Zdexby TheHolyOneZ
36,909 classes
Class

Light2DManager

: Object
UnityEngine.Rendering.Universal.Light2DManager, Unity.RenderPipelines.Universal.2D.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Universal.2D.Runtime.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlagsDefault
0x08s_SortingLayersSortingLayer[]PrivateStatic—
0x08<lights>k__BackingFieldList<UnityEngine.Rendering.Universal.Light2D>PrivateStatic+1 flags—

Functions 10

SignatureFlagsNativeParams
List<UnityEngine.Rendering.Universal.Light2D> get_lights()PublicStatic+1 flags0x08
void Initialize()Static+1 flags0x00
void Dispose()Static+1 flags0x00
void RegisterLight(Light2D light)PublicStatic0x08
void DeregisterLight(Light2D light)PublicStatic0x08
void ErrorIfDuplicateGlobalLight(Light2D light)PublicStatic0x08
bool GetGlobalColor(int sortingLayerIndex, int blendStyleIndex, ref Color& color)PublicStatic0x10
bool ContainsDuplicateGlobalLight(int sortingLayerIndex, int blendStyleIndex)PrivateStatic0x04
SortingLayer[] GetCachedSortingLayer()PublicStatic0x08
void .cctor()PrivateStatic+1 flags0x00