Enum EArmorDamageType Path C++ Link /Script/FSD.EArmorDamageType underlying uint8 /Script/FSD Values 4 NameValueHex Normal00x00Dissolve10x01Beam20x02EArmorDamageType_MAX30x03 Used by 4types with a member, parameter or interface of this type FArmorDamageInfoUArmorHealthDamageComponentUDamageComponentAFSDPlayerController // /Script/FSD.EArmorDamageType enum class EArmorDamageType : uint8 { Normal = 0, Dissolve = 1, Beam = 2, EArmorDamageType_MAX = 3, };