0x00x0510
Members 45
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x03D8 | 0x18 | padding / unreflected | |||
| 0x08 | FP_Left_DrillParticles | UFirstPersonParticleSystemComponent* | 9 flags | /Script/FSD.Default__DoubleDrillItem.FP_Left_DrillParticles | |
| 0x08 | FP_Right_DrillParticles | UFirstPersonParticleSystemComponent* | 9 flags | /Script/FSD.Default__DoubleDrillItem.FP_Right_DrillParticles | |
| 0x08 | DamageComponent | UDamageComponent* | 9 flags | /Script/FSD.Default__DoubleDrillItem.Damage | |
| 0x08 | AudioComponent | UFSDAudioComponent* | 11 flags | /Script/FSD.Default__DoubleDrillItem.Audio | |
| 0x08 | Aggregator | UDoubleDrillAggregator* | 9 flags | /Script/FSD.Default__DoubleDrillItem.Aggregator | |
| 0x08 | FPMineMontage | UAnimMontage* | 8 flags | nullptr | |
| 0x08 | TPMineMontage | UAnimMontage* | 8 flags | nullptr | |
| 0x08 | FPOverheat | UAnimMontage* | 8 flags | nullptr | |
| 0x08 | TPOverheat | UAnimMontage* | 8 flags | nullptr | |
| 0x08 | FPGunsling | UAnimMontage* | 8 flags | nullptr | |
| 0x08 | TPGunsling | UAnimMontage* | 8 flags | nullptr | |
| 0x08 | MiningSpeedAudioParamterName | FName | 6 flags | None | |
| 0x08 | DrillParticles | UParticleSystem* | 6 flags | nullptr | |
| 0x08 | DrillRumble | UForceFeedbackEffect* | 6 flags | nullptr | |
| 0x04 | BlockParticlesScaleFP | float | 6 flags | 1 | |
| 0x04 | BlockParticlesScaleTP | float | 6 flags | 1 | |
| 0x01 | State | EDoubleDrillState | Transient+7 flags | Equipping | |
| 0x0469 | 0x03 | padding / unreflected | |||
| 0x04 | MovementPenalty | float | 8 flags | 0.7 | |
| 0x04 | MiningRate | float | 8 flags | 0 | |
| 0x04 | HeatReductionPerKill | float | 6 flags | 0 | |
| 0x0C | CarveSize | FVector | 8 flags | {X=200, Y=175, Z=220} | |
| 0x04 | CarveNoise | float | 8 flags | 0.1 | |
| 0x04 | CarverRayCastLength | float | 8 flags | 200 | |
| 0x04 | CarveTerrainDistanceCheck | float | 6 flags | 2 | |
| 0x04 | TimeToNextMine | float | Transient+7 flags | 0 | |
| 0x04 | CurrentDrillSpeed | float | Transient+7 flags | 0 | |
| 0x04 | DamageDistance | float | 6 flags | 150 | |
| 0x04 | DamageRadius | float | 6 flags | 50 | |
| 0x04 | FriendlyDamageRadius | float | 6 flags | 20 | |
| 0x04 | DamageRate | float | 6 flags | 3 | |
| 0x04 | Damage | float | 7 flags | 5 | |
| 0x04 | armorDamageMultiplier | float | 7 flags | 1 | |
| 0x08 | DamageClass | UDamageClass* | 9 flags | nullptr | |
| 0x04 | FriendlyFireModifier | float | 7 flags | 0.1 | |
| 0x04 | MaxFuel | float | 8 flags | 0 | |
| 0x04 | Fuel | float | Transient+7 flags | 0 | |
| 0x04 | FuelUsePerDig | float | 8 flags | 0.25 | |
| 0x04 | FuelUsePerMelee | float | 8 flags | 0.15 | |
| 0x04 | SupplyStatusWeight | float | 6 flags | 1 | |
| 0x08 | ShoutOutOfFuel | UDialogDataAsset* | 8 flags | nullptr | |
| 0x10 | HitCache | TArray<FHitResult> | Transient+3 flags | [] | |
| 0x10 | DamageCache | TArray<FDoubleDrillDamageItem> | Transient+3 flags | [] | |
| 0x04F8 | 0x10 | padding / unreflected | |||
| 0x04 | DrillParticlesDuration | float | 6 flags | 0.25 | |
| 0x01 | IsMining | bool | NetRepNotify+5 flags | false | |
| 0x01 | IsGunslinging | bool | NetRepNotify+7 flags | false | |
| 0x050E | 0x02 | unreflected bytes to end of ADoubleDrillItem | |||
Inherited from ADualAnimatedItem 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | FPAnimInstance | UAnimInstance* | TransientProtected+7 flags | nullptr | |
