Zdexby TheHolyOneZ
5,372 classes
Class

UAITask_MoveTo

: UAITask : UGameplayTask : UObject
/Script/AIModule.AITask_MoveTo 0x0110 (272 B) align 8 inherited 0x0070 vtable /Script/AIModule
0x00x0110

Members 3

OffsetSizeNameTypeFlagsDefault
0x10OnRequestFailedFMulticastScriptDelegateProtected+4 flags<delegate>
0x10OnMoveFinishedFMulticastScriptDelegateProtected+4 flags<delegate>
0x40MoveRequestFAIMoveRequestProtected+1 flags{GoalActor=nullptr}
0x00D00x40unreflected bytes to end of UAITask_MoveTo
Inherited from UAITask 1
OffsetSizeNameTypeFlagsDefault
0x08OwnerControllerAAIController*Protected+7 flagsnullptr
Inherited from UGameplayTask 3
OffsetSizeNameTypeFlagsDefault
0x08InstanceNameFNameProtected+5 flagsNone
0x00380x02padding / unreflected
0x01ResourceOverlapPolicyETaskResourceOverlapPolicyProtected+6 flagsStartOnTop
0x003B0x25padding / unreflected
0x08ChildTaskUGameplayTask*Protected+5 flagsnullptr

Functions 1

SignatureFlagsNativeParams
UAITask_MoveTo* AIMoveTo(AAIController* Controller, const FVector& GoalLocation, AActor* GoalActor, float AcceptanceRadius, uint8 StopOnOverlap, uint8 AcceptPartialPath, bool bUsePathfinding, bool bLockAILogic, bool bUseContinuosGoalTracking, uint8 ProjectGoalOnNavigation)FinalNative+2 flags0x38