Zdexby TheHolyOneZ
36,909 classes
Class

PassData

: Object
UnityEngine.Rendering.Universal.DrawRenderer2DPass.PassData, Unity.RenderPipelines.Universal.2D.Runtime 0x0050 (80 B) inherited 0x0010 Unity.RenderPipelines.Universal.2D.Runtime.dll
0x00x0050

Members 9

OffsetSizeNameTypeFlagsDefault
0x08lightBlendStylesLight2DBlendStyle[]1 flags—
0x08blendStyleIndicesint[]1 flags—
0x04hdrEmulationScalefloat1 flags—
0x01isSceneLitbool1 flags—
0x01layerUseLightsbool1 flags—
0x00260x02padding / unreflected
0x08lightTexturesTextureHandle[]1 flags—
0x0CrendererListRendererListHandle1 flags—
0x003C0x04padding / unreflected
0x08debugRendererListsDebugRendererLists1 flags—
0x01activeDebugHandlerbool1 flags—
0x00490x07unreflected bytes to end of PassData

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00

Used by 3

types with a member, parameter or interface of this type