0x00x0530
Members 46
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | EletricHitEffect | FScaledEffect | Protected+3 flags | {ParticleSystem=nullptr, Scale=1, SetBiomeRockMaterial=fals… | |
| 0x10 | ProjectileDisappearEffect | FScaledEffect | Protected+4 flags | {ParticleSystem=nullptr, Scale=1, SetBiomeRockMaterial=fals… | |
| 0x04 | SwipeRadius | float | Protected+7 flags | 5 | |
| 0x04 | DoubleLineDistanceMultiplier | float | Protected+7 flags | 2 | |
| 0x04 | OverlapRadius | float | Protected+7 flags | 5 | |
| 0x01 | DestroyOnTerrainCollision | bool | Protected+7 flags | true | |
| 0x01 | IsDead | bool | Protected+7 flags | false | |
| 0x01 | bHasReversedDirection | bool | Protected+6 flags | false | |
| 0x01 | bIsHoming | bool | Protected+7 flags | false | |
| 0x0370 | 0x54 | padding / unreflected | |||
| 0x04 | FlyStraighTime | float | Protected+7 flags | 0.2 | |
| 0x01 | EletricDecalSize | EImpactDecalSize | Protected+6 flags | Small | |
| 0x01 | ImpactDecalSize | EImpactDecalSize | Protected+6 flags | Small | |
| 0x03CA | 0x46 | padding / unreflected | |||
| 0x10 | OnLineDestroy | FMulticastScriptDelegate | Protected+4 flags | <delegate> | |
| 0x10 | OnLineLifespanEnd | FMulticastScriptDelegate | Protected+4 flags | <delegate> | |
| 0x10 | OnPerformHit | FMulticastScriptDelegate | Protected+4 flags | <delegate> | |
| 0x10 | OnLineEffectHide | FMulticastScriptDelegate | Protected+4 flags | <delegate> | |
| 0x0C | LeftLastPosition | FVector | Protected+6 flags | {X=0, Y=0, Z=0} | |
| 0x0C | RightLastPosition | FVector | Protected+6 flags | {X=0, Y=0, Z=0} | |
| 0x08 | LineRoot | USceneComponent* | Protected+11 flags | /Script/FSD.Default__LineCutterProjectile.LineRoot | |
| 0x08 | LeftSphere | USceneComponent* | TransientProtected+8 flags | nullptr | |
| 0x08 | RightSphere | USceneComponent* | TransientProtected+8 flags | nullptr | |
| 0x08 | LeftSphere2 | USceneComponent* | TransientProtected+8 flags | nullptr | |
| 0x08 | RightSphere2 | USceneComponent* | TransientProtected+8 flags | nullptr | |
| 0x08 | LeftSphere3 | USceneComponent* | TransientProtected+8 flags | nullptr | |
| 0x08 | RightSphere3 | USceneComponent* | TransientProtected+8 flags | nullptr | |
| 0x08 | BeamParticle | UParticleSystemComponent* | TransientProtected+8 flags | nullptr | |
| 0x08 | BeamParticle2 | UParticleSystemComponent* | TransientProtected+8 flags | nullptr | |
| 0x08 | BeamParticle3 | UParticleSystemComponent* | TransientProtected+8 flags | nullptr | |
| 0x08 | LeftHitParticles | UParticleSystemComponent* | Protected+9 flags | /Script/FSD.Default__LineCutterProjectile.LeftImpact | |
| 0x08 | RightHitParticles | UParticleSystemComponent* | Protected+9 flags | /Script/FSD.Default__LineCutterProjectile.RightImpact | |
| 0x04 | RotationSpeed | float | Protected+6 flags | 400 | |
| 0x0C | LineRotation | FRotator | NetTransient+6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x01 | RotationMode | ELineRotation | NetProtected+8 flags | None | |
| 0x01 | ShouldExplode | bool | Protected+6 flags | false | |
| 0x01 | OnlyOne | bool | Protected+6 flags | false | |
| 0x01 | IsDoubleLine | bool | Protected+7 flags | false | |
| 0x01 | HasPlasmaTrail | bool | Protected+7 flags | false | |
| 0x04DD | 0x03 | padding / unreflected | |||
| 0x04 | LineMaxSize | float | Protected+7 flags | 150 | |
| 0x04 | LineExpansionDelay | float | Protected+7 flags | 0.25 | |
| 0x04 | TimeToLineExpansion | float | Protected+7 flags | 0.35 | |
| 0x04 | FireRate | float | Protected+7 flags | 0.01 | |
| 0x08 | DamageComponent | UDamageComponent* | Protected+10 flags | /Script/FSD.Default__LineCutterProjectile.DamageComponent | |
| 0x08 | InitialDamageComponent | UDamageComponent* | Protected+10 flags | /Script/FSD.Default__LineCutterProjectile.InitialDamageComp… | |
| 0x04 | InitialHitDamageMultiplier | int32 | Protected+7 flags | 5 | |
| 0x04 | InhibitImpactDecalsTime | float | TransientProtected+5 flags | 0 | |
| 0x04 | MinTimeBetweenImpactDecals | float | Protected+7 flags | 0.15 | |
| 0x050C | 0x24 | unreflected bytes to end of ALineCutterProjectile | |||
Inherited from AProjectile 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x28 | State | FProjectileState | NetRepNotify+6 flags | {Velocity={}, Location={}, HomingTargetComponent=nullptr, I… | |