| 0x08 | TPAnimInstance | UPlayerAnimInstance* | TransientProtected+7 flags | nullptr | |
| 0x08 | FPRMesh | USkeletalMeshComponent* | Protected+11 flags | /Script/FSD.Default__DualAnimatedItem.FPRMesh | |
| 0x08 | FPLMesh | USkeletalMeshComponent* | Protected+11 flags | /Script/FSD.Default__DualAnimatedItem.FPLMesh | |
| 0x08 | TPRMesh | USkeletalMeshComponent* | Protected+11 flags | /Script/FSD.Default__DualAnimatedItem.TPRMesh | |
| 0x08 | TPLMesh | USkeletalMeshComponent* | Protected+11 flags | /Script/FSD.Default__DualAnimatedItem.TPLMesh | |
| 0x08 | FP_EquipAnimation | UAnimMontage* | Protected+6 flags | nullptr | |
| 0x08 | TP_EquipAnimation | UAnimMontage* | Protected+6 flags | nullptr | |
| 0x04 | EquipDuration | float | Protected+6 flags | 0.25 | |
| 0x03C4 | 0x04 | padding / unreflected | |||
| 0x08 | CharacterAnimationSet | UItemCharacterAnimationSet* | Protected+8 flags | nullptr | |
Inherited from AItem 36
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnItemAddedToInventory | FMulticastScriptDelegate | Protected+4 flags | <delegate> | |
| 0x0258 | 0x20 | padding / unreflected | |||
| 0x0C | FPCameraOffset | FVector | 8 flags | {X=0, Y=0, Z=0} | |
| 0x0284 | 0x04 | padding / unreflected | |||
| 0x10 | AudioFriendlyFire | FAudioWithCooldown | 3 flags | {Audio=nullptr, CoolDown=0} | |
| 0x0298 | 0x08 | padding / unreflected | |||
| 0x10 | OnEqipped | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnUnEquipped | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | EnableDangerousSaveGameIDEditing | bool | Protected+6 flags | false | |
| 0x02C1 | 0x03 | padding / unreflected | |||
| 0x10 | SavegameID | FGuid | Protected+6 flags | {A=0, B=0, C=0, D=0} | |
| 0x02D4 | 0x04 | padding / unreflected | |||
| 0x08 | ItemID | UItemID* | Protected+8 flags | nullptr | |
| 0x08 | Character | APlayerCharacter* | TransientProtected+7 flags | nullptr | |
| 0x08 | UpgradableItem | UUpgradableItemComponent* | Protected+11 flags | /Script/FSD.Default__Item.Upgradable | |
| 0x08 | CameraShake | TSubclassOf<UCameraShakeBase> | Protected+9 flags | nullptr | |
| 0x01 | CameraShakeOnStartUsing | bool | Protected+8 flags | false | |
| 0x01 | CameraShakeOnEquip | bool | Protected+8 flags | false | |
| 0x02FA | 0x0E | padding / unreflected | |||
| 0x08 | HeatCurve | UCurveFloat* | Protected+6 flags | nullptr | |
| 0x04 | ManualHeatPerUse | float | Protected+6 flags | 0 | |
| 0x04 | HeatOnStartUse | float | Protected+6 flags | 0 | |
| 0x04 | CooldownRate | float | Protected+6 flags | 1 | |
| 0x04 | ManualCooldownDelay | float | Protected+6 flags | -1 | |
| 0x04 | UnjamDuration | float | Protected+8 flags | 8 | |
| 0x0324 | 0x04 | padding / unreflected | |||
| 0x04 | CurrentTemperature | float | Protected+7 flags | 0 | |
| 0x032C | 0x04 | padding / unreflected | |||
| 0x08 | AudioTemperature | USoundBase* | Protected+6 flags | nullptr | |
| 0x04 | AudioTemperatureFadeout | float | Protected+6 flags | 0 | |
| 0x08 | TemperatureFloatParam | FName | Protected+6 flags | temperature | |
| 0x0344 | 0x04 | padding / unreflected | |||
| 0x08 | TemperatureAudioComponent | UAudioComponent* | TransientProtected+7 flags | nullptr | |
| 0x01 | overheated | bool | NetProtected+7 flags | false | |
| 0x0351 | 0x07 | padding / unreflected | |||
