurrentSubMenuInstance | UAHBaseUserWidget* | Protected+9 flags | nullptr | |
| 0x10 | CacheSubMenusType | TArray<TMap<FMulticastScriptDelegate, ESubMenuType>> | Transient+2 flags | [] | |
| 0x50 | SubMenusAdvancedInstancies | TMap<FMulticastScriptDelegate, ESubMenuType> | Transient+3 flags | <TMap> | |
Inherited from UAHBaseUserWidget 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | RightStickInputEvent | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnWidgetClosed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | InputContextTag | FGameplayTag | Protected+6 flags | {TagName=None} | |
| 0x01 | bShowCursor | bool | Protected+8 flags | false | |
| 0x01 | bShowCursorOnController | bool | Protected+8 flags | false | |
| 0x01 | bFocusWidget | bool | Protected+8 flags | true | |
| 0x0293 | 0x05 | padding / unreflected | |||
| 0x28 | ApplyingTags | FGameplayTagContainer | Protected+4 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x28 | ProhibitionTagsToOpenWidget | FGameplayTagContainer | Protected+4 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x08 | WidgetTag | FGameplayTag | Protected+6 flags | {TagName=None} | |
| 0x01 | bShouldSendVisibilityEvents | bool | Protected+8 flags | false | |
| 0x01 | bPauseGame | bool | Protected+8 flags | false | |
| 0x02F2 | 0x06 | padding / unreflected | |||
| 0x08 | CursorSettings | UDA_GamepadCursorSettings* | Protected+6 flags | nullptr | |
Inherited from UUserWidget 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | ColorAndOpacity | FLinearColor | 8 flags | {R=1, G=1, B=1, A=1} | |
| 0x10 | ColorAndOpacityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x28 | ForegroundColor | FSlateColor | 4 flags | {SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2} | |
| 0x10 | ForegroundColorDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnVisibilityChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0180 | 0x18 | padding / unreflected | |||
| 0x10 | Padding | FMargin | 7 flags | {Left=0, Top=0, Right=0, Bottom=0} | |
| 0x10 | ActiveSequencePlayers | TArray<UUMGSequenceTickManager*> | Transient+2 flags | [] | |
| 0x08 | AnimationTickManager | UUMGSequenceTickManager* | Transient+5 flags | nullptr | |
| 0x10 | StoppedSequencePlayers | TArray<TArray<UWidgetTree*>> | Transient+2 flags | [] | |
| 0x10 | NamedSlotBindings | TArray<UWidgetTree*> | 3 flags | [] | |
| 0x08 | WidgetTree | UWidgetTree* | Transient+7 flags | nullptr | |
| 0x04 | Priority | int32 | 8 flags | 0 | |
| 0x01 | bSupportsKeyboardFocus : 1bit 0 | bool | Deprecated+3 flags | true | |
| 0x01 | bIsFocusable : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bStopAction : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bHasScriptImplementedTick : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bHasScriptImplementedPaint : 1bit 4 | bool | 3 flags | true | |
| 0x01ED | 0x0B | padding / unreflected | |||
| 0x01 | TickFrequency | EWidgetTickFrequency | 9 flags | Auto | |
| 0x01F9 | 0x07 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | TransientProtected+8 flags | nullptr | |
| 0x10 | AnimationCallbacks | TArray<UPanelSlot*> | TransientProtected+4 flags | [] | |
Inherited from UWidget 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Slot | UPanelSlot* | 12 flags | nullptr | |
| 0x10 | bIsEnabledDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x18 | ToolTipText | FText | 4 flags | <FText> | |
| 0x10 | ToolTipTextDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x08 | ToolTipWidget | UWidget* | 12 flags | nullptr | |
| 0x10 | ToolTipWidgetDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x10 | VisibilityDelegate | FScriptDelegate | 4 flags | <delegate> | |