| 0x0318 | 0x08 | padding / unreflected | |||
| 0x01 | UseArmorDamageBoneCheck | bool | Protected+6 flags | false | |
| 0x0321 | 0x07 | padding / unreflected | |||
| 0x10 | IgnoreActorClasses | TArray<TSubclassOf<AActor>> | Protected+4 flags | [] | |
| 0x08 | MovementComponent | UFSDProjectileMovementComponent* | Protected+12 flags | /Script/FSD.Default__Projectile.ProjectileComponent | |
Inherited from AProjectileBase 20
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x38 | ProjectileImpact | FProjectileImpact | NetTransient+4 flags | {Location={}, Normal={}, Actor=<0xffffffff>, Component=<0xf… | |
| 0x01 | ApplyShotPower | bool | 6 flags | false | |
| 0x01 | IsSpawnedFromWeapon | bool | NetTransient+7 flags | false | |
| 0x01 | Exploded | bool | 6 flags | false | |
| 0x01 | DoOnImpact | bool | Transient+7 flags | false | |
| 0x01 | DoOnImpact2 | bool | Transient+7 flags | false | |
| 0x01 | DoOnImpact3 | bool | Transient+7 flags | false | |
| 0x01 | DoOnSpawnVar | bool | Transient+7 flags | false | |
| 0x025F | 0x01 | padding / unreflected | |||
| 0x04 | GravityMultiplier | float | 6 flags | 1 | |
| 0x0264 | 0x14 | padding / unreflected | |||
| 0x01 | IsDorment | bool | NetTransient+9 flags | false | |
| 0x0279 | 0x07 | padding / unreflected | |||
| 0x08 | CollisionComponent | USphereComponent* | Protected+12 flags | /Script/FSD.Default__ProjectileBase.SphereComponent | |
| 0x0288 | 0x04 | padding / unreflected | |||
| 0x04 | LifeSpan | float | Protected+8 flags | 60 | |
| 0x04 | VelocityMultiplier | float | Protected+8 flags | 1 | |
| 0x01 | AffectedByDifficultySpeedModifier | bool | Protected+6 flags | false | |
| 0x01 | SetInitialSpeedToMaxSpeed | bool | Protected+6 flags | false | |
| 0x01 | AutoDisableCollisionOnImpact | bool | Protected+6 flags | true | |
| 0x0297 | 0x01 | padding / unreflected | |||
| 0x08 | WhizbySound | USoundCue* | Protected+6 flags | nullptr | |
| 0x04 | WhizByCooldown | float | Protected+6 flags | 0.3 | |
| 0x04 | WhizByStartDistance | float | Protected+6 flags | 500 | |
| 0x02A8 | 0x08 | padding / unreflected | |||
| 0x04 | EOnImpactBehaviour | EOnProjectileImpactBehaviourEnum | Protected+8 flags | ClientAuthoritative | |
Inherited from AActor 76
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 1 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 4 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 7 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 3 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 1 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 2 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 3 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 4 | bool | Transient+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | uint8 | NetTransient+5 flags | 0 | |
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | uint8 | Net+5 flags | 3 | |
| 0x01 | NetDormancy | uint8 | 9 flags | 1 | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | uint8 | 6 flags | 0 | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0114 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0148 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0168 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0190 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UpdateBeamLocations() | FinalNative+1 flags | 0x00 | |
| void TerrainSweep(const FVector& Left, const FVector& Right) | FinalNative+1 flags | 0x18 | |
| void StartSpawningTrail() | EventPublic | 0x00 | |
| void SpawnDecal(FHitResult& Result) | FinalNative+1 flags | 0x88 | |
| void SetExtraBeamVisibility(bool IsVisible) | EventProtected | 0x01 | |
| void Server_RemoveDebris(int32 instance, int32 Component) | NativeEvent+1 flags | 0x08 | |
| void PerformHit__DelegateSignature(FHitResult& Result) | Public | 0x88 | |
| void OnRep_LineRotation() | FinalNative+1 flags | 0x00 | |
| void LineLifeSpanDestroy__DelegateSignature() | Public | 0x00 | |
| void LineEffectHide__DelegateSignature() | Public | 0x00 | |
| void LineDestroy__DelegateSignature(FHitResult& Result) | Public | 0x88 | |
| void Fire(const FVector& Origin, const FVector& Direction, float Distance) | FinalNative+1 flags | 0x1C |