| 0x08 | ShoutOverheated | UDialogDataAsset* | Protected+6 flags | nullptr | |
| 0x01 | bAimAssistEnabled | bool | Protected+8 flags | true | |
| 0x0361 | 0x03 | padding / unreflected | |||
| 0x04 | MovementRateWhileUsing | float | Protected+6 flags | 1 | |
| 0x01 | CanPlayLedgeClimbWhileUsing | bool | Protected+6 flags | true | |
| 0x01 | CanInspectItem | bool | Protected+8 flags | true | |
| 0x01 | CanSprintWithItem | bool | Protected+6 flags | true | |
| 0x01 | CanBeUsed | bool | Protected+6 flags | true | |
| 0x036C | 0x04 | padding / unreflected | |||
| 0x08 | CustomIconWidget | TSubclassOf<UItemsBarIcon> | Protected+9 flags | nullptr | |
| 0x04 | AdvancedVibrationSendLevel | float | Protected+6 flags | 1 | |
| 0x01 | IsEquipped | bool | TransientProtected+7 flags | false | |
| 0x01 | isUsing | bool | NetTransient+9 flags | false | |
Inherited from AActor 76
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 1 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 4 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 7 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 0 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 3 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 1 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 2 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 3 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 3 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 4 | bool | Transient+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | uint8 | NetTransient+5 flags | 0 | |
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | uint8 | Net+5 flags | 3 | |
| 0x01 | NetDormancy | uint8 | 9 flags | 1 | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | uint8 | 6 flags | 0 | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0114 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+2 flags | [] | |
| 0x0148 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0168 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0190 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 6 flags | [] | |
Functions 15
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Server_StopMining() | NativeEvent+1 flags | 0x00 | |
| void Server_StartMining() | NativeEvent+1 flags | 0x00 | |
| void Server_DoDamage(const TArray<FDoubleDrillDamageItem>& Targets) | NativeEvent+1 flags | 0x10 | |
| void Server_DigBlock(const FVector_NetQuantize& Start, const FVector_NetQuantize& End) | NativeEvent+1 flags | 0x18 | |
| void OnTargetKilled(AActor* Target, UFSDPhysicalMaterial* PhysMat, bool wasDirectHit) | FinalNative+1 flags | 0x11 | |
| void OnStopDrilling() | EventPublic | 0x00 | |
| void OnStartDrilling() | EventPublic | 0x00 | |
| void OnRep_SimulatingMining() | FinalNative+1 flags | 0x00 | |
| void OnRep_IsGunslinging() | FinalNative+1 flags | 0x00 | |
| void OnDrillParticlesTimerElapsed() | FinalNative+1 flags | 0x00 | |
| void Client_Resupply(float percentage) | NativeEvent+1 flags | 0x04 | |
| void BP_OnDrillDamage() | EventPublic | 0x00 | |
| void All_SimulateDigDebris(const FVector_NetQuantize& Position, int32 DebrisIndex) | NativeEvent+1 flags | 0x10 | |
| void All_SimulateDigBlock(const FVector_NetQuantize& Position, bool spawnParticles, int32 Material) | NativeEvent+1 flags | 0x14 | |
| void All_SimulateDamage(const TArray<FDoubleDrillDamageItem>& Targets) | NativeEvent+1 flags | 0x10 |