0x00x01D8
Members 33
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnTargetKilledEvent | FMulticastScriptDelegate | 5 flags | <delegate> | |
| 0x10 | OnTargetDamagedEvent | FMulticastScriptDelegate | 5 flags | <delegate> | |
| 0x10 | OnNoTargetHitEvent | FMulticastScriptDelegate | 5 flags | <delegate> | |
| 0x10 | OnHitDeadTarget | FMulticastScriptDelegate | 5 flags | <delegate> | |
| 0x10 | OnAsyncAoE_Complete | FMulticastScriptDelegate | 3 flags | <delegate> | |
| 0x0100 | 0x08 | padding / unreflected | |||
| 0x01 | DamageComponentType | EDamageComponentType | Protected+8 flags | Primary | |
| 0x0109 | 0x07 | padding / unreflected | |||
| 0x08 | DamageImpulse | UDamageImpulse* | Protected+6 flags | nullptr | |
| 0x04 | Damage | float | Protected+7 flags | 5 | |
| 0x04 | armorDamageMultiplier | float | Protected+7 flags | 1 | |
| 0x04 | ArmorPenetration | float | Protected+7 flags | 0 | |
| 0x01 | ShattersArmor | bool | Protected+8 flags | false | |
| 0x0125 | 0x03 | padding / unreflected | |||
| 0x08 | DamageClass | UDamageClass* | Protected+8 flags | nullptr | |
| 0x01 | ArmorDamageType | EArmorDamageType | Protected+6 flags | Normal | |
| 0x0131 | 0x03 | padding / unreflected | |||
| 0x04 | WeakpointDamageMultiplier | float | Protected+7 flags | 1 | |
| 0x04 | FrozenDamageBonusScale | float | Protected+7 flags | 1 | |
| 0x04 | FriendlyFireModifier | float | Protected+7 flags | 1 | |
| 0x04 | SelfFriendlyFireMultiplier | float | Protected+7 flags | 1 | |
| 0x08 | FriendlyFireTag | FGameplayTag | Protected+5 flags | {TagName=None} | |
| 0x01 | CanHitSameTypeAsOwner | bool | Protected+8 flags | true | |
| 0x01 | StaggerOnlyOnWeakpointHit | bool | Protected+7 flags | false | |
| 0x014E | 0x02 | padding / unreflected | |||
| 0x04 | StaggerChance | float | Protected+7 flags | 0 | |
| 0x04 | StaggerDuration | float | Protected+7 flags | 1.5 | |
| 0x04 | FearFactor | float | Protected+7 flags | 0 | |
| 0x015C | 0x04 | padding / unreflected | |||
| 0x10 | DamageBonuses | TArray<UDamageBonusBase*> | Protected+7 flags | [] | |
| 0x10 | DamageModifiers | TArray<UDamageModifier*> | Protected+7 flags | [] | |
| 0x10 | damageTags | TArray<UDamageTag*> | Protected+5 flags | [] | |
| 0x0190 | 0x10 | padding / unreflected | |||
| 0x01 | UseAreaOfEffect | bool | Protected+7 flags | false | |
| 0x01A1 | 0x03 | padding / unreflected | |||
| 0x04 | RadialDamage | float | Protected+7 flags | 5 | |
| 0x01 | NoFriendlyFireFromRadial | bool | Protected+6 flags | false | |
| 0x01A9 | 0x07 | padding / unreflected | |||
| 0x08 | RadialDamageClass | UDamageClass* | Protected+8 flags | nullptr | |
| 0x04 | MinDamagePct | float | Protected+7 flags | 0.25 | |
| 0x04 | DamageRadius | float | Protected+7 flags | 100 | |
| 0x04 | MaxDamageRadius | float | Protected+7 flags | 50 | |
| 0x01C4 | 0x14 | unreflected bytes to end of UDamageComponent | |||
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
| void PreTestDamageConditions() | FinalNative+1 flags | 0x00 | |
| UDamageComponent* GetDamageComponentCDO(TSubclassOf<UDamageComponent> DamageComponent) | FinalNative+2 flags | 0x10 | |
| float GetDamage() | FinalNative+1 flags | 0x04 | |
| void DamageTargetFromHit(FHitResult& HitResult) | FinalNative+1 flags | 0x88 | |
| void DamageTarget_CDO(const FVector& Location, AActor* Owner, AActor* hitActor) | FinalNative+1 flags | 0x20 | |
| void DamageTarget(AActor* Target, const FVector& Location, UPrimitiveComponent* HitComponent, UFSDPhysicalMaterial* PhysMat, int32 BoneIndex) | FinalNative+1 flags | 0x2C | |
| void DamageArmor_Server(AActor* Target, UPrimitiveComponent* collider, int32 BoneIndex, const FVector& impactLocation) | FinalNative+1 flags | 0x20 | |
| void DamageArmor_All(AActor* Target, UPrimitiveComponent* collider, int32 BoneIndex) | FinalNative+1 flags | 0x14 | |
| bool ArmorSupportsLocalOnlyCall(AActor* Target) | FinalNative+1 flags | 0x09 |
Subclasses 6
Used by 48
types with a member, parameter or interface of this typeAAmberEventABasicPistolUBeastMasterComponentABoltActionWeaponABoscoABouncyBoomerangABurstWeaponACoilGunAConvertedRobotACrossbowProjectileBaseACryosprayItemUDamageAttackComponentUDamageBonusBaseADamageEnhancerUDamageSettingsFDamageSubsystemItemADoubleDrillItemUDownedStateComponentUEnemyDetonationSettingUEnemySettingsAEscortDestinationUExplosionBaseComponentAExplosiveBarrelEventAFlameThrowerItemAFriendlyParasiteAFSDPlayerControllerAGatlingGunAGuntowerEventAGuntowerLineProjectileAHeavyParticleCannonUHitscanBaseComponentALineCutterProjectileALMGGuntoweModuleALockOnWeaponAMicrowaveWeaponAPatrolBotAPickaxeItemAPlagueMeteorAPlasmaBoomerangAProjectileBaseARandomFiringGuntowerModuleARessuplyPodARiftCrystalASawedOffShotgunASharkEnemyUSpecialDamageAttackComponentUSplineHookAttackATether