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122 classes in Unity.RenderPipelines.Universal.2D.Runtime.dll
- $BurstDirectCallInitializerUnity.RenderPipelines.Universal.2D.Runtime.dll
- <>cUnity.RenderPipelines.Universal.2D.Runtime.dll
- <>cUnity.RenderPipelines.Universal.2D.Runtime.dll
- <>cUnity.RenderPipelines.Universal.2D.Runtime.dll
- <>cUnity.RenderPipelines.Universal.2D.Runtime.dll
- <>cUnity.RenderPipelines.Universal.2D.Runtime.dll
- <>cUnity.RenderPipelines.Universal.2D.Runtime.dll
- <>cUnity.RenderPipelines.Universal.2D.Runtime.dll
- <>cUnity.RenderPipelines.Universal.2D.Runtime.dll
- <>cUnity.RenderPipelines.Universal.2D.Runtime.dll
- <>cUnity.RenderPipelines.Universal.2D.Runtime.dll
- <Module>Unity.RenderPipelines.Universal.2D.Runtime.dll
- <PrivateImplementationDetails>Unity.RenderPipelines.Universal.2D.Runtime.dll
- ArraySliceDebugView`1Unity.RenderPipelines.Universal.2D.Runtime.dll
- CalculateEdgesFromLines_000002CB$BurstDirectCallUnity.RenderPipelines.Universal.2D.Runtime.dll
- CalculateEdgesFromLines_000002CB$PostfixBurstDelegateUnity.RenderPipelines.Universal.2D.Runtime.dll
- CalculateEdgesFromTriangles_000002CE$BurstDirectCallUnity.RenderPipelines.Universal.2D.Runtime.dll
- CalculateEdgesFromTriangles_000002CE$PostfixBurstDelegateUnity.RenderPipelines.Universal.2D.Runtime.dll
- CalculateLocalBounds_000002C8$BurstDirectCallUnity.RenderPipelines.Universal.2D.Runtime.dll
- CalculateLocalBounds_000002C8$PostfixBurstDelegateUnity.RenderPipelines.Universal.2D.Runtime.dll
- CalculateProjectionInfo_000002C5$BurstDirectCallUnity.RenderPipelines.Universal.2D.Runtime.dll
- CalculateProjectionInfo_000002C5$PostfixBurstDelegateUnity.RenderPipelines.Universal.2D.Runtime.dll
- CalculateTriangles_000002C7$BurstDirectCallUnity.RenderPipelines.Universal.2D.Runtime.dll
- CalculateTriangles_000002C7$PostfixBurstDelegateUnity.RenderPipelines.Universal.2D.Runtime.dll
- CalculateVertices_000002C6$BurstDirectCallUnity.RenderPipelines.Universal.2D.Runtime.dll
- CalculateVertices_000002C6$PostfixBurstDelegateUnity.RenderPipelines.Universal.2D.Runtime.dll
- CinemachineUniversalPixelPerfectUnity.RenderPipelines.Universal.2D.Runtime.dll
- ClipEdges_000002D2$BurstDirectCallUnity.RenderPipelines.Universal.2D.Runtime.dll
- ClipEdges_000002D2$PostfixBurstDelegateUnity.RenderPipelines.Universal.2D.Runtime.dll
- ClipperUnity.RenderPipelines.Universal.2D.Runtime.dll
- ClipperBaseUnity.RenderPipelines.Universal.2D.Runtime.dll
- ClipperExceptionUnity.RenderPipelines.Universal.2D.Runtime.dll
- ClipperOffsetUnity.RenderPipelines.Universal.2D.Runtime.dll
- CompositeShadowCaster2DUnity.RenderPipelines.Universal.2D.Runtime.dll
- CopyCameraSortingLayerPassUnity.RenderPipelines.Universal.2D.Runtime.dll
- DoublePoint[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- DrawLight2DPassUnity.RenderPipelines.Universal.2D.Runtime.dll
- DrawNormal2DPassUnity.RenderPipelines.Universal.2D.Runtime.dll
- DrawRenderer2DPassUnity.RenderPipelines.Universal.2D.Runtime.dll
- DrawShadow2DPassUnity.RenderPipelines.Universal.2D.Runtime.dll
- EdgeComparerUnity.RenderPipelines.Universal.2D.Runtime.dll
- GenerateInteriorMesh_000002C9$BurstDirectCallUnity.RenderPipelines.Universal.2D.Runtime.dll
- GenerateInteriorMesh_000002C9$PostfixBurstDelegateUnity.RenderPipelines.Universal.2D.Runtime.dll
- GetVertexReferenceStats_000002CC$BurstDirectCallUnity.RenderPipelines.Universal.2D.Runtime.dll
- GetVertexReferenceStats_000002CC$PostfixBurstDelegateUnity.RenderPipelines.Universal.2D.Runtime.dll
- GlobalPropertiesPassUnity.RenderPipelines.Universal.2D.Runtime.dll
- ICondition2`2Unity.RenderPipelines.Universal.2D.Runtime.dll
- ICondition2`2Unity.RenderPipelines.Universal.2D.Runtime.dll
- ICondition2`2Unity.RenderPipelines.Universal.2D.Runtime.dll
- ICondition2`2Unity.RenderPipelines.Universal.2D.Runtime.dll
- ICondition2`2Unity.RenderPipelines.Universal.2D.Runtime.dll
- IEdgeStoreUnity.RenderPipelines.Universal.2D.Runtime.dll
- ILight2DCullResultUnity.RenderPipelines.Universal.2D.Runtime.dll
- IntersectNodeUnity.RenderPipelines.Universal.2D.Runtime.dll
- IntersectNode[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- IntPoint[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- IPixelPerfectCameraUnity.RenderPipelines.Universal.2D.Runtime.dll