| 0x1C | RenderTransform | FWidgetTransform | 5 flags | {Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}… | |
| 0x08 | RenderTransformPivot | FVector2D | 8 flags | {X=0.5, Y=0.5} | |
| 0x01 | bIsVariable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bCreatedByConstructionScript : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bIsEnabled : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bOverride_Cursor : 1bit 3 | bool | 4 flags | false | |
| 0x00BD | 0x03 | padding / unreflected | |||
| 0x08 | AccessibleWidgetData | USlateAccessibleWidgetData* | 8 flags | nullptr | |
| 0x01 | bIsVolatile : 1bit 0 | bool | Protected+6 flags | false | |
| 0x01 | Cursor | uint8 | 9 flags | 1 | |
| 0x01 | Clipping | EWidgetClipping | 6 flags | Inherit | |
| 0x01 | Visibility | ESlateVisibility | 6 flags | Visible | |
| 0x04 | RenderOpacity | float | 6 flags | 1 | |
| 0x08 | Navigation | UWidgetNavigation* | 11 flags | nullptr | |
| 0x01 | FlowDirectionPreference | EFlowDirectionPreference | 6 flags | Inherit | |
| 0x00D9 | 0x27 | padding / unreflected | |||
| 0x10 | NativeBindings | TArray<void> | TransientProtected+2 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void OnShowSubMenuWidgetEvent(UAHBaseUserWidget* InSubMenuWidget)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_InSubMenuWidget_1 = InSubMenuWidget;0x0012ExecuteUbergraph_WBP_InGameMenu(62);0x0021return;0x0023// end of script | EventProtected | 0x08 | |
void Destruct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_InGameMenu(247);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void OnHideSubMenuWidgetEvent(UAHBaseUserWidget* InSubMenuWidget)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_InSubMenuWidget = InSubMenuWidget;0x0012ExecuteUbergraph_WBP_InGameMenu(1681);0x0021return;0x0023// end of script | EventProtected | 0x08 | |
void OnNavCategorySelectedEvent(int32 Index, bool bSubMenu)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Index = Index;0x0012PersistentFrame.K2Node_Event_bSubMenu = bSubMenu;0x0024ExecuteUbergraph_WBP_InGameMenu(1947);0x0033return;0x0035// end of script | EventPublic | 0x05 | |
void Construct()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WBP_InGameMenu(1952);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_WBP_InGameMenu(int32 EntryPoint)Script74 statements · 1,960 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_PlayAnimation_ReturnValue = PlayAnimation(HideUI, 0f, 1, 1, 1f, false);0x0039goto Label_07A5;0x003EK2Node_DynamicCast_AsBPI_in_Game_Menu = Cast<BPI_InGameMenu_C>(K2Node_Event_InSubMenuWidget_1);0x0062K2Node_DynamicCast_bSuccess = Cast<73>(K2Node_DynamicCast_AsBPI_in_Game_Menu);0x007Fif (!(K2Node_DynamicCast_bSuccess)) goto Label_00B3;0x008DK2Node_DynamicCast_AsBPI_in_Game_Menu.ActivateSubMenu(this);0x00B3Label_00B3:0x00B3ControlsWidget.SetMenuControls(K2Node_Event_InSubMenuWidget_1.InputContextTag);0x00F2goto Label_07A5;0x00F7CallFunc_GetPlayerCharacter_ReturnValue_1 = GetPlayerCharacter(this, 0);0x0111CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetPlayerCharacter_ReturnValue_1);0x012Eif (!(CallFunc_IsValid_ReturnValue)) goto Label_017F;0x013CCallFunc_GetPlayerCharacter_ReturnValue_1 = GetPlayerCharacter(this, 0);0x0156CallFunc_GetPlayerCharacter_ReturnValue_1.EnablePaniniProjection(PreviousPlayerPaniniState);0x017FLabel_017F:0x017FK2Node_DynamicCast_AsBPI_in_Game_Menu_2 = Cast<BPI_InGameMenu_C>(CurrentSubMenuInstance);0x01A3K2Node_DynamicCast_bSuccess_2 = Cast<73>(K2Node_DynamicCast_AsBPI_in_Game_Menu_2);0x01C0if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_01F4;0x01CEK2Node_DynamicCast_AsBPI_in_Game_Menu_2.HideSubMenu(this);0x01F4Label_01F4:0x01F4CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x020ECallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_GetPlayerController_ReturnValue_1);0x022Bif (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0273;0x0239CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0253CallFunc_GetPlayerController_ReturnValue_1.CreateOrShowCharacterHUD();0x0273Label_0273:0x0273CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, 0f);0x029ECallFunc_MakeVector_ReturnValue = MakeVector(0f, 0f, 0f);0x02C9K2Node_MakeStruct_AHWwiseEventContainer_1.Event = /Game/Development/Sound/Wwise/UI/InGameMenu/A_UI_Ingame_Generic_Close.A_UI_Ingame_Generic_Close;0x02E5K2Node_MakeStruct_AHWwiseEventContainer_1.CallbackMask = 0;0x0305K2Node_MakeStruct_AHWwiseEventContainer_1.Noise = NoiseParameters{3000f, FVector(0, 0, 0), true, false, GameplayTag{FName(None)}};0x035DK2Node_MakeStruct_AHWwiseEventContainer_1.SWITCH = AHWwiseSwitch{"", ""};0x038AK2Node_MakeStruct_AHWwiseEventContainer_1.RTPC = AHWwiseRTPC{"", 0f, 0};0x03BFCallFunc_PlayEventAtLocation_ReturnValue = PlayEventAtLocation(K2Node_MakeStruct_AHWwiseEventContainer_1, CallFunc_MakeVector_ReturnValue, CallFunc_MakeRotator_ReturnValue, this);0x03F7goto Label_07A5;0x03FCLabel_03FC:0x03FCCallFunc_GetPlayerController_ReturnValue = GetPlayerController();0x0410CallFunc_GetPlayerController_ReturnValue.HideCharacterHUD(false);0x0431CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x044BCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetPlayerCharacter_ReturnValue);0x0468if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0508;0x0476CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0490CallFunc_GetIsPaniniProjectionEnabled_ReturnValue = CallFunc_GetPlayerCharacter_ReturnValue.GetIsPaniniProjectionEnabled();0x04BAPreviousPlayerPaniniState = CallFunc_GetIsPaniniProjectionEnabled_ReturnValue;0x04CDCallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x04E7CallFunc_GetPlayerCharacter_ReturnValue.EnablePaniniProjection(false);0x0508Label_0508:0x0508K2Node_MakeStruct_AHWwiseEventContainer.Event = /Game/Development/Sound/Wwise/UI/InGameMenu/A_UI_Ingame_Generic_Open.A_UI_Ingame_Generic_Open;0x0524K2Node_MakeStruct_AHWwiseEventContainer.CallbackMask = 0;0x0544K2Node_MakeStruct_AHWwiseEventContainer.Noise = NoiseParameters{3000f, FVector(0, 0, 0), true, false, GameplayTag{FName(None)}};0x059CK2Node_MakeStruct_AHWwiseEventContainer.SWITCH = AHWwiseSwitch{"", ""};0x05C9K2Node_MakeStruct_AHWwiseEventContainer.RTPC = AHWwiseRTPC{"", 0f, 0};0x05FECallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, 0f);0x0629CallFunc_MakeVector_ReturnValue_1 = MakeVector(0f, 0f, 0f);0x0654CallFunc_PlayEventAtLocation_ReturnValue_1 = PlayEventAtLocation(K2Node_MakeStruct_AHWwiseEventContainer, CallFunc_MakeVector_ReturnValue_1, CallFunc_MakeRotator_ReturnValue_1, this);0x068Cgoto Label_000A;0x0691K2Node_DynamicCast_AsBPI_in_Game_Menu_1 = Cast<BPI_InGameMenu_C>(K2Node_Event_InSubMenuWidget);0x06B5K2Node_DynamicCast_bSuccess_1 = Cast<73>(K2Node_DynamicCast_AsBPI_in_Game_Menu_1);0x06D2if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_07A5;0x06E0K2Node_DynamicCast_AsBPI_in_Game_Menu_1.HideSubMenu(this);0x0706goto Label_07A5;0x070BLabel_070B:0x070BCallFunc_Map_Keys_Keys = {};0x0716/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(SubMenusDefault, CallFunc_Map_Keys_Keys);0x0748/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Map_Keys_Keys, K2Node_Event_Index, CallFunc_Array_Get_Item);0x0783OpenSubMenu(CallFunc_Array_Get_Item);0x0796goto Label_07A5;0x079Bgoto Label_070B;0x07A0goto Label_03FC;0x07A5Label_07A5:0x07A5return;0x07A7// end of script | Final | 0x04 |