Zdexby TheHolyOneZ
5,372 classes
/Script/FSD.SplineHookAttack 0x0298 (664 B) align 8 inherited 0x0120 vtable /Script/FSD
0x00x0298

Members 26

OffsetSizeNameTypeFlagsDefault
0x08SplineUSplineMeshComponent*Transient+8 flagsnullptr
0x08HeadMeshUSkeletalMeshComponent*Transient+8 flagsnullptr
0x08TailMeshUSkeletalMeshComponent*Transient+8 flagsnullptr
0x08HitReactsUHitReactionComponent*Transient+8 flagsnullptr
0x01400x30padding / unreflected
0x88MovementCurveFRuntimeFloatCurveProtected+2 flags{EditorCurveData={Keys=[]}, ExternalCurve=nullptr}
0x01F80x28padding / unreflected
0x08SyncedTargetTWeakObjectPtr<AActor>NetTransient+7 flags<0xffffffff>
0x08TailSocketFNameProtected+6 flagsNone
0x08HeadSocketFNameProtected+6 flagsNone
0x08GrabLightUPointLightComponent*TransientProtected+8 flagsnullptr
0x08GrabbedIndicationSoundUSoundCue*Protected+6 flagsnullptr
0x08HeadAnimationUAnimMontage*Protected+6 flagsnullptr
0x08DamageUDamageComponent*Protected+11 flagsnullptr
0x04ForwardPlacementfloatProtected+6 flags100
0x04DesiredLaunchAnglefloatProtected+6 flags45
0x04MaxAngledForcefloatProtected+6 flags2000
0x04AdjustmentStartDistancefloatProtected+6 flags50
0x04AttackDurationfloatProtected+6 flags1
0x04MaxAnglefloatProtected+6 flags60
0x04AttackOnProgressfloatProtected+6 flags0.5
0x04AttackDelayfloatProtected+6 flags0.3
0x04LeadMultiplierfloatProtected+6 flags1
0x04AquireLocationTimefloatProtected+6 flags0
0x02800x08padding / unreflected
0x04OnSuccessCooldownfloatProtected+6 flags0
0x01ShowGrabAreaboolProtected+6 flagsfalse
0x01LeadboolProtected+6 flagsfalse
0x01UsingboolNetRepNotify+6 flagsfalse
0x028F0x09unreflected bytes to end of USplineHookAttack
Inherited from USpecialAttackComponent 2
OffsetSizeNameTypeFlagsDefault
0x10MontagesTArray<UAnimMontage*>Protected+5 flags[]
0x01000x10padding / unreflected
0x10OnAttackActionNotifyFMulticastScriptDelegateProtected+4 flags<delegate>
Inherited from UAttackBaseComponent 5
OffsetSizeNameTypeFlagsDefault
0x08AttackNameFNameProtected+6 flagsNone
0x04MaxSurfaceAnglefloatProtected+6 flags180
0x08rangeFFloatIntervalProtected+6 flags{Min=0, Max=200}
0x04MinRangefloatProtected+7 flags0
0x04MaxRangefloatProtected+7 flags200
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 7

SignatureFlagsNativeParams
void SetTailLight(UPointLightComponent* Light)FinalNative+1 flags0x08
void OnRep_Using()FinalNative+1 flags0x00
void OnDamagedTarget(UHealthComponentBase* Health, float amount, UPrimitiveComponent* Component, UFSDPhysicalMaterial* PhysicalMaterial)FinalNative+1 flags0x20
FVector GetTargetLocation()FinalNative+1 flags0x0C
FVector GetTargetDirection()FinalNative+1 flags0x0C
bool GetHasAquiredTarget()FinalNative+1 flags0x01
void ClearSuccessCooldown()FinalNative+1 flags0x00