Zdexby TheHolyOneZ
4,763 classes
/Game/Core/UI/WBP_InGameMenu.WBP_InGameMenu_C 0x0419 (1,049 B) align 8 inherited 0x0400 6 scripted vtable /Game/Core/UI/WBP_InGameMenu
0x00x0419

Members 4

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08HideUIUWidgetAnimation*Transient+7 flagsnullptr
0x08ControlsWidgetUWBP_ControlsWidget_C*9 flagsnullptr
0x01PreviousPlayerPaniniStatebool6 flagstrue
Inherited from UInGameMenuWidget 8
OffsetSizeNameTypeFlagsDefault
0x50SubMenusDefaultTMap<UOverlay*, ESubMenuType>Protected+4 flags<TMap>
0x08SubMenuContainerUOverlay*Protected+9 flagsnullptr
0x01PreviousMenuTypeESubMenuTypeProtected+7 flagsNone
0x01CurrentMenuTypeESubMenuTypeProtected+7 flagsNone
0x038A0x06padding / unreflected
0x08CurrentSubMenuInstanceUAHBaseUserWidget*Protected+9 flagsnullptr
0x10CacheSubMenusTypeTArray<TMap<FMulticastScriptDelegate, ESubMenuType>>Transient+2 flags[]
0x50SubMenusAdvancedInstanciesTMap<FMulticastScriptDelegate, ESubMenuType>Transient+3 flags<TMap>
Inherited from UAHBaseUserWidget 12
OffsetSizeNameTypeFlagsDefault
0x10RightStickInputEventFMulticastScriptDelegate4 flags<delegate>
0x10OnWidgetClosedFMulticastScriptDelegate4 flags<delegate>
0x08InputContextTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShowCursorboolProtected+8 flagsfalse
0x01bShowCursorOnControllerboolProtected+8 flagsfalse
0x01bFocusWidgetboolProtected+8 flagstrue
0x02930x05padding / unreflected
0x28ApplyingTagsFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x28ProhibitionTagsToOpenWidgetFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x08WidgetTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShouldSendVisibilityEventsboolProtected+8 flagsfalse
0x01bPauseGameboolProtected+8 flagsfalse
0x02F20x06padding / unreflected
0x08CursorSettingsUDA_GamepadCursorSettings*Protected+6 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01800x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequenceTickManager*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<TArray<UWidgetTree*>>Transient+2 flags[]
0x10NamedSlotBindingsTArray<UWidgetTree*>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01ED0x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F90x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<UPanelSlot*>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00BD0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D90x27padding / unreflected
0x10NativeBindingsTArray<void>TransientProtected+2 flags[]

