Zdexby TheHolyOneZ
36,909 classes
Class

PerLight2D[]

: Array : Object
UnityEngine.Rendering.Universal.PerLight2D[], Unity.RenderPipelines.Universal.2D.Runtime 0x0020 (32 B) inherited 0x0020 Unity.RenderPipelines.Universal.2D.Runtime.dll
implements IPerLight2D>, mscorlib, IPerLight2D>, mscorlib, IPerLight2D>, mscorlib, IPerLight2D>, mscorlib, IPerLight2D>, mscorlib
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 19

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , const PerLight2D& )Public—0x80
ref PerLight2D Address(int )Public—0x80
PerLight2D Get(int )Public—0x80
void System.Collections.Generic.IList`1.Insert(int index, const PerLight2D& item)1 flags0x80
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(const PerLight2D& item)1 flags0x80
PerLight2D System.Collections.Generic.IList`1.get_Item(int index)1 flags0x80
void System.Collections.Generic.IList`1.set_Item(int index, const PerLight2D& item)1 flags0x80
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(const PerLight2D& item)1 flags0x80
bool System.Collections.Generic.ICollection`1.Remove(const PerLight2D& item)1 flags0x80
bool System.Collections.Generic.ICollection`1.Contains(const PerLight2D& item)1 flags0x80
void System.Collections.Generic.ICollection`1.CopyTo(const PerLight2D[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.Rendering.Universal.PerLight2D> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
PerLight2D System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x80
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04