- JoinUnity.RenderPipelines.Universal.2D.Runtime.dll
- Join[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- LayerUtilityUnity.RenderPipelines.Universal.2D.Runtime.dll
- Light2DUnity.RenderPipelines.Universal.2D.Runtime.dll
- Light2D[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- Light2DCullResultUnity.RenderPipelines.Universal.2D.Runtime.dll
- Light2DLookupTextureUnity.RenderPipelines.Universal.2D.Runtime.dll
- Light2DManagerUnity.RenderPipelines.Universal.2D.Runtime.dll
- LightBatchUnity.RenderPipelines.Universal.2D.Runtime.dll
- LightBufferUnity.RenderPipelines.Universal.2D.Runtime.dll
- LightMeshVertex[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- LightUtilityUnity.RenderPipelines.Universal.2D.Runtime.dll
- LocalMinimaUnity.RenderPipelines.Universal.2D.Runtime.dll
- MaximaUnity.RenderPipelines.Universal.2D.Runtime.dll
- MinMaxBounds[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- MyIntersectNodeSortUnity.RenderPipelines.Universal.2D.Runtime.dll
- OutPtUnity.RenderPipelines.Universal.2D.Runtime.dll
- OutRecUnity.RenderPipelines.Universal.2D.Runtime.dll
- OutRec[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- PassDataUnity.RenderPipelines.Universal.2D.Runtime.dll
- PassDataUnity.RenderPipelines.Universal.2D.Runtime.dll
- PassDataUnity.RenderPipelines.Universal.2D.Runtime.dll
- PassDataUnity.RenderPipelines.Universal.2D.Runtime.dll
- PassDataUnity.RenderPipelines.Universal.2D.Runtime.dll
- PassDataUnity.RenderPipelines.Universal.2D.Runtime.dll
- PassDataUnity.RenderPipelines.Universal.2D.Runtime.dll
- PerLight2D[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- PixelPerfectCameraUnity.RenderPipelines.Universal.2D.Runtime.dll
- PixelPerfectCameraInternalUnity.RenderPipelines.Universal.2D.Runtime.dll
- PolyNodeUnity.RenderPipelines.Universal.2D.Runtime.dll
- PolyNode[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- PolyTreeUnity.RenderPipelines.Universal.2D.Runtime.dll
- RemappingInfo[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- Renderer2DUnity.RenderPipelines.Universal.2D.Runtime.dll
- Renderer2DDataUnity.RenderPipelines.Universal.2D.Runtime.dll
- RendererLightingUnity.RenderPipelines.Universal.2D.Runtime.dll
- ReverseWindingOrder_000002CF$BurstDirectCallUnity.RenderPipelines.Universal.2D.Runtime.dll
- ReverseWindingOrder_000002CF$PostfixBurstDelegateUnity.RenderPipelines.Universal.2D.Runtime.dll
- ScanbeamUnity.RenderPipelines.Universal.2D.Runtime.dll
- ScriptableRenderPass2DExtensionUnity.RenderPipelines.Universal.2D.Runtime.dll
- SetGlobalPassDataUnity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowCaster2DUnity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowCaster2D[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowCasterGroup2DUnity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowCasterGroup2D[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowCasterGroup2DManagerUnity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowEdge[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowMesh2DUnity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowMeshVertex[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowRenderingUnity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowShape2DUnity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowShape2DProviderUnity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowShape2DProvider_Collider2DUnity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowShape2DProvider_SpriteRendererUnity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowShapeProvider2DUtilityUnity.RenderPipelines.Universal.2D.Runtime.dll
- ShadowUtilityUnity.RenderPipelines.Universal.2D.Runtime.dll
- ShapeProviderUtilityUnity.RenderPipelines.Universal.2D.Runtime.dll
- TEdgeUnity.RenderPipelines.Universal.2D.Runtime.dll
- TEdge[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- UHull[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- UnitySourceGeneratedAssemblyMonoScriptTypes_v1Unity.RenderPipelines.Universal.2D.Runtime.dll
- UpscalePassUnity.RenderPipelines.Universal.2D.Runtime.dll
- URP2D_GraphicsExtensionsUnity.RenderPipelines.Universal.2D.Runtime.dll
- UStar[]Unity.RenderPipelines.Universal.2D.Runtime.dll
- UTriangle[]Unity.RenderPipelines.Universal.2D.Runtime.dll
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