Functions 6

SignatureFlagsNativeParams
void OnShowSubMenuWidgetEvent(UAHBaseUserWidget* InSubMenuWidget)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_InSubMenuWidget_1 = InSubMenuWidget;0x0012ExecuteUbergraph_WBP_InGameMenu(62);0x0021return;0x0023// end of script
EventProtected0x08
void Destruct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_InGameMenu(247);0x000Freturn;0x0011// end of script
EventPublic0x00
void OnHideSubMenuWidgetEvent(UAHBaseUserWidget* InSubMenuWidget)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_InSubMenuWidget = InSubMenuWidget;0x0012ExecuteUbergraph_WBP_InGameMenu(1681);0x0021return;0x0023// end of script
EventProtected0x08
void OnNavCategorySelectedEvent(int32 Index, bool bSubMenu)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Index = Index;0x0012PersistentFrame.K2Node_Event_bSubMenu = bSubMenu;0x0024ExecuteUbergraph_WBP_InGameMenu(1947);0x0033return;0x0035// end of script
EventPublic0x05
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WBP_InGameMenu(1952);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_WBP_InGameMenu(int32 EntryPoint)
Script74 statements · 1,960 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_PlayAnimation_ReturnValue = PlayAnimation(HideUI, 0f, 1, 1, 1f, false);0x0039goto Label_07A5;0x003EK2Node_DynamicCast_AsBPI_in_Game_Menu = Cast<BPI_InGameMenu_C>(K2Node_Event_InSubMenuWidget_1);0x0062K2Node_DynamicCast_bSuccess = Cast<73>(K2Node_DynamicCast_AsBPI_in_Game_Menu);0x007Fif (!(K2Node_DynamicCast_bSuccess)) goto Label_00B3;0x008DK2Node_DynamicCast_AsBPI_in_Game_Menu.ActivateSubMenu(this);0x00B3Label_00B3:0x00B3ControlsWidget.SetMenuControls(K2Node_Event_InSubMenuWidget_1.InputContextTag);0x00F2goto Label_07A5;0x00F7CallFunc_GetPlayerCharacter_ReturnValue_1 = GetPlayerCharacter(this, 0);0x0111CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetPlayerCharacter_ReturnValue_1);0x012Eif (!(CallFunc_IsValid_ReturnValue)) goto Label_017F;0x013CCallFunc_GetPlayerCharacter_ReturnValue_1 = GetPlayerCharacter(this, 0);0x0156CallFunc_GetPlayerCharacter_ReturnValue_1.EnablePaniniProjection(PreviousPlayerPaniniState);0x017FLabel_017F:0x017FK2Node_DynamicCast_AsBPI_in_Game_Menu_2 = Cast<BPI_InGameMenu_C>(CurrentSubMenuInstance);0x01A3K2Node_DynamicCast_bSuccess_2 = Cast<73>(K2Node_DynamicCast_AsBPI_in_Game_Menu_2);0x01C0if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_01F4;0x01CEK2Node_DynamicCast_AsBPI_in_Game_Menu_2.HideSubMenu(this);0x01F4Label_01F4:0x01F4CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x020ECallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_GetPlayerController_ReturnValue_1);0x022Bif (!(CallFunc_IsValid_ReturnValue_2)) goto Label_0273;0x0239CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0253CallFunc_GetPlayerController_ReturnValue_1.CreateOrShowCharacterHUD();0x0273Label_0273:0x0273CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, 0f);0x029ECallFunc_MakeVector_ReturnValue = MakeVector(0f, 0f, 0f);0x02C9K2Node_MakeStruct_AHWwiseEventContainer_1.Event = /Game/Development/Sound/Wwise/UI/InGameMenu/A_UI_Ingame_Generic_Close.A_UI_Ingame_Generic_Close;0x02E5K2Node_MakeStruct_AHWwiseEventContainer_1.CallbackMask = 0;0x0305K2Node_MakeStruct_AHWwiseEventContainer_1.Noise = NoiseParameters{3000f, FVector(0, 0, 0), true, false, GameplayTag{FName(None)}};0x035DK2Node_MakeStruct_AHWwiseEventContainer_1.SWITCH = AHWwiseSwitch{"", ""};0x038AK2Node_MakeStruct_AHWwiseEventContainer_1.RTPC = AHWwiseRTPC{"", 0f, 0};0x03BFCallFunc_PlayEventAtLocation_ReturnValue = PlayEventAtLocation(K2Node_MakeStruct_AHWwiseEventContainer_1, CallFunc_MakeVector_ReturnValue, CallFunc_MakeRotator_ReturnValue, this);0x03F7goto Label_07A5;0x03FCLabel_03FC:0x03FCCallFunc_GetPlayerController_ReturnValue = GetPlayerController();0x0410CallFunc_GetPlayerController_ReturnValue.HideCharacterHUD(false);0x0431CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x044BCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetPlayerCharacter_ReturnValue);0x0468if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0508;0x0476CallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x0490CallFunc_GetIsPaniniProjectionEnabled_ReturnValue = CallFunc_GetPlayerCharacter_ReturnValue.GetIsPaniniProjectionEnabled();0x04BAPreviousPlayerPaniniState = CallFunc_GetIsPaniniProjectionEnabled_ReturnValue;0x04CDCallFunc_GetPlayerCharacter_ReturnValue = GetPlayerCharacter(this, 0);0x04E7CallFunc_GetPlayerCharacter_ReturnValue.EnablePaniniProjection(false);0x0508Label_0508:0x0508K2Node_MakeStruct_AHWwiseEventContainer.Event = /Game/Development/Sound/Wwise/UI/InGameMenu/A_UI_Ingame_Generic_Open.A_UI_Ingame_Generic_Open;0x0524K2Node_MakeStruct_AHWwiseEventContainer.CallbackMask = 0;0x0544K2Node_MakeStruct_AHWwiseEventContainer.Noise = NoiseParameters{3000f, FVector(0, 0, 0), true, false, GameplayTag{FName(None)}};0x059CK2Node_MakeStruct_AHWwiseEventContainer.SWITCH = AHWwiseSwitch{"", ""};0x05C9K2Node_MakeStruct_AHWwiseEventContainer.RTPC = AHWwiseRTPC{"", 0f, 0};0x05FECallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, 0f);0x0629CallFunc_MakeVector_ReturnValue_1 = MakeVector(0f, 0f, 0f);0x0654CallFunc_PlayEventAtLocation_ReturnValue_1 = PlayEventAtLocation(K2Node_MakeStruct_AHWwiseEventContainer, CallFunc_MakeVector_ReturnValue_1, CallFunc_MakeRotator_ReturnValue_1, this);0x068Cgoto Label_000A;0x0691K2Node_DynamicCast_AsBPI_in_Game_Menu_1 = Cast<BPI_InGameMenu_C>(K2Node_Event_InSubMenuWidget);0x06B5K2Node_DynamicCast_bSuccess_1 = Cast<73>(K2Node_DynamicCast_AsBPI_in_Game_Menu_1);0x06D2if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_07A5;0x06E0K2Node_DynamicCast_AsBPI_in_Game_Menu_1.HideSubMenu(this);0x0706goto Label_07A5;0x070BLabel_070B:0x070BCallFunc_Map_Keys_Keys = {};0x0716/Script/Engine.Default__BlueprintMapLibrary.Map_Keys(SubMenusDefault, CallFunc_Map_Keys_Keys);0x0748/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Map_Keys_Keys, K2Node_Event_Index, CallFunc_Array_Get_Item);0x0783OpenSubMenu(CallFunc_Array_Get_Item);0x0796goto Label_07A5;0x079Bgoto Label_070B;0x07A0goto Label_03FC;0x07A5Label_07A5:0x07A5return;0x07A7// end of script
Final0x04

Used by 2

types with a member, parameter or interface of this type