0x00x0048
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ForceFeedbackTag | FGameplayTag | 4 flags | {TagName=None} |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
bool Received_Notify(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation)Script5 statements · 90 bytes of bytecode0x0000CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x001ACallFunc_GetPlayerController_ReturnValue.PlayForceFeedback(ForceFeedbackTag, false);0x0044ReturnValue = false;0x004Freturn ReturnValue;0x0059// end of script | EventPublic | 0x11 |